League of Legends – Teamfight Tactics 10.20 Patch Notes

League of Legends – Teamfight Tactics 10.20 Patch Notes

HIGHLIGHTS

SYSTEMS AND UI

Combat Recap

  • The Combat Recap panel has new capabilities: it will now display total damage blocked, shields, and healing for your team.

Round Timer

  • Removed the extra 5 seconds of planning per round for the start of each Set.

Champion Shop

Aided by the Chosen mechanic, we’re seeing 3-star Tier 4 champions too frequently for their power level. We’re dialing down their frequency of showing up at level 8 to make sure that their rarity is more appropriate.

  • Champion probability by Tier at level 8: 14/20/35/25/6% ⇒ 14/25/35/20/6%

TRAITS

General Balance

  • Cultist(3) Tyrant Galio: Attack Damage: 150 ⇒ 125
  • Cultist(3) Tyrant Galio: Health: 1800 ⇒ 1600
  • Dusk Team Spell Power: 20/20/50 ⇒ 20/20/40
  • Dusk Spell Power: 0/50/75 ⇒ 0/50/70
  • Keeper Shield: 175/250/325 ⇒ 175/250/400
  • Mage Spell Power: 70/110/180% ⇒ 80/110/180%
  • Spirit Attack Speed: 35%/90% ⇒ 35%/80%

Fortune

Increased the approximate gold value of Fortune 3 at all levels, and also removed the “All Gold” drops at higher levels of losses. Spatulas can also drop from 5+ losses.

  • 0 Losses: 2g ⇒ 3g
  • 1 Loss: 4.5g ⇒ 6.5g
  • 2 Losses: 8g ⇒ 11.5g
  • 3 Losses: 13g ⇒ 17g
  • 4 Losses: 18.5g ⇒ 24g
  • 5 Losses: 23.5g ⇒ 31g
  • 6 Losses: 29g ⇒ 38g
  • 7 Losses: 35g ⇒ 45g
  • 8 Losses: 41.5g ⇒ 55g
  • 9 Losses: 55g ⇒ 70g

We also generally increased the payouts from the Fortune 6 loot table:

  • Average Value: 9.25g ⇒ 10.25g
  • Removed the all Gold drop
  • Added a Spatula drop
  • Added a very rare “Jackpot”…think items…lots of items.

CHAMPIONS

Tier 1

  • Diana number of orbs: 3/4/6/10 ⇒ 4/5/6/10
  • Lissandra 1000 Daggers damage: 300/400/600/900 ⇒ 350/450/600/900
  • Lissandra 1000 Daggers Secondary Damage: 150/200/300/450 ⇒ 175/225/300/450
  • Nami Aqua Prison Stun Duration: 2/2.5/3 ⇒ 2.5/3/4 seconds
  • Vayne Attack Speed: 0.8 ⇒ 0.9

Tier 2

  • Annie Burst Shield Damage: 200/300/450 ⇒ 250/350/450
  • Annie Burst Shield: 400/600/900 ⇒ 500/700/900
  • Aphelios Turret Duration: 6/7/9/11 ⇒ 7/8/9/11
  • Hecarim Spirit of Life Healing: 250/350/500 ⇒ 250/400/600
  • Jax Attack Speed: 0.65 ⇒ 0.75
  • Jax Starting/Total Mana: 50/125 ⇒ 50/100

Tier 3

  • Jinx’s spell is now an actual spell instead of an auto-attack override.
  • Xin Zhao Total Mana: 50 ⇒ 30
  • Xin Zhao’s spell now properly flows through the Basic Attack system. (He no longer heals from Hextech Gunblade, but instead benefits from Bloodthirster. Additionally, his spell cast will count as a single attack for Statikk Shiv and Rageblade)
  • Yuumi Zoomies Healing: 30/45/60% ⇒ 30/45/75%
  • Yuumi Zoomies Attack Speed: 30/40/50% ⇒ 30/40/60%
  • Veigar now targets lowest current health instead of lowest percent health.
  • Veigar Dark Blossom Damage: 500/650/1150 ⇒ 500/650/1000
  • Veigar Dark Blossom Spell Power gain on kill: 1/2/5 ⇒ 1/2/4

Tier 4

  • Riven Sweeping Strikes Shield: 175/250/1000 ⇒ 175/250/750
  • Riven Sweeping Strikes Damage: 180/250/1000 ⇒ 175/250/750
  • Riven Sweeping Strikes Wave Damage: 300/450/2000 ⇒ 300/450/1500
  • Shen Armor: 50 ⇒ 60
  • Shen Starting/Total Mana: 60/125 ⇒ 50/100
  • Shen Shadow Dash Shield and Taunt duration: 4/4/4 ⇒ 4/4/8 seconds

Tier 5

  • Lee Sin Total Mana: 50 ⇒ 40
  • Sett Starting/Total Mana: 50/125 ⇒ 70/175
  • Yone Total Mana: 100 ⇒ 80
  • Zilean can no longer cast his ultimate on himself. (He may still cast on other Zileans)

ITEMS

  • Luden’s Echo Damage: 180 ⇒ 200
  • Statikk Shiv Damage: 80 ⇒ 85
  • Statikk Shiv Bonus Damage: 80 ⇒ 85
  • Sunfire Cape Burn damage cadence: 1 second ⇒ 2 seconds

BUGS

  • Aphelios’ turrets will now die exactly when he dies instead of lingering for up to .24 seconds.
  • Sett will no longer casually walk back onto the stage only to disappear when knocked out by Lee Sin.
  • Yone can now properly cast Unforgiven while Disarmed.
  • Thresh, Warwick, and XinZhao’s clickboxes have been extended vertically to better represent the size of the units.
  • Nami’s CC can no longer be overridden by other knock-up effects (like Lulu).
  • Vi can now cast her spell at long range when equipped with a Rapid Firecannon.
  • Azir’s Soldiers no longer have 5.00 Attack Speed which could cause units to target them with their spells
  • Lee Sin will no longer knockout units who are immune to CC

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