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RuneScape – April 2022 Patch Notes | Exciting new updates coming soon!

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RuneScape – April 2022 Patch Notes | Exciting new updates coming soon!

Introduction

Attention all RuneScape players! Get ready for some exciting changes coming your way. On May 4, 2022, the game will be implementing new membership and shop price adjustments. But don't worry, if you're already a member and maintain your subscription without any breaks longer than 14 days, you'll get to keep your current membership rate. So make sure to subscribe now to secure access to all the amazing members' content at the current prices. In addition to the membership changes, the prices of RuneScape Shop Items and Services will also be updated. However, you can still enjoy all the paid elements in the game purely through playtime by using Bonds. These changes are a result of rising development costs, global inflation, and currency fluctuations over the past four years. But fear not, the team behind RuneScape is dedicated to providing the best value for your membership with meaningful content updates and service improvements. So get ready to dive into an even better gaming experience!

NEW MEMBERSHIP & SHOP PRICE CHANGES

On May 4, 2022, we will be changing the price of membership for new members and those who’ve been unsubscribed for more than 14 days. Don't forget though - if you're a member and don't lapse out for more than 14 days, you're eligible to keep your current rate of membership. Subscribe now to secure access to all of RuneScape's members' content at current prices. RuneScape Shop Items and Services prices will also be changing. Bonds can still also be used to enjoy all paid elements in our games purely through playtime. In the last 4 years, we have seen rising development costs, inflationary rises globally and fluctuations between international currencies. Today’s changes reflect this. As always, we’re committed to providing the best value for your membership with meaningful content updates and improvements to our services.

MEMBERSHIP PLAN CHANGES

From May 4, 2022, a number of Membership Plan changes will occur.
  • The 12 Month Subscription plan changes to a 12 Month Premier Membership plan, featuring all the perks of Premier Club
  • The 12 Month Subscription plan includes a heavy discount of up to 45% over subscribing monthly and is a price reduction versus the current 12-month membership package
  • The 3 Month Membership plan will be retired. Existing 3 Month Membership plans will continue beyond this date and will not be available if your Membership lapses or changes.

NEW MEMBERSHIP PRICE CHANGES

Existing active Memberships will continue to be charged at your current rate, and prices will be changing for new Memberships beginning on May 4, 2022.
Currency Premier 12 Month 6 Month 1 Month
USD 79.99 59.99 12.49
GBP 59.99 44.99 8.99
EUR 69.99 53.99 10.99
AUD 119.99 80.99 16.99
CAD 113.99 71.99 14.99
You can subscribe at any time before May 4, 2022 to take advantage of the current subscription pricing. All existing rates will continue to be honoured provided your subscription remains active and does not lapse for more than two weeks. 14 Day Membership Packages will continue to be available for the cost of 1 Bond.

SHOP ITEM PRICE CHANGES

Here are the prices for RuneScape Shop Items and Services as of May 4, 2022.

BONDS

Currency 1 Bond 3 Bonds 5 Bonds 10 Bonds
USD 7.99 23.99 39.99 79.99
GBP 4.99 14.99 24.99 49.99
EUR 6.99 20.99 34.99 69.99
AUD 9.99 29.99 49.99 99.99
CAD 8.99 26.99 44.99 89.99

RUNEMETRICS

Currency 1 Month 6 Months 12 Months
USD 7.99 37.99 74.99
GBP 4.99 23.99 47.99
EUR 6.99 34.99 67.99
AUD 9.99 46.99 92.99
CAD 8.99 41.99 82.99

TREASURE HUNTER KEYS

Currency Daily Double 15 Keys 35 Keys 75 Keys 200 Keys 450 Keys
USD 7.99 5.99 11.99 23.99 59.99 119.99
GBP 4.99 4.49 8.99 17.99 44.99 88.99
EUR 6.99 5.49 10.99 21.99 52.99 105.99
AUD 9.99 6.99 13.99 27.99 69.99 139.99
CAD 8.99 6.99 13.99 27.99 69.99 139.99

RUNECOINS

Currency 200 420 900 2400 5200
USD 5.99 11.99 23.99 59.99 119.99
GBP 4.49 8.99 17.99 44.99 88.99
EUR 5.49 10.99 21.99 52.99 105.99
AUD 6.99 13.99 27.99 69.99 139.99
CAD 6.99 13.99 27.99 69.99 139.99
*Shop Item and Service pricing is for desktop only. Mobile pricing may vary. Additionally, we will be restricting the sale of Treasure Hunter Keys to players over the age of 18 from April 19, 2022.

NEW REWARDS

  • Upgrade to the Pontifex Shadow Ring
This nifty upgrade increases the drop chance for all Elder God Wars bosses, so you can reap even more glorious benefits for your hard work.
  • Passive Ring of Vigour Effect (Warped Gem + Ring of Vigour)
A serious power boost for combat players! You can now speak to Vicendithas to gather a Warped Gem. Rumour has it that by combining this precious stone with a Ring of Vigour, you'll be able to unlock the Ring’s effect, regardless of what you're wearing on your finger…

CHANGES TO XP

  • 150 XP per 3 ticks has become 175 XP per 3 ticks.
  • 10:1 XP ratio changed to 10:5 XP ratio.
  • You can now store up to 350,000 XP at your skilling station!
  • Already built your skilling station? Don't worry, you won't be penalised for completing it early - you'll receive 120,000 XP to your stored XP.
  • A new build gives 135,000 XP to storage instead of 15,000 XP.
  • This equates to 43,000 XP per day over selected skills if storage is kept up.
With this upgrade, we're also upping the loot you get for skilling with some powerful new drops. Grab all manner of materials and items from the skilling stations in the Dream, including:
  • Dinosaur Eggs.
  • Laboratory Relics from Dragonkin lab.
  • Necklace of Salamancy – this can grant extra bonuses against Slayer dinosaurs and the Rex Matriarchs, plus a way to shrink yourself into a lizard-like body!
  • Plus more useful goodies we won't spoil for you here!
We've also added a Bank to the area for your convenience. While we await these changes, we have added a quick fix to the Grace Period on the Master Quest Cape - a little something to tide you over! Looking ahead, it’s also worth mentioning that the next update will require you to have completed Extinction, and will teach you how to craft something you can use for countless other boss fights waiting for you in Gielinor... so you have that to look forward to as well.

ODDMENTS STORE

CONTENT IMPROVEMENTS

  • Added the Legendary Pets Water Lycan and Fire Lycan into the Oddments Store for 50,000 Oddments each.
  • Removed randomised sales from Treasure Hunter Keys, Medium Prismatic Lamps and Medium Prismatic Stars, but slightly lowered their prices.
  • Doubled the daily purchase caps on Treasure Hunter Keys, Medium Prismatic Lamps, Medium Prismatic Stars, Small Protean Packs, Cinder Cores and Pulse Cores in the Oddments Store.
  • Consolidated various items in the Oddments Store into packs.

UX IMPROVEMENTS

  • Added more details to the consumable items' preview descriptions in the Oddments Store.
  • Added a ‘New!’ banner for items that have just been added to the Oddments Store. This will show for 14 days.
  • Added banners to every item with a daily purchase cap, which will display the number of purchases remaining for that day.
  • The Oddments store now uses the preview screen of the Spotlight tab. The preview screen has been updated to show more visual previews of outfits, pets and animations.
  • Oddments Store item cards now show prices with separators at a cost of 1,000 Oddments or above.
  • Increased the size of item card icons in the Oddments Store.
  • Replaced any low-resolution item card icons in the Oddments Store with high resolution ones.
  • Stopped the scroll position in the Oddments Store from resetting when clicking on an item card.
  • Standardised item names and descriptions as well as purchase messages in the Oddments Store.
  • Updated the order of item cards in the Oddments Store so that filling columns is now prioritised over filling rows.
  • Stopped item titles from spilling out of their text area by truncating the names and adding ‘...’ for those over a certain length.

OTHER

  • Added a + button to the Oddments Store count in the header of the Marketplace which opens the Treasure Hunter interface when clicked.
  • Renamed the Rewards tab in the Oddments Store to Consumables

TREASURE HUNTER

  • The multiple-choice Treasure Hunter prize selection screen has been removed.
  • Oddment prizes have been removed from the Treasure Hunter drop table.
  • The number of portable items received from portable packs has been reduced.
    • Any unopened portable packs acquired before April 25th will be replaced with the appropriate number of new packs to ensure that the total number of portables is not reduced.
  • The convert confirm functionality was changed and will no longer ask for confirmation on white and yellow tier prizes but will for higher tiers.
  • Improved auto-redeem messaging to remove spam.
  • Spring Cleaner is now available on the loot table again if the player does not own it already.
  • Players can no longer gain lucky items as a super rare reward from chests.
  • Combat Dummies no longer appear in Red or Purple Tier prizes.
  • Spirit Gems can now be noted.
  • Protean Packs have been replaced with Protean-specific items.
That’s it for the new-look Treasure Hunter! Thank you to everyone who continues to provide us constructive feedback and insights into your Treasure Hunter experience.

MEET MOD ANTE

Hi, I’m Mod Ante, the Lead Character Artist on RuneScape. I have previously worked as a Principal Character Artist and currently I’m the discipline quality holder for Character Art in the RuneScape Graphics Team. My responsibility is to help the Character Team maintain and improve the visuals of characters in line with art direction, and assist all surrounding art teams in building the RuneScape vision.

MEET MOD STEAD

Hi, I’m Mod Stead, Art Director and long-time member of the RuneScape team. My role is to provide direction and support for our artists, help guide quality with our art leads, and collaborate with our development and production teams to create content we hope you’ll enjoy. I’m also a member of our Leadership Team, which plans and drives future initiatives like the Avatar Refresh. I hope we’ll be able to share more news on that soon, but for now let’s talk about the Community Bundle. This is another exciting opportunity where we’ll get to work with you, the community, to give our oldest artwork a fresh lick of paint. You’ve chosen your favourites, but to ensure we’re doing your choices justice, we’d like to invite you along for the journey. Two of the items you've selected have several different versions. We need your help to pick which one you prefer! Once you’ve helped us zero in, we’ll get to work concepting the new design and share it for your discerning feedback.

WHAT IS MY ROLE?

As the EP, I’m here to steer the overall vision for RuneScape. I work with all the leaders across our various development disciplines to set a direction for the game and make sure it keeps hitting the mark! Since I became EP late last year, I’ve been working with the team to develop a long-term vision for the game. It’s taken longer to get to this message than I originally hoped, but today I can finally share a picture of where we’re taking RuneScape next.

WHAT DO WE DO NEXT?

Over the next year, we will continue crafting and building wonderful stories through content every month that serve a larger narrative. Through both feedback and player data, we know that you want to see regular content drops mixed with quality of life Ninja Updates and a steady stream of events. On top of this, we want to follow the structured narrative approach we introduced with Elder God Wars, which will help us with with questions like; where does the story take us, how is the world of Gielinor changing, how is that playing out for new and existing players, how do rewards tie in and how can we make sure progression is both meaningful and fun? In the coming months, I'm looking forward to revealing what that means in earnest, starting with the release of the long-awaited '5th boss'! However, I don't want to leave you hanging today. Let’s take a look at the road ahead – not just so you can get excited for what’s coming, but also to open up more possibilities to add your feedback to our work as we go. Here's a look at just some of the things you can expect this year from RuneScape:

REQUIREMENTS

You’ll need at least 82 Firemaking or Fletching to get started with Zygomite Carestyling – other activities require higher levels in both, but you can earn XP as you go! You’ll also need to have completed Elder God Wars: Extinction. Lastly, you’ll need RuneScape Membership to access Anachronia.

ZYGOMITE CARESTYLING (82 FIREMAKING OR FLETCHING)

Ben the ancient zygomite was so excited to help incubate the ilujanka’s dinosaur eggs, but he’s been distracted by the sudden yearning to become a zygomite carestylist. Ben’s convinced a few friends to help him get some practice in exchange for a free haircut – but he didn't expect the offer to be so popular! It’s all a bit overwhelming for him, but thankfully, you can use your faithful Fletching Knife and Tinderbox to save the day! They’re exactly the right tools to fix a mushroom person’s bad hair day and rescue Ben’s salon from some seriously harsh reviews. Channelling your inner barber is a relaxed and low-intensity second-screen activity, and will net you Tempered Fungal Shafts for use in Fletching.

SEGGREGATION (87 FIREMAKING)

Meanwhile, Prehistoric Potterington has been working on the perfect fertiliser, which she reckons can be created from the, er, leavings of the Bograda Rex, a dinosaur specifically bred (and fed) for the purpose of pooing! The first stage in the process was for Ben to sort the good eggs into Galgalar's incubator, and take the bad eggs, er, elsewhere. Unfortunately, he’s run off to pursue his carestyling career, so it’s up to you to carefully sort and hatch those eggs! Luckily, Galgalar is on hand if you have any questions. This activity will earn you Sharp Shell Shards for use in Fletching.

EGGSPERIMENTATION (95 FIREMAKING)

Once the Bograda Rexes have hatched, they need feeding so they can get to work making that lovely high-yield fertiliser. Unfortunately there’s been a bit of a misunderstanding, and Bill the zygomite is testing the explosive properties of the, er, ‘substance’. Salusan the ilujanka is doing her best to set him straight, but they could definitely use your help! From the storm barn near Bill's mystical tree, fetch a backpackful of freshly hatched, vibrantly coloured baby dinosaurs. They come in four adorable and rather fussy flavours: berrysaurus, branasaurus, beanasaurus and rootlesaurus rex. Give one a gentle poke and they'll sniff out the trough containing their favourite food - for example, the branasaurus rex will only eat from the cereal trough. Feed them until they're full of beans (or berries, or cereal, or roots) and grow up into a bograda rex. They'll 'reward' you with dinosaur manure and waddle contentedly back to the safety of the storm barn. Adorable!
Then, you can explosively refine this fantastic fertiliser into Dinosaur 'Propellant' - super-effective fuel for Fletching rocket-powered Dinarrows.

REWARDS

COMPONENTS

The three components are all tradeable and have secondary uses, in case you don’t feel like having MIGHTY DINARROWS at your fingertips. Sharp Shell Shards (try saying that three times quickly) can be ignited for Firemaking XP. Tempered Fungal Shafts can be spun on a Spinning Wheel to create Fungal Bowstrings. These function exactly the same as regular Bowstrings, but they stack, thereby allowing you to carry more of them about for all your Fletching needs. Each Bowstring is made from five Shafts. Lastly, Dinosaur ‘Propellant’ can actually be used for its original purpose! Add 50 units of it to a Compost Bin to produce Ultracompost. Mmm… bet that smells lovely!

ARROW FLETCHING AND IMBUING (95 FLETCHING)

Once you have your three components you’ll be able to Fletch them into powerful T95 Dinarrows – but the fun doesn’t stop there! You can also take part in a low-intensity, medium-XP training method that uses resonant anima to imbue your Dinarrows with the power of the Elder Gods, creating the following arrows with unique special effects:
Bik Arrow Bik Resonant Anima All abilities apply a stack of Evolving Toxin to the target, for a maximum 200 stacks. For each stack, the target takes +2% poison damage. After 30 seconds have passed without the target being hit by a Bik Arrow ability, all stacks will drop.
Ful Arrow Ful Resonant Anima Abilities have 10% less hit chance but deal 15% more damage. Auto-attacks are not affected.
Wen Arrow Wen Resonant Anima All abilities apply a stack of Icy Chill to the target, for a max of 15 stacks. Threshold and Ultimate abilities consume these stacks and convert them to 0.6 seconds of Icy Precision per stack. Icy Precision blocks consumption of Icy Chill and causes Threshold abilities to gain 2% increased damage and hit chance per stack consumed. Ultimate abilities gain 3% damage per stack, which is applied to the base damage – so it affects Damage over Time conditions.
Jas Dragonbane Arrow Jas Resonant Anima Gives 30% more damage and 20% more hit chance versus draconic or demonic targets, depending on which bane effect is applied. Can be swapped between Dragonbane and Demonbane using the Tune Banite Ore Lunar Spell.
Please note that Elder God Arrows are consumed when their effects are applied to a target. All arrows and components are stackable and tradeable –so if you feel like letting those poor baby rexes starve to death you can blow off your farmhand responsibilities and pick up whatever extra bits you need on the Grand Exchange.

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