Gameplay
- Mounts
- Damage taken to dismount reduced from 500 to 100.
- Assassin
- Blink
- Pre-fire increased from 0.1 to 0.2.
- Post-fire increased from 0.1 to 0.2.
- Blink
- Engineer
- Deploy Turret
- Deploy Time reduced from 3s to 1s.
- Thrust
- Now has 2 charges.
- Height reduced from 25 to 15.
- “We have added a second charge to Thrust so that Engineers can make good use of the ability in a wider variety of situations. Use two charges back to back for maximum height, or use them one at a time to traverse obstacles.”
- New Passive: Gain 10% Forge Speed.
- Deploy Turret
- Hunter
- Flare
- Now reveals enemies in Stealth.
- Flare
- Mage
- Soar
- Weapon fire now cancels Soar
- Soar
- Revolver
- Refire time reduced from 0.72 to 0.5.
- Damage reduced from 500/550/600/650 to 360/390/450/500.
Content
- Chicken Skins
- Keemstar Gnome
- Cluckomorph
- Emotes
- Laugh
- Slow Clap
- Mount
- Tropical Traveler
Bug Fixes
- Fixed a bug where Barricade appeared invisible.
- Improvements made to players getting stuck on starter island.
- Fixed a bug where Engineer turret kills did not grant elimination progress on Daily Quests.
- Fixed a bug where Proximity Mine was not properly landing on surfaces.
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