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Rainbow Six: Siege – Y6S1.2 Patch Notes | Fixes and Improvements Galore!

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Rainbow Six: Siege – Y6S1.2 Patch Notes | Fixes and Improvements Galore!

Y6S1.2 PATCH SIZE

Below you will find the download sizes for each platform.
  • Ubisoft Connect: 1.28 GB
  • Steam: 895 MB

BUG FIXES

GAMEPLAY

  • FIXED -- Ping marker doesn't appear if the player aims too close to the edge of an asset.
  • FIXED -- Defenders can prevent a match cancellation by prematurely ending the round.
  • FIXED -- Defenders are detected by Proximity Alarm if a Defender is eliminated while throwing one.

LEVEL DESIGN

  • FIXED -- Multiple destruction, texture, and clipping issues on various maps.
  • FIXED -- Various instances of Operators' legs clipping through maps.
  • FIXED - Multiple exploitable gaps on various maps.
  • FIXED - Frost's Welcome Mat is clipping through the two rugs at 1F Mudroom on Chalet map.
  • FIXED - Kapkan can deploy a trap inside the desk near 2F Break Room on Border map.
  • FIXED -- Various LOS, navigation, and clipping issues on Outback map.
  • FIXED -- Defenders get detected outside when standing in the doorway between 1F Lobby and 1F Courtyard on Coastline map.

OPERATORS

  • FIXED -- Team kills from the RCE-Ratero Charge aren't treated as an exemption and will activate RFF on Flores.
  • FIXED -- The first-person animation when vaulting with a shield is different than the third-person animation.
  • FIXED -- Aruni's special melee attacks do not break the glass of some bookcases but will destroy objects behind them.
  • FIXED -- If Flores' RCE-Ratero Charge is deployed next to a drone and the player enters Observation Tools at the same time that the RCE-Ratero Charge explodes, the RCE and drone HUDs will stay on screen for a second.

USER EXPERIENCE

  • FIXED -- Various UI and navigation issues throughout the game.
  • FIXED -- Various localization issues throughout the game.
  • FIXED -- Minor cosmetic and shop fixes.
  • FIXED -- Various Audio and SFX issues throughout the game.
  • FIXED -- Host cannot kick another player in a Custom Game.

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