Introduction
In the latest patch notes for the popular game, several bugs have been addressed and improvements have been made to enhance the gaming experience. Players can now enjoy improved visuals for Vorana, Last to Fall's storm skill, making it easier to discern the outer ring. Additionally, the description of the Twice Tempted Atlas Passive has been updated to accurately reflect its functionality. Bugs related to flask enchantments, mission offerings, and item recipes have also been fixed. Furthermore, various sound effects and visual glitches have been resolved. These updates aim to provide a smoother and more enjoyable gameplay experience for all players.3.15.3b Patch Notes:
This patch fixes a variety of small and medium bugs.- Improved the visuals of Vorana, Last to Fall’s storm skill to make the outer ring more discernible.
- Improved the description of the Twice Tempted Atlas Passive to more accurately reflect its functionality.
- Fixed a bug where the Flask Enchantment to reuse a Flask at the end of its effect could reuse a Flask multiple times.
- Fixed a bug where additional Physical Damage reduction could cause Armour to provide Physical Damage reduction even if you had the Transcendence Keystone Passive allocated.
- Fixed a bug where Zana would not offer you another mission in a Map if portals to the previously selected mission failed to open.
- Fixed a bug where adding an Itemised Beast to your Bestiary would not unlock relevant Beast Recipes.
- Fixed a bug where Catarina, Master of Undeath could become stuck and fail to perform any actions.
- Fixed a bug where Syndicate Safehouse portals could open around the player instead of Jun in Map areas.
- Fixed a bug where some sound effects, such as the gong in Oba’s Cursed Trove, were not playing.
- Fixed a bug where items could drop with Royale-specific modifiers outside of Royale.
- Fixed a bug where filtering the Map Stash Tab with a quoted search term was not working properly.
- Fixed a bug where some modifier value ranges would sometimes not show on the Forbidden Taste and Doedre’s Elixir Unique Flasks.
- Fixed a bug where the 3D Art for Kaom’s Heart had lost some glow.
- Fixed an instance crash.
3.15.3 Hotfix:
- Fixed a bug where Heist NPCs became unresponsive when job speed was 100% or more.
- Fixed a bug where Hide Filtered Ground Items could sometimes cause items hidden your item filter to show after changing areas.
3.15.3 Patch Notes Improvements
- Added an option to stop items on the ground from rendering if they're hidden by your item filter, which can help improve performance. This can be found under the Game category in Options.
- Added an option for propagating Supporter Pack Weapon Effects to your off-hand. This can be set when equipping a Weapon Effect to your main-hand in the Cosmetics Panel.
- Unwalkable terrain is no longer automatically revealed on the minimap in Expedition Logbook areas.
- Opening a Map with a “Area contains a Blight Encounter” Enchantment in an Atlas Region with the same Modifier on a Watchstone will no longer consume a charge of the Watchstones Modifier.
- Updated the description on Blight Scarabs to clarify Areas contain a single Blight Encounter (multiple Blight Encounters per area were never possible).
- Updated the “Blight chests in areas have X% chance to Duplicate contained Items” description to more accurately reflect its functionality.
- Updated the Strength of Blood Keystone Passive description to clarify that it does not affect Life Recovery from Instant Leech.
- Updated the Gut Instinct Atlas Passive description to clarify it does not provide Intelligence for the current Encounter’s Safehouse when releasing defeated Immortal Syndicate members.
- Fixed a bug where the Soul of the Brine King “You cannot be Frozen if you’ve been Frozen Recently” Pantheon Power was not working correctly.
- Fixed a bug where Modifiers that granted the chance for Breach Splinters to drop as Breachstones instead were not working correctly for Breach Splinters dropped from Breach Bosses.
- Fixed a bug where Modifiers that granted the chance for Legion Splinters to drop as Legion Emblems instead could cause only a single Legion Emblem to drop.
- Fixed a bug where Heist Trinket that caused Orbs of Transmutation to drop as Regal Orbs would also have a chance to drop them as Orbs of Alchemy or Chaos Orbs.
- Fixed a bug where Heist Trinkets that caused Orbs of Transmutation to drop as Orbs of Alchemy or Chaos Orbs had no effect.
- Fixed a bug where some Heist Rogues were not affected by increased Job speed Modifiers.
- Fixed a bug where some Heist Rogues could get stuck in doors.
- Fixed a bug where the Reflected Damage from Divergent Molten Shell was not penetrating Enemy Fire Resistance.
- Fixed a bug where Olroth, Origin of the Fall could briefly stop using skills if taunted by a minion in the first phase of his fight.
- Fixed a bug where the beam skill used by a Maven-created clone of the Plaza Map boss would not cancel when a player entered a Conqueror arena.
- Fixed a bug where multiple increased Quantity of Items found in this Area Zana Modifiers could be seen when viewing the Map Device.
- Fixed a bug where the beams in The Purifier’s arena during the second phase of the fight were not working correctly.
- Fixed a bug where Modifiers proposed to be removed by Rog were not being highlighted if you did not have the Advanced Mod Descriptions Option turned on.
- Fixed a bug where you were unable to confirm a haggle with Tujen if you had clicked in the Vendor window search bar.
- Fixed a bug where killing Sevet Tetherein would deafen audio as if the player died.
- Fixed a bug where the Passive Skill Points available button would disappear while you were in an area that you had previously died in.
- Fixed a bug where Divergent Boneshatter was not displaying all of its Additional Effects From Quality when viewing it with Advanced Mod Descriptions.
- Fixed a visual bug where non-damaging Ailments could show the wrong effective value on players.
- Fixed two client crashes.
- Fixed an instance crash.
3.15.2 Hotfix 2:
- Fixed a bug where Rog deals could apply crafts different to what was displayed.
3.15.2 Hotfix:
- Fixed a bug where deals offered by Rog could display an incorrect price until re-opening the shop.
3.15.2 Patch Notes: Expedition Improvements Please note, in order for the Expedition vendor changes listed below to take effect, you will need to refresh the specific Vendor's shop.
- Expedition Vendors can now offer item level 86 items in their shops.
- When offered an option to remove Modifiers with the lowest Modifier level when dealing with Rog, the item popup will now display the Modifier which will be removed, or the possible Modifiers which will be removed (if there are multiple).
- When skipping a crafting offer from Rog, the next craft he offers will no longer be the exact same craft you skipped, or a craft of the same type.
- Rog’s offer to apply a random Quality type to an item will now apply 10-20% Quality (previously 1-20%). This option is no longer offered for items that already have Quality.
- Rog now has a chance to offer to corrupt your item, with a high chance of corruption Implicits on the final deal.
- Rog now only offers the following options for Jewel deals: Reroll Prefixes, Reroll Suffixes, Reroll Modifier Values of Prefixes, Reroll Modifier Values of Suffixes, Add a Prefix Modifier, Add a Suffix Modifier, and Corrupt the item, with a high chance of receiving a Corrupted Implicit.
- Rog’s offers to apply random Incubators, Quality types or Anointments to items are now cheaper.
- Rog’s offers now cost slightly more Lesser and Common Artifacts, and slightly fewer Greater and Grand Artifacts.
- The chance to obtain Corrupted or Influenced rare items from Gwennen has been increased. Note, this change does not affect the chances of obtaining Unique items from Gwennen.
- The average stack size of Dannig’s exchange deals for Lesser, Common, and Greater Artifacts has been increased.
- The minimum discount for Dannig’s exchange deals has been increased.
- Tujen now offers more items priced in Common and Greater Artifacts, compared to Lesser Artifacts.
- The price of some items offered by Tujen has been reduced (mainly those that were priced in the thousands).
- The Remnant modifier that grants chests more Rarity no longer rolls in Logbook areas. The reason behind this change is that chests in Logbook areas drop extremely few regular items, so this modifier was not very beneficial here.
- Expedition bosses now drop more loot per Remnant affecting them.
- Expedition bosses now drop more currency and vendor reroll currency the higher the area level.
- Reduced the area of which you cannot place explosives around the camp in Logbook areas.
- Added a visual indicator to display the area of which you are unable to place explosives in around the camp in Logbook areas.
- Reduced the maximum cast range for long-distance skills on the following monsters: Baranite Thaumaturge, Unearthed Runecaster, Unearthed Urchin, Black Scythe Arbalist, Detonation Totem, Carnage Pillar, Stygian Revenant, Escaped Revenant, Mortality Experimenter, Flesh Sculptor, Hunting Party, Primal Chimeral, Primal Scrabbler, and Primal Rhex.
- Added crafting bench recipes for adding a specific Enchantment to a Flask. There are recipes for all of the possible Enchantments obtained through Instilling Orbs. These recipes are unlocked alongside the Rank 3 Movement Speed crafting option in Oriath (and will already be unlocked for you if you have obtained the Rank 3 Movement Speed crafting option in that league).
- Added a crafting bench recipe to remove Enchantments from an item. This recipe does not need to be unlocked and is always available.
- Monsters with the Hexfont Nemesis Modifier no longer inflict Silence.
- Monsters that cast Curses now have global cooldowns to prevent multiple of the same monster repeatedly cursing players.
- Updated the description for The Traitor keystone passive skill to properly reflect its functionality.
- Tweaked the visual effects of Storm Rain based on community feedback. Please let us know if you still have any issues!
- Improved the visuals effects of the Transcendence Exsanguinate Microtransaction Effect to more accurately reflect the preview video for this Microtransaction.
- Fixed a bug where Medved, Feller of Heroes could deal damage after death, for real this time.
- Fixed a bug where skills triggered by Mjölner or Cast on Death, and items that trigger a skill when equipped, could have a mana cost if used with items such as Voidbringers or Apep’s Rage.
- Fixed a bug where spikes created by Earthshatter did not gain increased Area of Effect when shattered with Seismic Cry.
- Fixed a bug where rats summoned by a Druidic Dire Familiar raised as a Spectre did not die when the Spectre died.
- Fixed a bug where Implicit attribute modifiers would block Explicit attribute modifiers from rolling on specific basetypes.
- Fixed a bug where patrolling Heist monsters could sometimes move faster than intended.
- Fixed a bug where Jonah Unchained could sometimes deal double damage.
- Fixed a bug where defeating Stone of the Currents, while Voltage Surge is active and while at least 15 Flood Orbs are alive, would not give credit towards the Complete Encounters III Challenge if the Flood Orbs were some distance away from the boss.
- Fixed a bug where storing items in the Expedition or Heist Lockers using Affinities would sometimes tell you it failed as the Locker did not have enough space for the item, even though storing them was successful.
- Fixed a bug where you could not purchase partial stacks of currency from vendors with Control-Shift-Click.
- Fixed a bug where filtering items in the Unique Stash Tab and Map Stash Tab could sometimes not work.
- Fixed a bug where the 3D art for Cherrubim’s Maleficence had lost some of its colour.
- Fixed a bug where characters with the Eldritch Battery Keystone Passive allocated would sometimes play their out of mana voiceline when using a skill, despite having enough Energy Shield to use the skill.
- Fixed a bug where the audio for Lancing Steel could stutter and cause the client to freeze.
- Fixed a bug where the audio for exploding enemies on kill with Voltaxic Burst was too loud.
- Fixed two instance crashes.
- Fixed two client crashes.
3.15.1 Hotfix:
- Increased the chance for players to get rare unique items from Gwennen's gambling window.
3.15.1 Patch Notes
Improvements
- Added vendor recipes for converting Instilling Orbs to Enkindling Orbs and vice versa. You'll need to discover these recipes for yourself, but they're not hard to work out.
- Quality on the Divergent Flamethrower Trap Skill Gem no longer grants 0-20% increased Cast Speed. It now grants 0-20% increased Trap Throwing Speed.
- Quality on the Phantasmal Seismic Trap Skill Gem no longer grants 0-60% reduced Cast Speed. It now grants 0-60% reduced wave frequency.
- Maven’s Memory Game no longer restarts upon re-entering the area if you died and left the area during it.
- Completing the Heart of the Grove Harvest encounter for the first time now unlocks 5 extra Horticrafting Station crafting slots for those in the area at both the start and end of the fight, instead of just the instance owner.
- The “30% increased Stun and Block Recovery” upgraded Soul of the Brine King Pantheon Power is no longer obtained by capturing Otesha, one of the Iceberg Map bosses. It is now obtained by capturing Glace, the Beach Map boss.
- Reduced the chance for Expeditions to spawn in the Quarry.
- Added support for combining the Scavenger and Overseer Microtransaction Character Effects (from the recent Mystery Box) into the Midnight Pact Microtransaction Character Effect.
- Improved the Stygian, Celestial, and Automaton Necrolord Boots and Gloves Microtransactions to make them more distinguishable.
- Fixed a bug where Remnants were not affecting the chance to drop an additional Map from Runic Monsters or Excavated Chests.
- Fixed a bug where Logbooks with the implicit “Area contains Vorana, Last to Fall” modifier could sometimes fail to spawn Vorana.
- Fixed a bug where Medved, Feller of Heroes was classified as a Runic monster, and as a result, could be affected by Remnant modifiers that affect Runic monsters.
- Fixed a bug where Expedition Logbook subarea minibosses would be affected by Remnant modifiers that apply to Runic monsters.
- Fixed a bug with the seed generation of Expedition NPC shops.
- Fixed a bug where some Ancient Kalguuran Text could be unreachable.
- Fixed a bug where Shield Crush could fail to deal damage if your back was up against a wall.
- Fixed a bug where you were able to use Explosive Concoction with an off-hand Weapon and a disabled main-hand Weapon.
- Fixed a bug where Manabond could deal damage through walls.
- Fixed a bug where Hexblast was missing some of its visual effects.
- Fixed a bug where the Summoned Reaper could not destroy pots with some of their attacks.
- Fixed a bug where the Summoned Reaper’s two consume skills shared a cooldown.
- Fixed a bug where the duration of Lightning Warp could only be affected by the Less Duration Support.
- Fixed a bug where the Vaal Ice Nova skill gem stated it interacted with Frostbolt projectiles, it does not.
- Fixed a bug where the Spellslinger and Arcanist Brand skill gems were missing the “Trigger” gem tag.
- Fixed a bug where Smoke Mine was not triggering the “Used when you Use a Travel Skill” Flask Enchantment.
- Fixed a bug where Mirage Warriors summoned with General’s Cry would not be able to use Shield Crush with the Wolf Howl Warcry or Celestial Warcry Microtransaction effects equipped.
- Fixed a bug where Chill and Shock reflected to you while using The Fulcrum could sometimes be removed when killing monsters.
- Fixed a bug where the “Reused when you stop being affected by this Flask’s effect” Enchantment was reusing the Coruscating Elixir Ruby Flask every 2 seconds.
- Fixed a bug where the Victim Maker Cluster Jewel Notable Passive would apply Malediction to enemies Cursed by you when 66% of the Curse Duration expired, rather than 33% of the Curse Duration.
- Fixed a bug where Unearthed Monsters summoned by a Priest of the Chalice Spectre would remain in the area they were summoned. They now despawn if they are left behind in the area they were summoned.
- Fixed a bug where some monsters were not actually frozen when encased in an Essence Crystal.
- Fixed a bug where Lures were failing to spawn the correct number of Red Beasts.
- Fixed a bug where you could not complete Zana’s “Slay the Invasion boss” mission in the Dry Sea Map.
- Fixed a bug where the Thicket Map boss could stop moving and attacking.
- Fixed a bug where the Glacier Map boss no longer used Leap Slam.
- Fixed a bug where the Expedition Locker Affinity was not functioning properly if you tried to stash applicable items while viewing a Unique Stash Tab.
- Fixed a bug where the Heist and Expedition Lockers did not warn you they were full on a particular item when you had an Affinity applied to them.
- Fixed a bug where you were unable to purchase Whakano’s items with Control-Click.
- Fixed a bug where mini life bars were shown for friendly monsters on full health.
- Fixed a bug where the description of Winged Bestiary Scarabs was incorrect.
- Fixed a visual bug where active Flask Duration bars could extend past the Flask User Interface.
- Fixed a bug where the Soulkeeper Demigod Weapon could not be applied to Thrusting One Hand Swords.
- Fixed a bug where Totem Skin Microtransactions were using incorrect animations when applied to Ballista Totems supporting Storm Rain.
- Fixed two client crashes.
- Fixed an instance crash.
Royale-Specific Changes (only affects Royale, not regular gameplay!)
This week’s changes focus on getting matches running faster, making it a bit easier to get your build going, and some additional numerical balance. Improving the possibility for players to catch up when they fall behind remains a focus for future Royale patches.
Royale Matchmaking Changes
- Royale matches are now pooled per large geographic region. This will result in matches filling up much faster, though you may experience higher slightly latency than you did before when the matches were per-gateway. We will continue to balance this as the Royale player population fluctuates so that there's a good middle ground between games starting and average latency being low
- The number of ramps leading up the cliffs from the beach to subsequent areas has been approximately doubled, though ramps have been made slightly narrower on average.
- A random level 1 Skill Gem now drops next to each player when the round begins. The availability of Skill Gems from other sources has not been adjusted for the time being.
- The number of rare monsters spawning throughout the island has been approximately halved.
- Damage dealt by all monsters other than those found on the beach has been adjusted to be more consistent, and a bit less lethal. Most monsters now deal less damage than they used to, but a few deal slightly more.
- Whirling Blades and Leap Slam have been removed. Both skills have demonstrated they are very effective against other players and, unfortunately, there is no level of healthy balance between usability and strength for them (particularly when combined with other travel skills).
- Creeping Frost's initial hit damage has been reduced by approximately 20% at all levels. Its damage over time has not been changed.
- Cyclone's base attack speed multiplier has been reduced to 200% (previously 240%).
- Divine Ire's base damage has been reduced by approximately 30% at all levels. Its damage penalty while channelling has been reduced to 40% (previously 50%).
- Elemental Hit's base attack speed multiplier has been reduced to 90% (previously 100%).
- Ground Slam's base attack speed multiplier has been increased to 85% (previously 70%).
- Ice Crash's base attack speed multiplier has been increased to 80% (previously 70%).
- Incinerate's final wave now deals 800% more damage with hits and ailments (previously 500%).
- Lacerate's chance to cause bleeding in Blood Stance has been increased to 50% (previously 25%).
- The number of projectiles created by Molten Strike has been reduced to 3 (previously 4).
- Sunder's base attack speed multiplier has been increased to 90% (previously 75%).
- The Well-Travelled Warrior and Personal Combat nodes have had their positions on the Passive Skill Tree swapped.
- The base attack speed of the Royale-specific version of the Crude Bow has been increased to 1.35 (previously 1.25).
- Fixed a client crash.
3.15.0d Hotfix:
- Fixed a bug in Expedition where Tujen, The Haggler would accept an offer but not give you the item until confirmed a second time.
3.15.0d Patch Notes: Improvements and Balance Changes
- The Freezing Pulse skill used by Undying Cultists spawned in Expeditions no longer has additional chance to freeze.
- Increased the chance for Expedition Bosses to appear in level 68 and above Logbooks.
- The storm cast by Vorana, Last to Fall now despawns when no players are in range of it. Vorana is also now immune to damage until players have re-entered the storm.
- Improved the visibility of new dialogue options available from Dannig after discovering Ancient Kalguuran Text. Dannig will now have an exclamation mark for new translated text dialogue options you have discovered in that instance.
- Rapier One Hand Swords are once again classified as Thrusting One Hand Swords. Their Weapon Range is again 14 (instead of 11). Please update your item filters!
- Reduced the number of Molten Shell Goatmen in Maps with the “Area inhabited by Animals” modifier, and reduced the number of Molten Shell Goatmen in Oba’s Cursed Trove.
- Reduced the damage dealt by the Leap Slam skill used by Goatmen in the late game. Now deal the same amount of damage in Act 1, up to about 33% less damage in the late game.
- Reduced the damage dealt by the Molten Shell skill used by Goatmen in the late game. Now deal the same amount of damage in Act 1, up to about 40% less hit damage in the late game.
- Aquamarine Flask now grants 60% reduced Effect of Freeze on you (previously 40%).
- The “of Curing” Flask Suffix now grants Immunity to Poison for 4 seconds if used while Poisoned (previously 1 second).
- The “of Dousing” Flask Suffix now grants Immunity to Ignite for 4 seconds if used while Ignited (previously 1 second).
- The “of Grounding” Flask Suffix now grants Immunity to Shock for 4 seconds if used while Shocked (previously 1 second).
- The “of Heat” Flask Suffix now grants Immunity to Chill for 4 seconds if used while Chilled (previously 1 second), and Immunity to Freeze for 4 seconds if used while Frozen (previously 1 second).
- The “of Staunching” Flask Suffix now grants Immunity to Bleeding for 4 seconds if used while Bleeding (previously 1 second), and now grants Immunity to Corrupted Blood for 4 seconds if used while affected by Corrupted Blood (previously just removed Corrupted Blood when used).
- Added a Buff icon for Corrupted Blood Immunity.
- The Arctic Armour Player Buff now grants Immunity to Freeze.
- The cast time for Summon Reaper is now 0.6 seconds (previously 1 second).
- Blade Trap now has +0 to radius at gem level 1, up to +6 to radius at gem level 20.
- Absolution now deals 21 to 31 Physical Damage at gem level 1 (previously 19 to 28), up to 588 to 882 at gem level 20 (previously 408 to 612).
- Sentinels of Absolution now deal 242% more damage at gem level 1, scaling up to 429% more damage at gem level 20.
- Lowered the damage penalty on Bleeding for the Summoned Reaper, overall this means they have approximately 114% more Bleeding damage than before. In future we will reevaluate the Bleed, Poison and Ignite damage penalty for all minions as it is currently too harsh.
- Adjusted Cost and Reservation Multipliers for various Support Gems, specific changes shown below.
- Fixed a bug where Skeletal Mages were dealing far less damage with Cold and Fire Projectiles, compared to Lightning Projectiles. They now all have the same average damage (equal to the average of all of the previous base damage).
- Fixed a bug where Skeletal Mages' Cold and Lightning Projectiles could not deal a Critical Hit.
- Fixed a bug where item quantity modifiers did not affect drops for some items such as Crescent Splinters, Sacred Blossoms, and Expedition Artifacts.
- Fixed a bug where Medved, Feller of Heroes could deal damage after death.
- Fixed a bug where Excavated Chests in Expeditions could spawn underneath naturally occurring Chests, causing the Excavated Chests to be inaccessible.
- Fixed a bug where Expedition encounters could be empty in areas such as The Ancient Pyramid, or Vaal Pyramid Maps.
- Fixed a bug where completing the Upgrade a Modifier Level crafting offer from Rog would not grant credit towards the Broker Deals with Rog Challenge.
- Fixed a bug where monsters had 0% maximum spell block, they now have 75% maximum spell block.
- Fixed a bug where Helena’s available items in Act 7 would not refresh after you levelled up.
- Fixed a bug where you could not purchase partial stacks of currency from vendors with Shift-Click.
- Fixed a bug where online item filters could fail to load.
- Fixed an instance crash related to Summon Reaper.
3.15.0 Hotfix 5:
- Fixed a client crash that could occur when using Forbidden Rite.
- Fixed an instance crash related to Lion's Roar.
3.15.0 Hotfix 4:
- Fixed a bug where some instilled flask mods could remove grace period when entering new areas.
- Fixed an instance crash.
3.15.0 Hotfix 3
- Allowed Expedition Vendor Reroll currency items to drop from Excavated Chests as well as Runic Monsters.
- Fixed an exploit where PvP-only characters could try to buy items from the Expedition vendors.
- Fixed an instance crash related to Instilling Orbs.
3.15.0 Hotfix 2
- The Reaper created by the new Summon Reaper skill gem now has better survivability at all levels.
- Fixed a bug where the bleeding damage modifier on Summon Reaper wasn't applying.
- Fixed a bug where The Reaper would sometimes try to consume non-minions.
- Fixed a bug where Boneshatter's self hit didn't trigger when-hit events.
- Fixed a bug where Unearthed Zombies could be revived by Necromancers into a broken state.
3.15.0 Hotfix 1
- Applied a tentative fix to a new graphical T-posing issue.
- Fixed various instance crashes.
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