Highlights
With this patch, “Soon” has arrived, and Demogorgon is once again available in a new, more challenging state. Check out the Dev Blog: Demogorgon Rework for more details and rewards.
Release Notes
Content and Environment
General
- Gathering Seeds! For Goodness!: This quest now spawns a portal next to the Tree of Elemental Balance instead of requiring the player to access the travel map.
- The event calendar has been updated through the end of the year.
Enemies and Encounters
General
- Cragmire Crypts: Traven Blackdagger can no longer aggro onto players outside his arena
- Talgath the Undying
- Adjusted the damage on Chains of Undeath to be percentage based, resulting in the damage increasing significantly.
- Death Sphere
- Reduced hp of zombies.
- The Death Sphere will now properly damage and repel players that enter into its designated area.
- Darkness Area
- Significantly reduced the damage on Annihilation Spheres.
- Orcus
- Fixed an issue that was causing Orcus to have significantly less health than intended.
- Fixed an issue that was causing the Death Sphere to be visually active at all times.
- The death sphere will now properly damage and repel players that enter into its designated area.
- Fixed an issue that was preventing the Death Sphere from displaying its damage area.
- Players should now correctly respawn at the campfire outside the fight arena to Orcus in Castle Never.
- Significantly increased the health of Zombies during the Death Sphere phase.
- Adjusted the damage on Chains of Undeath to be percentage based, resulting in the damage increasing significantly.
- Significantly reduced the damage on Annihilation Orbs summoned by Orcus.
Items and Economy
Bard Items
- The Twisted Makhaira for Bards from the Replica Twisted Weapons pack is now known as the "Twisted Rapier".
- The Twisted Rapier is now equippable by Bards.
Character Art
General
- Rank 2 versions of Blessed Armors from Redeemed Citadel content now properly display on male characters.
- More improvements have been made to how objects are loaded in. There should be very few cases of objects appearing textureless even briefly, now.
Stability
- A moderately frequent PC-only client crash has been addressed.
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