Mid-Patch Updates
6/27/2019 Responsiveness Pass and Rammus Bugfix
RANGE UPDATE Jarvan IV's E - Demacian Standard > Q - Dragon Strike, Kennen's E - Lightning Rush, and Tryndamere's E - Spinning Slash now have their proper ranges
Rammus
HUNTER'S TALISMAN BUGFIX Rammus' W - Defensive Ball Curl and his Passive - Spiked Shell's empowered damage now properly procs Hunter's Talisman
6/26/2019 Jarvan IV Bugfix
Jarvan IV
E+Q BUGFIX Jarvan IV now properly knocks up jungle monsters or minions when he uses his E - Demacian Standard + Q - Dragon Strike combo
Patch Highlights
[embed]https://youtu.be/lTtwYAlQN3k[/embed]Teamfight Tactics
Teamfight Tactics will be coming in 9.13 to players all over the world! Play against seven opponents in a free-for-all race to build a powerful team that fights on your behalf and be the last one standing. As a reminder, the mode is still in beta! Players may experience bugs during their time in Teamfight Tactics, but we'd appreciate reports as well as general feedback on it. We're here to build this new mode with you. We'll also be monitoring server health throughout its run in 9.13 and make note of potential balance changes based on what we see and hear from you. For more information, please check out the official Teamfight Tactics website!
Champions
Corki
R ammo bar now reads left-to-right. The Package ARAM timers adjusted.
Passive - Hextech Munitions
ARAM FIRST PACKAGE SPAWN TIME 8:00 ⇒ 5:00
ARAM PACKAGE COOLDOWN 240 seconds ⇒ 150 seconds
R - Missile Barrage
AMMO BAR Left missile is now always the next to fire, with new charges loading in from the right
Illaoi
W minimum damage added; also applies to turrets. Tentacles disappear faster when Illaoi leaves. E Spirit and Vessel duration decreased; time between Tentacle attacks decreased. R Tentacle cap increased.
Passive - Prophet of an Elder God
NEW TENTACLE AP RATIO0.4 ability power
REMOVED TMITentacles will no longer go into an idle state when Illaoi is not around to command them
NEWTICK TOCK Illaoi can now ping Prophet of an Elder God's cooldown to her team
BYE Tentacles despawn after Illaoi has left the area for 60 seconds ⇒ 30 seconds
FOG OF WAR Enemies gain vision of Tentacles through Fog of War within1400 range ⇒ 1000 range
BUGFIX Enemy champions no longer globally get vision of attacking Tentacles
BUGFIX Fixed a bug where Tentacle slams that were mid-flight when Illaoi died dealt no damage
W - Harsh Lesson
NEW MINIMUM DAMAGE 20/30/40/50/60
NEW KICK IT INTO OVERDRIVE Minimum damage is dealt as bonus damage to turrets
E - Test of Spirit
REMOVED REDUCED SPIRIT DURATION Spirit duration is no longer reduced each time Illaoi is damaged by the target
BASE SPIRIT DURATION 10 seconds ⇒ 7 seconds
BASE VESSEL DURATION 12 seconds ⇒ 10 seconds
TIME BETWEEN TENTACLE ATTACKS Once every 10 seconds at all levels ⇒Once every 5/4/3 seconds (levels 1/7/13)
R - Leap of Faith
MAXIMUM SUMMONS 5 Tentacles ⇒ 6 Tentacles
LENIENCY Leap of Faith Tentacles no longer despawn mid-attack if Illaoi commands them to slam with Harsh Lesson
Pyke
Q cooldown decreased early; stab damage bonus removed. W movement speed now scales. E no longer damages non-champions.
Q - Bone Skewer
STAB TARGETING AoE (30% reduced damage on non-champions) ⇒ Single target (hits nearest unit, preferring nearest champion)
REMOVED BONUS STAB DAMAGE Bone Skewer's stab cast no longer deals 15% bonus damage
COOLDOWN 14/12.5/11/9.5/8 seconds ⇒ 12/11/10/9/8 seconds
W - Ghostwater Dive
MOVEMENT SPEED 40% (decaying over 5 seconds) ⇒ 40/45/50/55/60% (decaying over 5 seconds)
E - Phantom Undertow
REMOVED MINION & MONSTER DAMAGEPhantom Undertow no longer damages non-champions
Sona
Q aura damage ratio decreased. E bonus movement speed ratio decreased.
(A note from Shio Shoujo: Y'all knew it was coming. We're nerfing my baby girl.) While it may seem like we're doing this just because of the in-vogue bot lane Sona, she's been extremely close to our thresholds for acceptable win rates (outlined in our Balance Framework that you should go read if you haven't already) in solo queue for awhile and is the most commonly banned bot lane champion in pro play right now. We're also seeing more than just Sona with Taric, mind you. We're seeing Sona and Tahm Kench, Sona and Pyke, etc. which points toward specifically nerfing her rather than Taric. To be clear, we're not explicitly trying to kill Sona + XX bot lanes: Even if she were a standard bot carry, she'd still be deserving of a nerf on multiple fronts.
Q - Hymn of Valor
AURA DAMAGE RATIO 0.3 ability power ⇒ 0.2 ability power
E - Song of Celerity
BONUS MOVEMENT SPEED RATIO 6% movement speed per 100 ability power⇒ 3% movement speed per 100 ability power
Udyr
All abilities can now be leveled to rank 6.
Passive - Monkey's Agility
NEW ABILITY RANKS All abilities can now be leveled up 6 times, starting at level 16
Q - Tiger Stance
DAMAGE 30/60/90/120/150 (+1.2/1.35/1.5/1.65/1.8 attack damage)⇒ 30/60/90/120/150/180 (+1.1/1.25/1.4/1.55/1.7/1.85 attack damage)
W - Turtle Stance
SHIELD 60/95/130/165/200 ⇒ 60/95/130/165/200/235
E - Bear Stance
BONUS MOVEMENT SPEED 15/20/25/30/35% ⇒ 15/20/25/30/35/40%
BONUS MOVEMENT SPEED DURATION 2/2.25/2.5/2.75/3 seconds ⇒2/2.25/2.5/2.75/3/3.25 seconds
R - Phoenix Stance
CONE DAMAGE 40/80/120/160/200 ⇒ 50/95/140/185/230/275
DAMAGE PER TICK 10/20/30/40/50 ⇒ 10/20/30/40/50/60
Responsiveness Pass
- Jarvan IV's E - Demacian Standard > Q - Dragon Strike
- Kennen's E - Lightning Rush
- Tryndamere's E - Spinning Slash
Items
Your Shop Returns
Personalized discounts are back from June 28th, 2019 – July 22nd, 2019!
Damage Text Updates
COLORING Physical damage text is now always orange, magic damage text is now always cyan, and true damage will still remain white.
SPIKEY Crit damage text icon now matches the stat panel icon
PUNCHY Crit damage text animation should feel more impactful and satisfying
WIP Colorblind support will be added for these updates next patch.
Bugfixes
- Taliyah, Morgana, and Ezreal's ability VO lines will play less frequently
- /mute all, /fullmute all, and /ignore all no longer also mutes your own pings
- Lucian's R - The Culling now properly activates the movement speed bonus from hitting targets with W - Ardent Blaze
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