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Tap Titans 2 – 10 February 2023 Patch Notes | Unleash Chaos with the Terrifying Pact!

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Tap Titans 2 – 10 February 2023 Patch Notes | Unleash Chaos with the Terrifying Pact!

DEVLOG #124 : VERSION 5.26.0 PATCH NOTES

FEBRUARY 10, 2023
Hey everyone, lemmingllama here. Version 5.26.0 will be releasing this upcoming Tuesday the 14th. This update is focused on additions and balance to skill tree and raiding, as well as some quality of life improvements. Read all about the changes below!

NEW CONTENT:

New Terrifying Pact Tier 5 Sorcerer Skill
  • All Gold bonus when Forbidden Contract is active
  • All Damage bonus when Royal Contract is active
  • -10 Titan Reduction bonus per level when any contract is active
New Skillful Trickster Legendary Set
  • +10% All Damage per Skill Point
  • x20 Jackpot Gold
Raid Season Card Boosts
  • During a Master Tier season, certain cards will get a boost in level for all Clan Raid attacks
  • Card boosts will be only available to players over Raid Level 50
  • Card levels will show as (Base Level + Boosted Level)
  • Boosted cards cannot exceed the regular level cap
Master Tier Season 3 Card Boosts
  • +20 levels to Celestial Static
  • +20 levels to Mirror Force
  • +10 levels to Rancid Gas
Tiny Titan Tree and Helm of Hermes artifact enchantments Prestige Event begins on February 15th, 2023
  • Up to 99 daily prestiges for event currency per day
  • The Heartbreaker, Sweets and Treats, Heartly Queen, and Love Struck event equipment drops
2x Crafting Shard Titan Chest Promotion

GENERAL CHANGES:

Raid Level Milestone Bundles added for Raid Level 500 and 600 Modified Video Ad Chest rewards
  • Guaranteed equipment in each chest
  • Odds of other rewards adjusted to maintain roughly similar overall rewards
Raid Card Balance Changes Acid Drench
  • +0.92% Damage
Blazing Inferno
  • Base Chance increased from 5% to 10%
  •  Bonus Chance decreased from 3% to 2%
  •  Overall, this will lead to a small increase in damage by frontloading the ability to gain Affliction stacks
Celestial Static
  • +0.87% Damage
Chain of Vengeance
  • +1% Damage
Grasping Vines
  • +2% Damage
Skeletal Smash
  • Base Damage increased +7.25%
  • Bonus Damage decreased by -12.61%
  • Overall damage will be roughly equal when a skeletal part is exposed
Solo Raid Deck Changes Removed Thriving Plague and Fusion Bomb from Grasping Vine decks in normal worlds Removed Fragmentize and Razor Wind from Skull Bash/Crushing Instinct decks in burst worlds Removed Fragmentize from Moon Beam/Crushing Instinct decks in burst worlds Removed Fusion Bomb from Maelstrom/Rancid Gas decks in affliction worlds Removed Fusion Bomb and Blazing Inferno from Maelstrom/Inspiring Force decks in affliction worlds Skill Tree Balance Changes Anchoring Shot
  •  Increased Clan Ship Splash Skip from +4 to +6 per level
Auric Shot
  •  Removed All Gold bonus
  • Increased Gold Gun Damage
Chivalric Order
  •  Increased Tap Damage from Heroes Damage
Cleaving Strike
  •  Increased Critical Damage
Eternal Darkness
  • Increased Shadow Clone Splash Skip from +6 to +8 per level
Forbidden Contract
  • Mana Cost per Second decreased at lower levels from 1 mana per second to 0.3-1 mana per second
  • Scaled All Damage bonus to match the new mana costs
Lightning Burst
  • Increased Lightning Burst Damage
Master Thief
  • Increased All Gold bonus
  • Removed Jackpot Gold bonus
Pet Evolution
  •  Increased Pet Damage
Poison Edge
  •  Increased Dagger Splash Skip from +2 to +3 per level
Royal Contract
  • Mana Cost per Second decreased at lower levels from 0.25 mana per second to 0.14-0.25 mana per second
  • Scaled All Gold bonus to match the new mana costs
Summon Inferno
  • Increased Fire Sword Damage
Transmutation
  • Converted All Gold bonus into Jackpot Gold bonus

BUG FIXES:

Fixed a bug where players could join a clan prior to stage 100 Fixed an issue where the skill tree asterisk could display when a skill tree wasn’t changed Fixed an issue where afflictions with hundreds of stacks wouldn’t display the numbers correctly Fixed an issue where the Fairy Daily Achievement wouldn’t be counted correctly Fixed issues where bundles could appear above the New Content panel after an update Fixed various game crashes Fixed minor localization issues Fixed minor visual issues

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