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Path of Exile

Patch 3.11.1d Enhancements and Bug Fixes

Patch
Quick Take3 changes

Patch 3.11.1d includes various enhancements and bug fixes for Path of Exile.

  • Updated: Cultists in the Lookout Map boss room can no longer gain the Fractured nemesis modifier; Ballista Totems no longer play surge effects.
  • Fixed: Numerous bug fixes including Harvest crafting consumption, seed autoplanting, Sacred Ashes degeneration, Zana mission variations, Niko's Mineshaft access, Warcry power calculations, Redeemer-influenced Boots mods, Burtok projectiles, Mother of the Hive spawns, Solaris Sky Beam scaling, and Ballista Totem performance.
  • Fixed: Three instance crashes and two client crashes (Shield Charge and screenshot).
  • Cultists in the Lookout Map boss room can no longer have the Fractured nemesis modifier.
  • Ballista Totems no longer play surge effects.
  • Fixed a rare bug where multiple uses of a Harvest crafting option could be consumed from a single crafting action.
  • Fixed a bug preventing autoplanting of Harvest seeds from the Seed Stockpile if the seeds were item level 86 or higher.
  • Fixed a bug where the Sacred Ashes degeneration could persist after the Avatar of the Grove encounter was completed.
  • Fixed a bug where some Zana mission variations weren't offered as options. The "Single Portal" variation will remain permanently disabled and will not be offered as an option.
  • Fixed a rare bug where you could not access some encounters which branched off of Niko's Mineshaft.
  • Fixed a bug where monsters created by skills were included in Warcry power calculations.
  • Fixed a bug which prevented Redeemer-influenced Boots from being able to roll Attack Dodge and Spell Dodge modifiers together.
  • Fixed a bug where Burtok, Conjurer of Bones' projectiles originated from his target, rather than himself.
  • Fixed a bug allowing Mother of the Hive in the Strange Sinkhole vaal side area to spawn far more Sand Spitters than intended.
  • Fixed a bug where the effects of the Solaris Sky Beam skill didn't scale correctly with area of effect modifiers.
  • Fixed a bug where Ballista Totems that used Power Siphon could cause performance loss after they had expired.
  • Fixed three instance crashes.
  • Fixed a client crash that could occur when using Shield Charge.
  • Fixed a client crash that could occur when taking a screenshot.

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