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PUBG: Battlegrounds

Welcome to 2020 with Exciting New Features

Patch5.3
Quick Take6 changes

PUBG Update 5.3 (December 23, 2019) ships Blood Effect improvements, Vending Machine and Spike Trap tuning, Cloud Saving of settings, and the start of the Welcome to 2020 campaign.

  • Updated: Blood effects — headshot/neck distinct visuals, blood splatter on walls and floors, unified across color settings
  • New: Cloud Saving — settings can be saved to and loaded from the cloud across PCs
  • Updated: Vending Machine max uses reduced from 15 to 10
  • Updated: Increased the overall number of Spike Traps spawned
  • Updated: Blood impacts now indicate which body part was hit with finer precision
  • Note: Hardware-dependent settings (GRAPHICS, Inventory Character Render) cannot be cloud-saved
Welcome to 2020 with Exciting New Features

GAMEPLAY

Blood Effect Improvements

  • Headshots including the neck area produce more distinct visual effect to ensure clear identification of hit
  • Blood splatter will be shown on walls and floors if the character is hit near it
    • The size of the blood splash is unified across all color settings
  • Blood impacts on characters will now provide a more precise visual representation of which body parts have been hit

Vending Machine

  • Reduced the maximum number of uses per Vending Machine from 15 to 10

Spike Trap

  • Increased the overall number of spike traps spawned

SETTINGS

Cloud Saving

  • Settings now can be saved to the cloud in the settings screen
  • Saved settings can be loaded in the settings screen when needed
    • This also allows players to load their account settings even when playing on a new PC
  • Settings that are dependent on hardware cannot be saved
    • GRAPHICS: All settings in the GRAPHICS category except "Language Setting"
    • GAMEPLAY: "Inventory Character Render" setting cannot be saved
  • The Cloud Saving option can be toggled in the in-game settings menu

For the full original notes, see the source listing for PUBG Update 5.3.

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