- Unsealed Fate: This quest has automatically reset for players who have it. In addition, this quest should no longer be able to get into a state where the player cannot see Alric when they need to talk with him.
- Ensnared: Additional messaging has been added to make it clear when Garmuun the Vile escapes.
- Killing Nalfeshnee demons in Avernus Heroic Encounters should now update quests looking for defeating demons.
- Leaving the Infernal Machine now clears Action Points.
- The radio in the Infernal Machine should no longer cut out unexpectedly.
- The Warmachine enemy in a Heroic Encounter should now animate correctly.
- Treasure nodes should be a little easier to interact with.
- Various quests that gave inconsistent progress between party members have been addressed.
- There should no longer be a significant delay on War Party spawns if the same side of the Blood War wins several times in succession.
- Various cases, where the Blood War could go much faster or much slower than intended, have been addressed.
- The achievements "Big Air" and "Hell's Gardener" now have counters, so players can track their progress.
- The achievement for completing the Path of the Fallen campaign no longer completes just from completing the campaign task, What Was Lost.
- The in-game achievements that require Deeds can once again be achieved. Their descriptions have been updated to match the requirements.
- The item level for scaling has been increased by 1000 in the following dungeons: Caverns of Kaarundax, Temple of the Spider (Normal difficulty), Master of the Hunt.
- Piñatas now only drop loot when destroyed.
- Tower of Alteration: There should no longer be a spot for the camera that will cause the entire building to vanish.
- Temple of the Spider: There's no longer a door leading to a completely empty, old part of the map.
- Heart of the Dragon Set Bonus: Changed to increase Recharge Speed by +10%.
- General: Various powers that previously could incorrectly build Action Points outside of combat have been addressed.
- Fighter: Dreadnought: The Heavier Slash feat now properly increases the magnitude of Heavy Slash by 435 when it procs, as stated in its tooltip.
- Warlock: The tooltip of Curse Bite now more clearly states that it is a Curse Consume power, and does not interact with Power of the Nine Hells.
- Warlock: Players have received a free, but forced, retrain for their powers. This resolves an issue where Dreadtheft and Curse Bite could become unselectable.
- Wizard: Arcanist: Storm Spell can now crit, but now has an internal cooldown.
- Faulty Iron Flask: The tooltip now properly includes Earth and Fire elementals as potential summons, and the damage dealt by each of these summons is now closer in line with each other.
- Zariel will now use her power "Armor Break," even if the target is more than 25' away.
- Legendary Insignias now require an extra prompt before discarding.
- Magnificent Resurgence Lockbox: Legendary mounts earned from this lockbox from this point on will be unlocked for the entire account once they're bound.
- Enchantments and Runestones can once again properly be claimed from the Reward Claims Agent.
- Acquisitions Incorporated Campaign Buyout is now properly available for purchase on the Russian PC environment.
- Acquisitions Incorporated Campaign Buyout: The "Bane of the Incorporated" token no longer takes up inventory space. Existing tokens may still stick around in the inventory; double-clicking may move it.
- The "High Bid" and "Buyout" columns have been widened so that overlaps are less likely to make it appear as if items are being sold for less than they are.
- The ward count no longer shows up during the upgrade result animation.
- At least one performance draining issue has been addressed.
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