Skip to main content
Rust

Performance Enhancements and Bug Fixes

Patch
Quick Take6 changes

The 2019-05-05 patch for Rust brings performance enhancements and bug fixes.

  • New: Hunting Bow model, faster right click quick looting, reduced external wall and gate crafting time, M39 recoil adjustment.
  • Fixed: Various exploits (cave lift parenting, projectile line of sight, large furnace, 40mm smoke grenade climb, Oil Rig keycard doors) and LR300 condition.
  • Performance: Granular skin loading/unloading, optimized UI blur shader and GC allocs.
  • Map/Monuments: Bandit Town and Cave Large Sewers lighting overhauled, puzzle fuse boxes look more dangerous.
  • Weapons: Bone arrows less expensive, move faster, larger radius; HV arrows cost metal fragments; LR300 condition fixed.
  • Linux: Fixed several graphics issues.
  • Added granular skin loading (greatly reduces skin memory usage)
  • Added skin unloading (itemskinunload convar, enabled by default with less than 10GB of RAM)
  • Map uses less memory and can be zoomed out much farther
  • New Hunting Bow model
  • Fixed riot hat skin preview (workshop)
  • Fixed metal / spec material issues (workshop)
  • Fixed cave lift parenting trigger exploit
  • Fixed projectile line of sight exploit
  • Fixed several graphics issues with the Linux client
  • Fixed players exploiting inside large furnace
  • Fixed LR300 condition being too low
  • Fixed 40mm smoke grenade climb exploit
  • Fixed Oil Rig keycard doors being permanently locked
  • Optimized UI background blur shader by removing unused grab pass
  • Optimized GC allocs from client entities that are waiting for their parent
  • Bandit Town lighting overhauled
  • Cave Large Sewers lighting overhauled
  • Puzzle fuse boxes now run high voltage, and as such look more dangerous
  • Reduced external wall and gate crafting time
  • M39 has much more manageable recoil
  • Faster right click quick looting
  • Bone arrows are less expensive
  • Bone arrows move faster
  • Bone arrows have a larger 'radius'
  • HV arrows cost metal fragments instead of stone

More from Rust