Introduction
Introducing the latest patch notes for the popular game! Get ready to dive into the world of Silverlight Mercenaries with the addition of new artifacts. Each artifact comes with its own unique stats and grade, providing exciting effects when equipped. From the powerful UR-grade Hardin's Emblem to the cunning C-grade Angie's Emblem, there's an artifact for every player's playstyle. But that's not all - artifacts now have Set Effects and Collection Effects, making your character even more formidable. The Set Effect is determined by the total AP of your equipped artifacts, while the Collection Effect is based on the total AP of your collected artifacts. So gather your arsenal and unleash the power of these new artifacts!
In addition to the thrilling artifacts, a new costume set called Celestial Travels has arrived. Equip your character with the Celestial Travels Weapon, Outfit, and Hair Costume to stand out in the game world. But that's not all the patch has to offer - brace yourself for the introduction of Undead attribute equipment. This new equipment collection brings a whole new level of gameplay, with the addition of Disintegration and Indomitable Attribute Stones. Salvage your Undead equipment, exchange recipes, and even upgrade to the prestigious UR grade. And don't forget to check out the Undead Scarecrow in the Magnadin Training Ground. Get ready to conquer the game with these exciting new updates!
1. New Artifacts: Silverlight Mercenaries
1. Silverlight Mercenaries Artifacts have been added.
- Each Silverlight Mercenary Artifact has its own unique stats and grade and when equipped, effects will be applied to the character.
- The types of Silverlight Mercenary Artifacts are as follows.
2. Artifacts have a Set Effect and a Collection Effect.
- Artifacts are divided into grades (C / B / A / S / R / SR / UR).
- Artifacts have their own AP, and the Set Effect is applied according to the total AP of the equipped Artifacts.
- The Collection Effect is applied according to the total AP of the collected Artifacts.
3. Limit Break Artifacts
- Limit Break Artifacts to increase AP and unique stats.
- If additional identical Artifacts are acquired, Limit Break will proceed automatically.
- Depending on the total AP of the collected Artifacts, the level of the collection bonus will also increase.
- Artifact Limit Break can be achieved up to level 6.
- If you acquire the same Artifact after exceeding the maximum Limit Break level, you will be given the same Grade Artifact <Artifact Cube>.
- Artifact Cubes can be used as Limit Break material for Artifacts of a lower grade.
(Ex. If you have an Grade SR Artifact Cube, you can Limit Break one Artifact below Grade SR)
2. New Costume: Celestial Travels
- Celestial Travels Weapon, Outfit and Hair Costume have been added.
1. New Attribute Equipment: Undead
1. New Attribute [Undead] Equipment has been added.
- Undead attribute equipment has been added to the Equipment Collection.
- New title related to Undead attribute equipment has been added. (Master of Disintegration / Master of Indomitable)
- Disintegration and Indomitable Attribute Stones are added to the game.
- Undead Equipment Salvage, Recipe Exchange, Grade UR upgrade will also be added.
- Undead Scarecrow has been added to Magnadin Training Ground.
2. 3 Additional Mounts and Mount Summon Box Adjustments
1. New Mounts Barong, Snowflake Rudolph and Fenrir have been added.
- The 3 new Mounts can be obtained from the Mount Summon Box.
2. Eight Mounts and Ancient Shape Stone Fragments have been added to the Mount Summon Box.
3. Grade UR Mounts
1. Grade UR Mounts have been added.
- Lv. 20 or higher Grade SR Mounts can be upgraded to Grade UR.
- The number of Advancement Stones used to Limit Break Level Up your Grade SR Mount will be reflected once you upgrade your Mount to Grade UR.
- The Mounts that can be upgraded to Grade UR are as follows:
- The appearance will be changed upon upgrade to Grade UR Mount.
2. Ancient Shape Stone and Rare Ancient Shape Stone have been added
- For upgrading to a Grade UR Mount, corresponding Mount Summoning Stones and Ancient Shape Stones are needed. For Rare Mounts, Rare Mount Summoning Stones, and Rare Ancient Stones are needed.
- Ancient Shape Stones and Rare Ancient Shape Stones can be obtained through Summoning Circle, World Bosses, and Mount Summon Boxes.
- A formula for combining Ancient Shape Stones and Rare Ancient Shape Stones have been added to the game.
■ Ancient Shape Stone Combination
- Combine 100 Ancient Shape Stone fragments to obtain 1 Ancient Shape Stone using Adena.
■ Rare Ancient Shape Stone Combination
- Combine 100 Rare Ancient Shape Stone fragments to obtain 1 Rare Ancient Shape Stone using Adena.
3. Mount Movement Speed is now the same
- All Mount will now have the same movement speed at +750 regardless of their Grade or Level.
4. Temple Guardian / Summoning Circle Improvements
1. Temple Guardian / Summoning Circle clear rewards have been increased.
- The following rewards can be obtained when clearing Temple Guardian / Summoning Circle.
■ Temple Guardian
- When completing the Temple Guardian on Legendary Difficulty, you can get 1 random reward item.
■ Summoning Circle
* Along with the increased rewards, entry cost will also be increased.
2. Temple Guardian / Summoning Circle entry cost have been increased.
5. Temple Guardian / Summoning Circle New Difficulty
1. Mythic Difficulty has been added to the Temple Guardian Dungeon.
- Temple Guardian Mythic difficulty can be entered by characters Lv. 391 and above.
■ Temple Guardian Mythic Difficulty Clear Reward List
■ Dungeon Clear Grade Rewards
2. Legendary Difficulty has been added to the Summoning Circle Dungeon.
- Legendary Difficulty can be entered by characters Lv. 402 and above.
※ The Random Box Reward that can be obtained from Summoning Circle will be changed to be given as a single item.
- The following rewards can be obtained upon clearing the Summoning Circle: Legendary Difficulty:
■ Summoning Circle [Legendary] List of rewards that can be obtained according to rank:
■ Summoning Stone Fragment Random Reward List
※ You can randomly obtain one item from the lists for each difficulty level.
6. Other Improvements
- Elite Dungeon's Bonus Time has been corrected so that it does not accumulate more than 3 hours per day.
* Even if you have the Rare Rudolph Agathion Charms, bonus time will only accumulate up to 3 hours.
- Fixed the issue where the Disintegration Buff Scroll’s effects were not being applied.
1. Temporal Rift: Temple of Dragon Hearts
The new Temporal Rift - Temple of Dragon Hearts will be added.
Battle the new Draconian bosses in the dungeon for a chance to acquire the new cloak.
1) About Temple of Dragon Hearts and Recommended CP
- Characteristics: Monsters and Bosses in the Temple of Dragon Hearts are Draconian monsters, so we recommend players to have the same attribute equipment.
- Entry Requirements and Recommended CP
2) Awakened Embrion’s cloak
This is a cloak that can be acquired by defeating the final boss of the Temple of Dragon Hearts.
When a normal attack hits, there’s a chance for the fissure skill to be used. It will also grant a stun debuff.
- How to Acquire:
> Acquire from the Temporal Rift Random Reward Box after clearing the Temple of Dragon Hearts.
> Acquire by combining 1,000 Dragon Scales, which can be acquired after clearing the Temple of Dragon Hearts.
- Characteristics
> The chances of a fissure increases by a minimum of 6% (Level 1) to a maximum of 12% (Level 30) depending on the Cloak level.
> Fissure will strike up to a maximum of 8 times depending on the Cloak level.
> Fissure’s Skill Cooldown is 2 minutes.
3) Other
- Temple of Dragon Hearts Monster Codex has been added.
- Awakened Embrion’s Cloak combination has been added to the Workshop.
- Temple of Dragon Hearts Titles and Achievements have been added.
2. Draconian Attribute Equipment
- Draconian Attribute Equipment has been added to the game.
>If a Dragonian monster attacks while wearing Draconian Equipment, additional damage or damage reduction is given to the final damage.
> You can hunt Draconian monsters at Dragon’s Cave Catacombs 2 and Dragon’s Cave Depths.
> Many Draconian monsters appear in the new Temporal Rift: we recommend using Draconian equipment when proceeding to the Temple of Dragon Hearts.
>
- Draconian Equipment will be added to the Equipment Collection.
> Acquire additional CP by completing Draconian Equipment Collection
- Draconian Armor and Weapon Achievements will be added.
- Draconian Attribute Titles will be added.
*Draconian Attribute Equipment can be distinguished with a red background.
3. Winter Herald Costume
To celebrate the season, a new Winter Herald Costume will be added.
*The Winter Herald Costume can be acquired in the Shop.
*It can be purchased once per character.
*The Winter Herald Costume consists of 3 parts: Weapon, Hair (Hat), and Outfit.
*CP will not increase when equipping the Winter Herald’s Hat.
*CP will increase by 1,300 when equipping the Winter Herald’s Outfit.
*CP will increase by 1,700 when equipping the Winter Herald’s Weapon.
4. Improvements to Game Functions
1) Academy Clan Graduation Function Added
- When reaching the graduation level for the Academy Clan, players will now be kicked after 24 hours.
*Players cannot remain in the Academy Clan after reaching the graduation level.
During the remaining time, say farewell to other members and friends of the Academy Clan.
After graduating, players can join a normal clan to continue enjoying clan content.
2) Open Siege Improvements
- Orc race has been added to Open Siege Class selection.
- Open Siege skills have been changed to 2nd Class Transfer skills.
3) Open All Feature for Random Boxes
- [Open All Random Boxes] feature will be added to the Inventory.
- Boxes that are unable to be used will be excluded from the [Open All Boxes] feature.
4) Claim All Feature for Level Up Rewards
- Players may now receive all Level Up Rewards at once, if there is more than 1 Level Up reward to be claimed.
- If there is only 1 Level Up Box available, players can acquire the box as before.
5) [Artifact → Alchemy] Menu Removed
- The [Artifact → Alchemy] menu tab will be removed.
- Cube Upgrade Crafting will be added to [Items → Workshop].
6) Interface Improvements
- In the Equipment Collection, achievements that can be claimed will now display at the top.
5. Bug Fixes
- Fixed issue where same conversations of some main quest NPCs periodically appear.
- Fixed issue where Web View items will not be displayed normally when logging into a different character after purchasing a Web View item.
- Fixed issue where a consumable elixir can be used manually when petrified.
- Fixed issue where Aymel’s School is displayed as an empty screen when entering through the Notification button.
- Fixed issue where Conquer Rank displays as Grade in the Daily Conquer Rewards.
- Fixed issue where some Weekly Progress Reports’ year would display the wrong year.
1. Castle Siege (Pre-season)
The pre-season of Castle Siege will begin! 4 clans can battle it out to conquer a Castle in this newest massive PVP mode.
1) Castle Siege Info
- Castles: Gludio Castle, Dion Castle
- Participating Clans: 4 (1 Defending, 3 Attacking)
- Requirements: At least Clan Level 5, up to 50 members per clan
*Castle Siege related rewards will not be awarded during the pre-season.
*Clan Adena spent on successful bids during the pre-season will be returned to the participating clans upon the start of the official season.
2) Run Time
- North America I: Every Saturday, 9:30 pm - 10:00 pm (EDT)
- North America II: Every Saturday, 9:30 pm - 10:00 pm (PDT)
- Europe: Every Saturday, 7:30 pm - 8:00 pm (GMT)
- Oceania: Every Saturday, 8:30 pm - 9:00 pm (AEST)
3) Bidding Info
- Bidding Time
North America I: Every Friday, 1:00 am - 9:00 pm (EDT)
North America II: Every Friday, 1:00 am - 9:00 pm (PDT)
Europe: Every Thursday 11:00 pm - Friday 7:00 pm (GMT)
Oceania: Every Thursday 11:00 pm - Friday 7:00 pm (AEST)
- How to Bid
Bids are conducted in the same manner as Fortress Siege. 3 Attacking Clans are selected based on the amount of Clan Adena bid.
*If a bid is made a minute before the bidding time ends, it will be extended for an additional 3 minutes.
*Each clan can extend the bidding time only once.
*The very first Castle Siege will not have a Defending Clan.
4. How to Run Castle Siege
- The area can be entered 10 minutes prior to the start of Castle Siege.
- Battle Progression
>Attackers: Must successfully imprint the Holy Artifact within 30 minutes to win.
>Defender: Must defend the Holy Artifact from being imprinted, or must destroy all 3 Siege Camps of the attacking clans within 30 minutes to win.
>Buildings: The defending clan can choose to enhance a defense-related building (Castle Gate, Inner Castle Gate, Defense Towers) once per Castle Siege. A one-time use item is also available during Castle Siege to add an additional 5 seconds to the imprinting time (20 seconds -> 25 seconds).
>Warrior Grade: Points can be earned based on your performance in Castle Siege and Warrior Grades are available. Atk. and Def. buffs are available during Castle Siege based on Warrior Grade. The player with the highest number of points can be designated the MVP and will earn additional rewards.
*Only Clan Leaders can imprint Holy Artifacts.
*The imprinting process cannot be canceled and only 1 Clan Leader at a time can attempt to imprint the Holy Artifact.
*Attacking Clans that have had their Siege Camp destroyed lose, and are immediately removed from Castle Siege.
*All unallied clans can be attacked.
*Alliances can be broken and forged during Castle Siege.
*Enhanced buildings and increased imprinting time reset after Castle Siege ends.
2. Castle Siege Festival
A new Castle Siege Festival will be held, where you can predict the winner of the Castle Siege and get rewards!
- Participate using the 25 Siege Festival Tickets distributed on the day of a Castle Siege or by using tickets acquired through field hunting.
- The type of Castle, participating clans, and rewards will be randomized when the ticket is used to participate.
- If the correct clan was selected as the winner, the selected reward will be given. A consolation prize will be given if an incorrect prediction was made.
*Siege Festival Tickets will disappear once Castle Siege begins.
3. Castle Siege / Fortress Siege Spectator Modes
A new spectator mode is available for both Castle and Fortress Siege!
- How to Spectate
>Tap the ‘Spectate’ button after selecting the Castle/Fortress you’d like to spectate.
>Up to 100 spectators are supported per Castle/Fortress.
4. Max Level and Content Expansion
1) Max Level Expanded
>Lv. 180 ->Lv. 260
2) Content Expanded
>Territories: Oren added
>Monster Codex: Oren Territory added
>Main/Sub/Daily/Weekly/Clan Quests: Oren Territory Quests added
>Rune Page: 10 Pages ->13 Pages
>Elixirs: Grade S ->Grade R
>Tower of Insolence: Floor 80 ->Floor 100
>Achievements: Achievements expanded to accommodate the other expanded content
>Elite Dungeons: Forest of Secrets Canopy (Lv. 180), Forest of Secrets Understory (Lv. 230), Ivory Tower Catacomb Laboratory (Lv. 182/Red Zone)
*Red Zones have limits on capacity and have PK enabled.
5. New difficulties for Daily Dungeons,
New difficulties are being added to Daily Dungeons.
1) Daily Dungeon
Daily Dungeon - ‘Hell’ Difficulty: Recommended CP 649,800
Temple Guardian - ‘Hell’ Difficulty: Must be at least Lv. 218
6. New Equipment Grade - Grade UR
Level 30 Grade SR Weapons and Armor can be used to craft Grade UR equipment.
1) How to Craft
>Go to Menu -> Item -> Forge and select Grade UR Crafting to begin crafting.
>4 types of materials are required to craft Grade UR weapons and armor.
A. Recipes: The recipe of the equipment being crafted
B. Equipment Materials: Different materials needed to craft the selected piece of equipment
C. Radiant Upgrade Stone: Different varieties needed to craft the selected piece of equipment can be acquired from Daily Dungeons - Hell difficulty
D. Scraps: Different types of scraps needed
>The equipment’s performance increases with each type of material used. If all 4 materials have been applied, it will upgrade the piece of equipment to Grade UR.
2) Precaution
>The item’s level will reset once it is upgraded to Grade UR.
>If a limit broken Grade SR piece of equipment is used to craft Grade UR, the Exp.
in excess of level 30 will be applied to the Grade UR piece of equipment.
Example) Level 32 Grade SR Equipment
-> crafted to Grade UR
-> Level 1 Grade UR Equipment with Grade SR Level 30-32 Exp. applied
>The Grade SR item’s Attribute Level will be maintained.
>Materials needed to craft Grade UR equipment can be found in a variety of content, including Daily Dungeons, Field Bosses, World Bosses, Elite Dungeons (Red Zones), upon defeating regular monsters, crafting, salvaging, and more!
7. Salvage Function Added to Workshop
A new salvage function will allow you to salvage unused equipment to obtain materials for use in crafting Grade UR.
1) Salvaging
- This function will allow you to salvage unused equipment to obtain materials used in crafting Grade UR.
- Go to Menu > Item > Workshop > Salvage to try out the feature.
*Salvaged items will disappear.
*Items obtained through salvaging will be delivered directly to your Inventory. If full, they will be delivered to your Mailbox.
8. Changes to Clan Leaver Penalty
The Clan Leaver Penalty is being changed as shown in the table below.
9. Added a Leveling Support Boost
- Reaching specific levels, beginning from Lv. 1 to Lv. 100, will award additional special rewards.
10. Miscellaneous Improvements and Fixes
- After the update, entry is not allowed for Temporal Rift’s Hard and Very Hard difficulties.

- Fixed an issue where tapping an area outside of the Level Hurdle Guide’s pop up window prevented the Guide window from being closed
- Monster Dungeon Improvements
>Fixed an issue where the Summoning Stone would still be used even if a crash occurred when loading into the Dungeon
>Added a function that allows players to leave immediately
- Improved Monster Core salvaging
>Changed order of Tradeable and Untradeable items when proceeding with Core salvaging
- Improved time display of Boss Status Board
- Added a daily Alliance creation limit
Once per day
1. Class Awakening: Battle Mastery System
Class Awakening: Battle Mastery System has been added.
-[Battle Mastery] can proceed to [Awakening] quests based on the completion of the 2nd Class Transfer and if the character level is 330 or higher.
- Awakening quest stories are different for each race, and the [Battle Mastery] system will be opened upon completion.
- One skill slot will be added to Class Awakening.
* This slot can be equipped with either Battle Mastery Active Skills or Normal Skills.
Battle Mastery is divided into 2 types.

- There are two main categories: Skill Tree by Position and Skill Tree by Race.
- To achieve Battle Mastery Skills, [Battle Mastery Points] are required, and points can be used to freely customize the effectiveness of the skill.
* You can get up to 100 Battle Mastery Points.
- Battle Mastery Points can be obtained in the
“Awaken with Erika! Event”.
- In order to acquire the final skill you have to master all the preceding skill trees.
- Among the preceding skills, [Basic Effect] and [Passive Effect] are separated. You can check the desired effect among them and proceed with a custom selection.
- If you select the Battle Mastery skill effect, you must press the [Save Selection] button to apply the effect.
* If you save the Battle Mastery effect, you can only reset them through a [Battle Mastery Reset Ticket] or Diamond consumption, so it is recommended that you first try it in practice mode.
* When reset, all of the Battle Mastery Points invested in the Battle Mastery will be returned and all set skills will be reset.
* When resetting, you can select Main Class or Dual Class by selecting batch or individual reset.
* Battle Mastery reset has a cooldown of 12 hours.
- Characters who have completed the skill tree until the final stage can acquire active skills according to position / race.
- In case of Dual Class, the Battle Mastery is changed according to the Dual Class, and the Battle Mastery can be used according to the Dual Class / Main Class.
* Battle Mastery skill effects can be found in the [Character]> [Battle Mastery] guide.
Battle Mastery practice mode is available.
- You can customize your desired Battle Mastery skill through practice mode.
- Practice mode can be customized without limits.
The Awaken Erika event, which will help further the growth of Battle Mastery is being held.
As you grow your character, earn various event rewards!
2. Soul Crystal Strength Exchange System
- A system that can transfer the strength of Collaboration Soul Crystals to other Soul Crystals will be added. It is only possible to transfer between the same type of Soul Crystals, and the level, grade, experience, Limit Break, and sub-stats of the strengthened Soul Crystal will be transferred.
- It is only possible to transfer between the same type of Soul Crystals.
* Only Soul Crystals that are not equipped may be used in the Soul Crystal Strength Exchange.
How to use the Soul Crystal Strength Exchange System
Please go to
[Menu] > [Item] > [Soul Crystal] > [Strength Exchange] to proceed.

- Collaboration Soul Crystals are used as the main Soul Crystal for exchanging strength.
- It is only possible to transfer between the same type of Soul Crystals
- You can see which Soul Crystals are available for Strength Level Exchange.
- 300 Red Diamonds will be consumed to carry out the Strength Level Exchange.
* Only Collaboration Soul Crystals can have their Strength Level Exchanged, and normal Soul Crystals cannot.
* If the grade of the Collaboration Soul Crystal is higher than that of the regular Soul Crystal, Strength Level cannot be exchanged.
3. New Cloak: Cloak of Immortality
- After achieving level 211 or higher, you can obtain <Cloak of Immortality> after purchasing it from the Shop.
- Cloak of Immortality can be leveled up to level 30 and cannot be Limit Broken.
- The Cloak of Immortality will have the following effects.
- The following substats will be opened depending on the Cloak of Immortality imprinting and enhancement level.
4. New Costume: Streetwear
- 3 types of the new costume: Streetwear will be added (Weapon, Hair, Outfit).
- Outfit: Max HP / Rare Skill Damage Decrease Ignore
- Hair: P. Atk. / M. Atk. / Critical Resistance
- Weapon: Max MP / Resilience
5. New Mount: Skateboard
- New Mount ‘Skateboard’ will be added.
- Combination and Salvage will be added to the workshop menu for the new Mount 'Skateboard’.
> P. Atk. / M. Atk. / Max MP / Crit. Rate
> Skateboard can be enchanted.
6. Other Improvements and Adjustments
1) Rune Imprinting Failure Bonus has been added.
- If the rune imprint fails, a bonus chance of success is added.
* If the rune imprint is successful, the probability of bonus success is reset.
2) Honorable Battlefield Reward Improvement
- Blue Diamonds have been changed to Red Diamonds and twice the amount will be given from now on.
3) Main Profession Commissions Office Improvement
- When canceling a registered request, you can receive the AP and the ticket that was consumed, and it will be sent to the mailbox.
- 'Re-register all' function has been added to re-register all requests that have expired.
- Items that can be completed immediately will be improved to receive them immediately upon completion.
- A button to instantly move to the mailbox in the Commision Office has been added.
4) Temple Guardian / Monster Dungeon UI reward structure improved
5) When entering the Temporal Rift normal difficulty and nightmare difficulty are classified and displayed.
- Favorite function has been added for each Temporal Rift and will be displayed at the top list when set as a favorite.
7. Bug Fixes
- Fixed the issue where Attribute damage was not being applied in certain locations.
- Fixed an issue where the Honorable Battlefield detail window and actual character combat power were different.
- Fixed an issue where in the English version of the game some phrases were not seen in the product description of the "Attribute Maphr’s Protection Bundle".
- Fixed an issue where the inventory could be used in Honorable Battlefield.
- Fixed the issue where the Main Quest [28-5] "Fake Pass" could not be completed.
- Fixed an issue where Greater Leather was given as a reward for defeating Field Boss Flogael.
> In the case of Heroes who obtained the wrong reward, we will send the item to your mailbox.
- Achievement - Fixed an issue where monsters in Devil's Isle area were not completed in the Monster Codex.
1. Cloak Pattern Function Added
Cloak Pattern Imprinting and Enhancing have been added to make your Cloaks even more powerful.
1) Cloak Pattern Imprinting
- Cloak Pattern Imprinting function has been added to the Cloak page of the main menu.
- If the Cloak Pattern Imprint is successful, the pattern imprinting sub-stat will be applied.
- Cloak Pattern Imprinting Material will be added to the Workshop.
2) Cloak Pattern Enhancement Added to Imprinted Cloaks
- Imprinted Cloaks can be enhanced using Cloak Pattern enhancement items as material.
- Enhancement is limited to 10 per Cloak, up to a maximum of level 100.
- Additional substats will open based on your enhancement level.
- For Cloaks that have attempted to enhance more than once, the level can be reset by consuming 100 Red Diamonds.
- After resetting, you can restore the maximum enhancement level the cloak has achieved at any time for free.
3) Cloak Pattern Enhancement
- Added material item that can enhance Imprinted Cloak. (Pattern Enhance Parchment, High-grade Pattern Enhance Parchment)
- Pattern Enhance Parchment can be obtained randomly through Very Hard difficulty Temporal Rifts.
- 1 or more Pattern Enhance Parchment can be obtained when clearing a Temporal Rift on Nightmare difficulty.
- Pattern Enhance Parchment will be added to the Colosseum Coin Shop.
- Pattern Enhance Parchment will be added as a Membership Lucky Box component.
> Standard Grade: Pattern Enhance Parchment
> Classic Grade: Pattern Enhance Parchment and High-grade Pattern Enhance Parchment
> Prime Grade: Pattern Enhance Parchment and High-grade Pattern Enhance Parchment
2. Temporal Rift Nightmare Difficulty Added
1) Temporal Rift Dungeons Added
- Nightmare difficulty for ‘Temple of Creation’ and ‘Temple of Dragon Hearts’ will be added to Temporal Rift.
- Cores related to the new Temporal Rift Nightmare difficulties will be added to the Monster Codex.
- Tier 4 Nightmare Exclusive Talismans will be added.
2) Nightmare Difficulty for Temple of Creation
- Nightmare difficulty for Temple of Creation will only be open every Monday, Wednesday, Friday and Sunday.
- Temple of Creation Nightmare difficulty entry requirements are as shown below.
- Temple of Creation Nightmare Difficulty Clear Reward List
- Temple of Creation Nightmare Difficulty Random Reward List
3) Nightmare Difficulty for Temple of Dragon Hearts
- Nightmare difficulty for Temple of Dragon Hearts will only be open every Tuesday, Thursday, Saturday and Sunday.
- Temple of Dragon Hearts Nightmare difficulty entry requirements are as shown below.
- Temple of Dragon Hearts Nightmare Difficulty Clear Reward List.
- Temple of Dragon Hearts Nightmare Difficulty Random Reward List
4) Adjustments made to Temporal Rift Nightmare Difficulty Entry Tickets
- The number of Nightmare difficulty entry tickets required will be changed.
3. New Costume: Reincarnation of the Gods
A new costume ‘Reincarnation of the Gods’ Outfit and Hair will be added.

- Outfit: P.Def. / M. Def. / Max HP
- Hair: Penetration / Rare Skill Damage Decrease
4. New Mount: Unicorn
- New Mount: Unicorn will be added.
- Combination and Salvage for the new Mount Unicorn will be added in the Workshop.

> P.Def. / M. Def. / Max HP/ Max MP / MP Regen. Rate
> Unicorn Mount can be Enchanted.
5. Bug Fixes
- Fixed an issue where if you completed 10 sub-quests or more, the activity sub-quest achievement was not completed.
- Fixed an issue where reward experience and Adena were displayed as '99, 999 'during Daily Quests.
- Fixed an issue where damage would not be applied to normal attacks after using Adventurer's Shadow Cloak.
- Fixed an issue where buffs would be removed during Castle Siege after using a Hero's Buff Scroll.
- Fixed an issue where some of the Monster Codex rankings were incorrectly applied.
- Fixed an issue where Soul Hound's 'Sharpness' skill did not trigger additional damage for 3 souls occasionally.
- Some items that were recovered from the Auto-Sell issue did not have enough or any experience applied.
> Adena and Varnish will be sent as compensation after confirmation.
[Content Schedule]
- These are all the adjustments that will be applied to main content of the game.
-The content reset time has been changed.
[Mount Balance]
- The balance of some Mounts have been improved.
* For the Mount War Elephant, the balance has been adjusted only from Grade R Level 1 to Grade SR Level 20.
[Accessory of the Hero]
- A new Attribute Effect Crit. Resist Rate Amplification has been added to Accessories of the Hero.
* Values at Attribute Level 10
- Up to a 7% increase in Atk. Spd. while on the battlefield
- Up to a 20% amplification in Crit. Resist Rate while on the battlefield
- Up to a 4% increase in Abnormal Status Resist while on the battlefield
- Up to a 6% reduction in damage taken from Normal/Rare Skills while on the battlefield
[Talisman]
- The method of registering Talismans to the Codex and obtaining Combination effects has been changed.
- The maximum level of the Talisman Codex is increased. (5Lv→10Lv)
- The name and tier of normal Talismans will be adjusted.
(Tier 4 normal Talisman → Level 3 normal Talisman)
- Existing Talismans that were equipped and possessed will be changed to ancient Talismans.
* You can salvage Ancient Talismans to obtain the renewed version of Talismans.
[Monster Codex]
- The maximum level of core collection for the Monster Codex will be changed. (10Lv→5Lv)
* Codex level achieved before the update will be automatically adjusted.
- As the balance of the Monster Codex changes, the CP will also change.
[Arena]
- After the update, all existing Arena rankings will be reset.
- Arena tickets that are given per day will be changed from 5 times to 3 times.
- Up to 2 more tickets can be purchased by consuming Red Diamonds.
- While the number of tries is decreased, the Honor Points that can be earned in the event of victory and defeat will be raised.
[Honorable Battlefield]
- After the update, all existing Battlefield rankings and placements will be reset.
- The Honorable Battlefield schedule will be changed from 3 times a week to 2 times.
- The list of items available in the Honor Coin Trader will be reorganized.
* Beads of the Hero are divided into items that can be purchased according to rank.
[Castle Siege]
- All Castles occupied will be reset at the update.
- Giran Castle will be added.
- The list of purchasable items in the Castle Siege Conquer Shop has been reorganized.
[Fortress Siege]
- All Fortresses occupied will be reset at the update.
- The grade and location of the fortresses will be changed.
Grade B (x3): Oren - Northwind Plateau / Eternal Lands / Ivory Tower Conquered Territory
Grade A (x3): Avento - Dragon Valley / Promised Land / Ancient Dragon Mountain Range
Grade S (x3): Schuttgart - Northwind Plateau / Schuttgart Snow Field / Spine Mining Zone
Grade R (x3): West Aden - Aden Southern Plains / Land of Rage / Eternal Resting Place
Grade SR (x2): East Aden - Giant Ruins / Forgotten Valley
- The items that can be obtained from the Conquer Shop will also undergo a massive reorganization.
[Colosseum]
- After the update, the item used for supporting in the Colosseum will be changed from Adena to a Cheering Ticket.
- Depending on the number of tickets and wins or losses spent on Supporting, Colosseum Coins can be obtained.
- The Cheering Ticket required for supporting is provided free of charge on the day the Colosseum starts.
* You can also use the Colosseum coins you had before the update.
[Field Boss]
- Field boss Roc will be removed.
- The balance of Emperor Roc has been adjusted and the name has been changed to Field Boss Roc.
- Zephyr Roc Summoning Stones cannot be obtained when Roc is defeated after the update.
* Zephyr Roc Summoning Stones can be obtained as a reward in the Ancient Battlefield.
[Temporal Rift]
- The Bonus Day Event for Temporal Rift will end.
- Temporal Rifts will be changed to open on certain days of the week.
- The number of free entries for Temporal Rift (normal) has increased to 2.
[UR Equipment Crafting Material]
- When crafting UR Equipment, recipes and materials of equipment with the same Attribute are integrated.
- Recipes and crafting materials held before the update will be sent as the improved materials.
Example)
[Monster Summoning Stone]
- Event Monster Summoner Santa Marlox and Pink Stenoa Monster Summon will be removed.
* New Summoning Stones will be provided for as many of the Summoning Stones that were removed.
[Enhance Failure Bonus]
- The Strengthening Assistance Box that was given when an enhancement failed will be removed.
[Today’s Content]
- A shortcut button for each content in today's content is added.
- You can immediately receive rewards for each content in today's content.
[Attendance]
- Certain rewards for attendance have been changed.
* After receiving all the rewards of the current attendance, you can receive the new attendance rewards.
- Changed rewards, date added
[Open Siege]
- The conditions for obtaining Honor Point Potions will be reduced.
- Conditions for removing AFK players will be adjusted.
Existing: Forced exit if there is no movement after one warning for more than 5 minutes
Adjustment: If there is no movement after 1 warning for more than 3 minutes, a second warning will be diplayed and then exit proceedings will begin.
[Clan Shop]
-Purchaseable items in the Clan Shop have been adjusted.
[Interested Clan]
- The Interested Clan system will be added.
- Designate up to 3 other Interest Clans except the clan to which you belong.
- The Interest Clans can be checked in the [Friends]> [Interest Clan] tab.
- When specifying an Interest Clan, you can check the basic information of the Clan (Clan Level/Rank/Members/Clan Lord/Clan Introduction).
- Academy Clans cannot be designated as Interest Clans.
* If a clan added as an Interest Clan is dissolved, it is automatically released from your Interest Clans.
[Equipment Collection]
- Improved to display the CP of Stats obtained from the equipment collection achievement reward.
- Equipment collection Weapon/Armor tab has been improved to display the achievement reward abilities and CP.
- Improved to display the total CP of acquired abilities on the equipment collection progress tab.
[Costume]
- The balance of some costumes has been improved.
[Mount]
- When strengthening Mount equipment, an automatic button will be added.
* When the equipment enhancement level is Max, the automatic enhancement button will not be displayed.
[Agathion]
- Hot Shot Soul and Charms are now untradeable in the Trading Post.
- When strengthening an Agathion, an automatic button will be added.
* When all the effects are Max, the automatic button will not be displayed.
[Elixir]
- When an Elixir Limit Break remains, the Limit Break popup will stay displayed.
- Material needed for upgrading UR Elixirs has been increased to 12.
[Artifact]
- If an Artifact is equipped in another slot, an information notice will be displayed.
- The total results obtained upon acquiring the artifact will be displayed.
[Inventory]
- Improved the select/deselect all items when using the open all function in the inventory.
- Grade SR has been added to the Monster Inventory Selection filter.
[Shop Daily Benefits]
- Product information will be improved so that product information can be seen when purchasing the item.
[Dual Class]
- Auto-skill Settings of Main class/ Dual Class will be saved separately.
[Skills]
- Cardinal's Mana Shield and Storm Screamer's Arcane Shield's MP consumption will be modified to apply up to 35% of the maximum MP.
[Magnadin]
- The Magnadin World Portal system has been improved.
- The regional mobile portal located at Magnadin's ' Emergency Dispatch Field' has been merged into one World Portal.
- You can select the World Portal and then select the area you want from the list of regions to move.
[Academy Clan]
- If an Academy Clan member creates a new Clan, it will be adjusted to promote it only once.
- A new Clan tab for graduates will be added.
- Only Clan Members that created a Clan through the Academy Clan will be displayed.
- The number of people able to attend the fireplace has been changed.
- The Pixie of the Academy Clan Hall Fireplace will be applied.
[Main Profession]
- Improved to display the number of Artisan Tokens that are currently in the middle of specializing.
- When checking the Commission's Office, the default sorting order will be Clan → Alliance → other Clans.
[Harvest Dungeon]
- Auto-move without pop-up will be available when applying the Harvest Function
- Select Distance will be removed.
- When tapping the movement button in the Harvest Dungeon, you can be transferred to the selected resources for harvesting.
[World Boss]
- World Boss Zaken has been changed to a matching such as World Boss Guillotine and Orfen.
- 50 players per channel are allowed to enter World Boss Zaken.
[Equipment Limit Break]
- The success rate of Limit Break Stones of Grade SR and UR has been changed to 100%.
- When using a Grade SR Limit Break Stone, the level of the equipment can increase by 1 or 2 levels by chance.
- When using a Grade UR Limit Break Stone, the level of the equipment can increase by 2 or 3 levels by chance.
[Character]
- The basic appearance of the human character has been changed.
[Trading Post]
- The maximum upper and lower limits of the Trading Post will be changed from 30% to 5%
- Trading Post usage will be changed so that only characters level 21 or higher can use it.
[Commissions Office]
- When accepting a request, a message will be displayed to the requested character.
- When a request is canceled, the returned AP will be added to the AP immediately upon receiving it in the mailbox.
* If you have the maximum AP, you cannot receive the returned AP. After consuming as much as the AP returned you will be able to receive it in the Mailbox normally.
[Automatic Relic Appraisal]
- The list of excluded appraisal Relics/appraising Relics will integrated into a single list when performing Automatic Relic Appraisal.
- The integrated list will be improved so that Automatic Relic Appraisal can be carried out through a checkbox.
[Conquest]
- When purchasing Daily Quest Benefits, improvements will be made to set the number of targets and Conquests at once.
- A Conquest button will be added to the monster detail view screen.
-Daily reset cost will be lowered.
-The progress display will change from the number of times remaining to the number of times completed.
[Power Saving Mode]
- A shortcut action will be added to Power Saving Mode.
- Double-tapping with 4 fingers on the game screen will automatically switch to Power Saving Mode.
- This option can be turned ON/OFF by using Settings → Device → Shortcut Action.
[Honor Rank]
- The maximum level of honor rank is extended to 90.
[Soul Crystal]
- The maximum amount of Soul Crystal inventory is increased to 400 spaces.
[Titles]
- After the update the title given for completion of 2nd Class Transfer will be removed.
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