Important features
- Community suggestion Increased overall player HP.
Balancing
- Community suggestion Enemies protected by shields can't teleport.
- Balanced Pyrotechnics damage.
- Community suggestion Slightly reduced boss HP in BC4-5.
- Community suggestion Balanced Owl damage. It now shoots 2 bullets when buffed.
- Fixed Boi Axe diminishing returns (stops working on the same enemy after X uses).
- Community suggestion Balanced Blade combo lasts for much longer. The combo is now also canceled if the player gets hit.
- FailedExperiment can no longer dodge player attacks if the attack happens behind him.
- Community suggestion Balanced Magic Missile damage.
- Community suggestion Hayabusa boots will now inflict extra damage to enemies pushed against a wall. The bump effect on last hit is also slightly more powerful.
- Greed Shield now drops higher rewards if you own less than X gold. This number scales with your stats.
Level design
- Fixed some rooms in Cavern.
- Fixed Cavern generation errors.
- Fixed Ancient Sewers generation errors.
- Fixed Graveyard generation errors.
- Updated the level generator of Cavern.
- Community suggestion Fixed lore rooms building in unfortunate locations in Stilt Village
- Community suggestion Added some spikes on walls in Conjonctivius lair.
Graphics & UI
- Community suggestion Updated Magic Missile player animations.
Bug fixes
- Fixed a few crashes.
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