Features
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Added smaller moonpools to underwater labs
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Added a new store front to fishing village's equipment shop
Improvements
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Can now use non dance gestures while swimming
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If player is holding S when they catch a fish, block backwards movement for 1s or until the S key is released
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Added global.usersinrange admin convar
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Fixed console not properly scrolling through all of it's lines (used to show ~250 lines, should now show all 500)
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New "combatlog_outgoing" convar to get a combatlog of only outgoing damage
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Thrown cassette recorders now decay
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Inventory item description now scales to better fit long descriptions
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Reduced explosion forces on minicopter and scrap transport heli by ~95%. Stop getting knocked around so much by SAM sites
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Both submarine types now have storage
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Now only showing sonar blips for other subs if those subs have their engine running
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Submarines stop moving a lot faster when the driver dismounts - prevent runaway subs and drowning risk when dismounting by mistake
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Submarines now need to surface once every ten minutes, can't hide underwater forever
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Rear passenger in duo sub can now turn all the way around
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Submarine driving now adds to the boating stat
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Increased minimum allowed size of the underwater labs
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Renamed crawlingminhealth to crawlingminimumhealth and crawlingmaxhealth to crawlingmaximumhealth
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Added 21 new prefabs for map makers
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Removed blue and red card lab spawns from underwater labs
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Player crawling health reduced by 75%
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Added chocolate bar world model
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Bullets now deal slightly more damage to submarines
Fixed
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Fixed not being able to gesture while on a sofa
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Fixed rare case where player eyes would appear incorrectly
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Fixed rotor on CH47 map marker not rotating
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Fixed case where players could access scrap on slot machine incorrectly
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Fixed toggling lights causing issues while gesturing
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Fixed paddling animation blending issue (boogie boards, kayaks, inner tubes)
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Underwater crates now have 12 item slots, fixes rare case where underwater crates would spawn with > 6 items and an item would be cut off
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Fixed dances continuing after mounting a vehicle
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Fixed fish line getting snapped when the player is standing too far back from a ledge (players now have to stand closer to the edge)
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Fixed WorkCarts decaying in the maintenance tunnel where they spawn
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Fixed bullet proof moonpool water at underwater labs
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Fixed icebergs sometimes overlapping underwater labs
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Fixed vegetation sometimes clipping into underwater labs
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Fixed underwater lab 45 degree corridors sometimes overlapping each other
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Fixed server.maxconnectionsperip convar not working
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Fixed floating crates in airfield
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Fixed items dropping inside locker when stacked
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Fixed Two Sided Ornate Hanging Sign inconsistent crafting time
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Fixed T stacking small signs
Removed
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Rising torpedo type
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