Balancing
- Heavy Crossbow now has a mini-hook when starting to charge that pulls any nearby enemy.
- Added a short "soft interrupt" effect to the Hook skill (temporarily suspends enemy attack charging). This should prevent immediate enemy attacks after hooking.
Graphics & UI
- Removed useless ammo recovery animation on Infinite Bow.
Bug fixes
- Fixed a rare custom game related crash.
- Fixed a few crashes.
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