Updates
- Implemented enhancements to anti-cheat (more still planned).
Gameplay
- Weapon tracer effects have been updated.
- Base health reduced from 1500 to 1200.
- Starting armor increased from 100 to 200.
- Armor from items reduced from 200/250/300/350 to 100/150/200/250.
Weapons
- Weapon damage changed from 100/120/140/160% per rarity to 100/110/120/130% per rank.
- The damage of common pool weapons has been increased across the board.
- Sniper Rifle
- Headshot damage reduced from 150% to 100%.
- Venom Pistol and Auto rifle removed from the game temporarily
- Burst Rifle, Revolver and Heirloom Rifle are now hitscan weapons.
- Assault Rifle
- Added to the game as hitscan weapon
- Burst Rifle
- Fire rate reduced from 0.8s to 0.7s.
- Clip size increased from 18 to 30.
- Reload time increased from 2s to 2.9s.
- Accuracy values adjusted.
- Added damage falloff.
- Crossbow
- Fire rate reduced from 0.55s to 0.4s.
- Heirloom Rifle
- Fire rate reduced from 0.6s to 0.3s.
- Accuracy values adjusted.
- Damage falloff adjusted.
- Revolver
- Reload time increased from 1.9s to 2.4s.
- Shotgun
- Fire rate reduced from 1.1s to 0.8s.
- Damage falloff adjusted.
- SMG
- Added to the game.
- Sword
- Damage increased from 620/680/740/800 to 690/760/830/900.
Abilities
- Barricade
- Duration reduced from 4/6/8/10 to 3/4/5/6.
- Health reduced from 6250 to 3000.
- Wall
- Health reduced from 6000 to 3000.
- Cooldown reduced from 14/12/10/8 to 9/7/5/3.
Bug Fixes
- Fixed a bug where players could repeatedly hear chicken jump sounds.
- Fixed a bug where crouched players appeared standing in relevancy.
- Fixed a bug where pre-game lobby music was too loud.
- Fixed a bug where remapping jump to numpad 0 caused the numpad 0 key to repeat its last action.
- Fixed a bug where audio was playing while the game was minimized.
- Fixed a bug where Long Bow could no longer headshot.
- Fixed several glitches involving Potions.
- Fixed a bug where players could occasionally not pick up items.
- Fixed a bug where turrets were not taking damage from projectiles.
- Fixed a bug where players could hear chest opening sounds when chests popped into relevancy.
- Fixed a bug where SMG twitches to the right when shooting.
- Fixed a bug where players could not reload while mounted.
- Fixed a bug where players could hear audio when the window was not in focus.
Currently Investigating
- Class Selection icons have duplicate icons for the Abilities.
- Jumping from the Zeppelin will play the landing sound FX.
- Issues with Mage abilities.
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