Events
Twitch Drops
- Continue to unlock even more cosmetics throughout Season Seven with Twitch Drops! Stay tuned to Sea of Thieves social channels to find out when Twitch Drops will be active for Partnered streamers, allowing players to earn Eastern Winds Sapphire items. Find out how to link your accounts and more on our dedicated Twitch Drops page.
Gameplay Improvements
Rebalanced Ferry Time Across Crew Sizes
- Following reductions to the Ferry of the Damned wait time in previous updates, these times have undergone further adjustment to provide a more balanced experience across all sizes of crew.
- Solo crews will now be held for 15 seconds, two-pirate crews for 19 seconds, three-pirate crews for 23 seconds and four-pirate crews for 25 seconds.
- Players can now choose to replace gamertags or ship names independently, allowing creators who wish to protect themselves and others they meet on the seas to see Captained ship names if they choose.
- Captains now have access to a new setting, providing creators with more control over their Ship’s Banners. Captains enabling ‘Replace Gamertag on Ship’s Banners’ will now find the Captain’s name on the banner is replaced when their ship is viewed by any other player.
Fixed Issues
Gameplay
- Vanquishing emergent Skeleton Captains will now progress the Hunter of Cursed Captains Commendation.
- Players who are away from their ship when migrating servers will now drop any held items before migrating.
- Players passing through the Tunnels of the Damned should no longer find their Emote Radial is reset.
- Cargo Runs should now appear on emergent maps found inside barrels.
- Pirate Legends will once again encounter Shipwreck Graveyards during Legend of the Veil Voyages.
- During a Legend of the Veil Voyage, crews should now be consistently directed to the next quest after completing the initial quest from Belle.
- Starting and cancelling Legend of the Veil Voyages should now ensure that treasure from Shipwreck Graveyards is removed from the world.
- The first Captained ship to join a server should now consistently retain previously saved ship decorations.
- Saving a customisation to a Captained ship should now consistently ensure that the item is equipped in the next session.
- In the shipwright stock shop, Voyages will now appear locked and unavailable for purchase if a ship does not have enough space to store the Voyages.
- After migrating servers, players should now consistently see all purchased Captain’s Voyages on their Captain’s Bookshelf.
- Captain’s Logbook customisations should no longer reset after migrating servers.
- Crews will no longer be offered the option to restore a ship if the ship is already in pristine condition.
- Crews defeating specific skeletons such as Gold Skeletons and Plant Skeletons will now progress the expected Milestones.
- Trinkets now have a small chance to be nudged if they are submerged in water.
- Players who skip the Captaincy tutorial 10 times will no longer be shown the tutorial in their next session.
- Milestones related to Tall Tale completion will now progress as intended for larger crew sizes.
- Within the Captain’s Logbook, Quests Completed in the current Voyage will now progress as intended for larger crew sizes.
- When purchasing a Trinket tier, players no longer have to close and reopen the shipwright’s shop to buy the next tier.
- Retrieved Captain’s Logbooks will now advise players to take them to The Reaper’s Hideout to be cashed in.
- Realigning a Trinket will now cause controller vibration.
- The Scorched Forsaken Ashes and Silent Barnacle tables, chairs, curtains and chandeliers now use the correct colours and match the rest of the items in their sets.
- The text within the Captain’s Logbook regarding pets has now been corrected.
- More seats have been added to the tavern at New Golden Sands Outpost to offer players more choice.
- Players should no longer become stuck in place when walking around the palm trees near the Order of Souls tent at Ancient Spire Outpost.
- The incense burners at Ancient Spire Outpost will no longer intersect with the rock around them.
- Players can no longer get stuck on trees at Old Brinestone Fortress.
- Players should no longer see overlapping textures at Wanderers Refuge.
- Players at the Treasury of the Lost Ancients who become stuck in the environment will now appear at the entrance to the Treasury.
- Players can no longer walk through the ropes attached to the Sovereigns’ lifts at the Outposts.
- Players sprinting or switching weapons shortly after eating will now hear the audio effect stop short, clearly indicating the action was cancelled.
- Wood burned in campfires will now disappear when fully depleted.
- The steam effects on the Ah, Coffee! Emote can now be seen properly when performed with all body sizes.
- Crews venturing into the Shrine of Hungering while the Fort at Shark Fin Camp is active will now hear the appropriate Shrine music.
- There is no longer a visible texture seam on the finger of the Jack O’ Looter Costume.
- Notifications received when earning Trading Company reputation will now display the correct text.
- When switching to a language other than English, the prompts to show and hide Tall Tales should now change to the selected language.
- Improved server stability to reduce scenarios where crews are removed from a game session.
Known Issues
Reduced Server Performance
- Players may experience scenarios where they encounter ping spikes at random while playing, resulting in rubberbanding or client stutters. While improvements were most recently released in update 2.5.3, the team continue to work on further improvements for future updates.
- In areas of intense action, players may find themselves firing shots or landing strikes that do not cause damage to their targets. While small improvements continue to be delivered during our regular updates, we are continuing to investigate and identify further improvements to the player combat experience.
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