Mid-Patch Updates
10/23/2019 Waterwalking Bugfix
Waterwalking
BUG FIX Champions will now properly activate Waterwalking at every part of the river, not just at the entrances
Patch Highlights
[embed]https://youtu.be/NmaTpfs1Usw[/embed]
Champions
Maokai
W cost flattened; damage increased. R root duration increased.
Q - Bramble Smash
BUGFIX Maokai will no longer damage nearby targets if he's begun casting Q - Bramble Smash right before dying
W - Twisted Advance
COST 60/65/70/75/80 ⇒ 60 at all levels
DAMAGE 50/75/100/125/150 ⇒ 70/95/120/145/170
R - Nature's Grasp
ROOT DURATION 0.6-2.4 seconds (based on distance traveled) ⇒ 0.8-2.6 seconds (based on distance traveled)
Sona
Follow-up QoL change and passive bugfix for the adult woman.
General
RESOURCE BAR When her Passive - Power Chord is ready, Sona's resource bar will now change color based on her current active aura
PASSIVE BUGFIX Sona's abilities no longer fail to generate Passive - Power Chord stacks immediately after an empowered attack
Viktor
Base stats rounded up. Q damage increased.
Base Stats
Roundin'HEALTH 528.04 ⇒ 530
ATTACK DAMAGE 52.04 ⇒ 53
ARMOR 22.72 ⇒ 23
Q - Siphon Power
DAMAGE 50/65/80/95/110 ⇒ 60/75/90/105/120
BUGFIX Now properly buffs Viktor's shield when augmented
W - Gravity Field
SFX BUGFIX Gravity Field's SFX is no longer noticeably louder when using it against more than one enemy
Warwick
Q damage ratio increased later. W bonus attack speed increased.
Q - Jaws of the Beast
DAMAGE RATIO 6/6.5/7/7.5/8% of the target's maximum health ⇒ 6/7/8/9/10% of the target's maximum health
W - Blood Hunt
BONUS ATTACK SPEED 50/65/80/95/110% upon attacking a Blood Hunted target or an enemy unit below 50% of their maximum health ⇒ 70/80/90/100/110% upon attacking a Blood Hunted target or an enemy unit below 50% of their maximum health
Bugfixes
- When Kindred casts W - Wolf's Frenzy, Wolf now properly attacks enemies in range when she is not attacking anything
- When walking over a Rift Scuttler Speed Shrine, champions will now have a Revealed Eyes marker over them
- Enemies spotted by Ashe's E - Hawkshot will no longer have the vision Eyes above their heads until the end of the game
- Qiyana's R - Supreme Display of Talent VFX no longer desynchronize with its effects and they properly follow the outline around terrain all the way through from the enemies' perspective if it is cast in Fog of War
- Heimerdinger's R - UPGRADE!!!'s tooltip no longer mentions that his E - CH-3X Lightning Grenade's slow is improved to 80%
- Only champions can pick up Eye of the Herald. Dashing as Yasuo through it with R - Last Breath or having the living shadow from Shadow Assassin Kayn's W - Blade's Reach stand on it will no longer have those non-champion entities pick it up
- When Sylas Hijacks Nidalee's ultimate and uses her Q - Takedown, he'll now properly do damage with it
- Aurelion Sol's R - Voice of Light's VFX are no longer globally visible in Fog of War
- Neeko can once again select herself to deactivate her disguise, putting it on a 2-second cooldown
- Kled will no longer lose his untargetable status when dismounting near turrets/walls
Team Fight Tactics 9.21 Patch Notes
Ranked
This is the last patch to continue climbing the ranked ladder in Teamfight Tactics' first Season. Ranked will be off in patch 9.22 for the start of Rise of the Elements to make sure that we have any major bugs or balance issues out of the way, but it will return in patch 9.23.
Player Damage
Right now, player damage is both too low in the early game and too high in the late game. This leads players to take advantage of using the early game to stockpile gold, as well as really unfortunate late-game losses when trying to change up your strategy or unit placements. We're pulling level-up damage from the champions and putting it into their base damage to counteract these trends.
- 1-Star by Tier: 1/1/2/2/3 ⇒ 1/1/1/2/3
- 2-Star by Tier: 2/2/3/4/5 ⇒ 2/2/2/3/4
- 3-Star by Tier: 3/4/5/6/8 ⇒ 3/3/3/5/8
- Base Damage: 1/2/2/3/4/5 ⇒ 3/3/3/4/5/6
Traits
- Guardian bonus Armor: 45 ⇒ 40
- Hextech Item Disable duration: 7 seconds ⇒ 5 seconds
- Knight Damage blocked: 15/35/60 ⇒ 15/30/60
- Rangers bonus Attack Speed: 25%/70% ⇒ 40%/70%
- Sorcerer Ability Power: 40%/100%/175% ⇒ 40%/120%/200%
Champions
- Lissandra Starting/Total Mana: 0/85 ⇒ 0/95
- Varus Attack Damage: 50 ⇒ 60
- Brand Pyroclasm bounce range: 2 Hexes ⇒ 3 Hexes
- Brand Pyroclasm missile speed: Slower ⇒ Faster
- Cho’Gath Spell Damage: 175/350/525 ⇒ 200/400/600
- Draven Attack Damage: 70 ⇒ 65
- Pantheon Armor: 80 ⇒ 70
Items
- Locket of the Iron Solari duration: 7 seconds ⇒ 8 seconds
- Redemption Health threshold: 25% ⇒ 30%
- Repeating Crossbow Attack Speed and Crit Chance per stack: 20% ⇒ 30%
- Spear of Shojin Mana restoration: 15% ⇒ 18%
- Trap Claw stun duration: 5 seconds ⇒ 4 seconds
Bugfixes
- Kai’Sa’s spell tooltip now properly scales with Ability Power
- Coins don’t launch as far
- Adjusted a few of the drops in Thieves Gloves
- Draven now has the intended attack speed ratio
- Players will no longer occasionally receive inexplicable massive amounts of damage during overtime.
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