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Fixed "Too close to monument" errors appearing when other placement problems were to blame
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Diving mask UI is now lit better while underwater in daytime
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Fixed screen overlays (Diving goggles, heavy plate helmet) being affected by UI scale
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Player inventory doesn't open up for a frame when a player is looted in a demo
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Fixed tool cupboard stacking using table deployable
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Fixed multiple rock terrain gaps
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Fixed various TC stacking methods
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Fixed a small gap in armored door double's hatch
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Fixed armored door inconsistent hatch LODs behaviour
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Fixed bonkers AO map on wooden doors gibs
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Fixed foundation.steps.stone wrong gibs assigned
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Blocked double jump through gas station extension ceiling
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Fixed Player IO ent button LODs kicking in way too soon
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Fixed floating decor in water_well_a
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Fixed grass missing in front of supermarket
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Fixed floating electric wire at stables_a
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Fixed missing keypad on compound farming vending machine
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Fixed a hole by Military tunnels mine entrance rocks
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Fixed inaccurate shadow proxies of lighthouse
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Fixed multiple deployment issues with beachchair
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