Horseback riding, Balance changes, a New UI and more!
Upgraded to Unity 2019.1.4f1
- Enabled incremental GC and integrated it with the custom GC logic
- Server Browser shows wipe times
- Can order server list by wipe time
- Added in game item store
- Show when friends are on servers
- Main menu has background videos
- Sleeping bag list now scrolls
- Players automatically climb over small steps
- Added Horseback Riding 1.0
- Fixed skin unloading texture and material corruption issues
- Fixed light from the outside bleeding into building reflection probes at doorways
- Fixed projectile LOS exploit that was abusing the player bounds forgiveness
- Fixed server side player fall through floor exploit
- Fixed IK on world space particle systems (flame thrower)
- Fixed not all servers getting listed
- Fixed crafting queue UI not getting reset after reconnect
- Fixed renderinfo command
- Fixed players parenting on the outside of Hot air balloon
- Fixed players falling out of the falling out of Hot air balloon
- Fixed a bunch of item typos
- Fixed projectiles being rejected when shot through Oilrig stairs
- Fixed players clipping through Oilrig dock
- Fixed SetDestination errors
- Fixed Launch site office building spawning too many barrels
- Fixed Watchtowers being placed under the terrain
- Fixed Rustige Egg base protection
- Fixed Water Junkpiles despawning with players nearby
- Fixed Muzzle flashes animating at low FPS in the distance
- Fixed Scope jittering all over the place when on a vehicle or the cargo ship
- Fixed viewmodels lagging behind when on a vehicle or the cargo ship
- Fixed not being able to pick up Water Barrel
- Fixed animals not playing dynamic footsteps based on their surface type
- Optimized skin unloading
- Enabled skin unloading on low end hardware by default again
- UI loads faster
- Fixed animations sometimes not being disabled
- Optimized occlusion texture memory usage
- Optimized input button updates
- Optimized chat UI
- Optimized physics timing values
- Optimized child entity networking when parented to entities with global broadcast (cargo ship)
- Optimized server browser
- Optimized font memory usage
- Added more localization
- Shader usage optimizations
- Improved CJK font rendering
- Added invisible_collider, prevent_movment_volume and gas station prefabs for map makers
- Hapis Island map optimizations
- Weapon VFX optimizations
- Weapon visual improvements
- Scope no longer scales with UI Scale
- Water jug spawns with less water
- Puzzle reset bugs fixed (can no longer camp and wait for a respawn)
- Nerfed oil rig loot
- Flashlights cast additional light in first person illuminating an area beyond just the light cone
- Lowered all research costs
Responses (0 )