General
- Nexus Anomaly - Climate Phenomena
- The Climate Phenomena Anomaly has been disabled.
Tank
Blaze
Talents- Level 1
- Adrenaline Stimpack [Active]
- Additional functionality: While Blaze has over 80% Health, gain 25% bonus Attack Speed and 10% bonus Movement Speed.
- Endurance Stimpack [Passive]
- Cooldown reduced from 40 to 30 seconds.
- Adjusted functionality: When damaged while below 30% maximum Health, Endurance Stimpack will automatically cast if it is not on cooldown.
- Neural Stimpack [Active]
- Mana restoration increased from 30 to 40.
- Adrenaline Stimpack [Active]
- Level 4
- Incinerator Gauntlets [Passive]
- Moved from Level 7.
- No longer causes Basic Attacks to light Oil Spills.
- Meltdown [Trait]
- Damage reduction increased from 7% to 8% per stack.
- Incinerator Gauntlets [Passive]
- Level 7
- Adhesive Petroleum [W]
- Moved from Level 4.
- Slow amount increased from 30% to 35%.
- Slow duration increased from 2.5 to 3 seconds.
- Additional functionality: Now also causes Basic Attacks to light Oil Spills.
- Adhesive Petroleum [W]
Cho
Talents- Level 1
- The Will of Cho [Trait]
- Moved from Level 20.
- New functionality: Killing enemy Minions grants 1 stack of The Will of Cho, and Hero Takedowns grant 10 stacks. Gain 1 Armor for every 30 stacks of the Will of Cho, up to a maximum of 10 Armor. This Armor bonus stacks with Ogre Hide.
- The Will of Cho [Trait]
- Level 4
- Uppercut [Q]
- Damage reduced from 7% to 5% maximum Health.
- Additional functionality: Each Hero hit by Surging Fist reduces its cooldown by 5 seconds.
- Seared Flesh [Passive]
- Adjusted functionality: Attack damage bonus is kept when attacking different Heroic targets, and is only lost after 5 seconds or when a non-Heroic enemy is attacked.
- Uppercut [Q]
- Level 7
- Power Surge [Q]
- New functionality: Enemy Heroes who are hit by Surging Fist are Slowed by 30% for 2.5 seconds. Gain 15% Movement Speed while charging Surging Fist and for 2.5 seconds after casting the Ability.
- Power Surge [Q]
- Level 16
- Runed Gauntlet [Passive]
- Cooldown reduction increased from 5% to 6%.
- Runed Gauntlet [Passive]
- Level 20
- Fuel for the Flame [Passive]
- Moved from Level 1.
- New functionality: Basic Attacks against enemies cause them to explode, dealing 21 damage to them and 45 damage to nearby enemies. This damage is doubled against enemy Heroes.
- Fuel for the Flame [Passive]
Diablo
Base- Shadow Charge [Q]
- Cooldown reduced from 13 to 12 seconds.
- Mana cost reduced from 70 to 65.
- Overpower [E]
- Cooldown reduced from 13 to 12 seconds.
- Mana cost reduced from 40 to 35.
- Level 4
- Life Leech [Passive]
- Healing increased from 1.5% to 2% maximum Health when not at full Souls.
- Healing increased from 3% to 4% maximum Health when at full Souls.
- Life Leech [Passive]
- Level 13
- Hellfire [W]
- Damage per second to nearby enemies increased from 15 to 17.
- Hellfire [W]
E.T.C.
Base- Face Melt [W]
- Cooldown increased from 10 to 12 seconds.
- Mana cost increased from 50 to 55.
Garrosh
Base- Bloodthirst [W]
- Ability Effects now occur at the start of the Ability’s cast, rather than at the end.
- Level 1
- Body Check [Active]
- Cooldown reduced from 16 to 15 seconds.
- Slow duration increased from 2 to 3 seconds.
- Body Check [Active]
- Level 16
- Mortal Combo has been reclassified as an [E] talent.
- Rough Landing [Q]
- Removed.
- New Talent: Seasoned Soldier [Passive]
- Gain 5% maximum Health, increase Groundbreaker’s Slow duration by 1 second, and Bloodthirst gains an additional charge.
- Level 20
- Death Wish [R1]
- Additional functionality: Increase the duration of Warlord’s Challenge by .5 seconds.
- Deadly Calm [R2]
- Damage reduction increased from 25% to 40%.
- Inner Rage [Active]
- No longer causes the cooldown of Body Check to recharge faster.
- Additional functionality: Increase the healing reduction of Body Check by an additional 45%.
- Death Wish [R1]
Johanna
Base- Iron Skin [Trait]
- Cooldown increased from 20 to 25 seconds.
- Level 20
- Radiating Faith [R2]
- Blessed Shield Stun duration against all targets reduced from 2 seconds to 1.75 seconds.
- Radiating Faith [R2]
Mal'Ganis
Talents- Level 4
- Echo of Doom [W]
- Damage increased from 54 to 60.
- Echo of Doom [W]
- Level 10
- Dark Conversion [R2]
- Cooldown reduced from 80 to 60 seconds.
- Mana cost reduced from 70 to 60.
- Dark Conversion [R2]
- Level 13
- The Night Beckons [E]
- Slow duration increased from 2.5 to 3 seconds.
- The Night Beckons [E]
Mei
Talents- Level 1
- Heavy Pack [Q]
- Cooldown reduction increased from .125 to .25 seconds.
- Heavy Pack [Q]
- Level 4
- Crystallize [Trait]
- Cooldown reduction reduced from 15 to 10 seconds.
- Duration of Spell Armor after Cryo-Freeze ends reduced from 2 to 1 second.
- Crystallize [Trait]
- Level 10
- Avalanche [R1]
- Cooldown increased from 65 to 70 seconds.
- Ice Wall [R2]
- Cooldown reduced from 90 to 70 seconds.
- Avalanche [R1]
- Level 20
- Cascade [R1]
- Cooldown reduction increased from 25 to 30 seconds.
- Cascade [R1]
Muradin
Base- Thunder Clap [W]
- Movement and Attack Speed Slows increased from 25% to 30%.
Stitches
Base- Health reduced from 3150 to 3060.
- Health regeneration reduced from 6.56 to 6.38.
- Hook [Q]
- Range increased from 11 to 12.
- Slam [W]
- Mana cost reduced from 40 to 35.
- Additional functionality: Deals 50% bonus damage to Minions and Mercenaries.
- Level 13
- Fishing Hook [Q]
- Bonus range reduced from 50% to 40%.
- Fishing Hook [Q]
Bruiser
Xul
Base- Spectral Scythe [Q]
- Damage reduced from 200 to 190.
- Raise Skeleton [Trait]
- Damage done when Skeletal Warriors die reduced from 46 to 40.
- Level 4
- Jailors [Trait]
- Movement and Attack Speed bonuses reduced from 30% to 25%.
- Jailors [Trait]
- Level 16
- Weaken [W]
- Damage reduction reduced from 40% to 35%.
- Weaken [W]
Yrel
Talents- Level 1
- Light of Karabor [Q]
- Healing bonus when hitting one enemy Hero increased from 40% to 45%.
- Healing bonus when hitting more than one enemy Hero increased from 80% to 90%.
- Dauntless [Passive]
- Physical Armor reduced from 50 to 40.
- Maraad’s Insight [Passive]
- Healing increased from 128 to 135.
- Light of Karabor [Q]
Healer
Kharazim
Base- Breath of Heaven [W]
- Healing increased from 276 to 285.
Lt. Morales
Base- Safeguard [W]
- Armor amount increased from 30 to 35.
Rehgar
Talents- Level 10
- Bloodlust [R2]
- Duration reduced from 8 to 6 seconds.
- Healing from Basic Attacks reduced from 40% to 30%.
- Bloodlust [R2]
Melee Assassin
Maiev
Talents- Level 1
- Pursuit of Vengeance [W]
- Additional functionality: Each Hero hit by Spirit of Vengeance reduces the cooldown of Umbral Bind by 1 second.
- Pursuit of Vengeance [W]
- Level 7
- Bonds of Corruption [W]
- Additional functionality: Enemy Heroes pulled by Umbral Bind have their Movement Speed reduced by 20% for 4 seconds.
- Bonds of Corruption [W]
- Level 10
- Containment Disc [R1]
- Cooldown reduced from 50 to 40 seconds.
- Mana cost reduced from 60 to 50.
- Containment Disc [R1]
- Level 16
- Vengeful Knives [Q]
- New functionality: Dealing damage to enemy Heroes causes the next cast of Fan of Knives that hits enemy Heroes to deal 1% maximum Health as bonus damage, up to 5%.
- Vengeful Knives [Q]
Ranged Assassin
Cassia
Base- Basic Attack damage reduced from 130 to 125
- Health reduced from 1700 to 1660
- Health Regeneration reduced from 3.54 to 3.46.
- Level 1
- Charged Strikes [Passive]
- Bonus Attack Speed reduced from 20% to 15%.
- Bonus Basic Attack damage reduced from 20% to 15%.
- Charged Strikes [Passive]
- Level 4
- Plate of the Whale [Trait]
- Bonus Health Regeneration reduced from 7 to 6.
- Bonus Health Regeneration when fully charged reduced from 14 to 12.
- Plate of the Whale [Trait]
- Level 7
- Surge of Light [Trait]
- Damage reduced from 300 to 285.
- Surge of Light [Trait]
Gall
Talents- Level 4
- Double Back [W]
- Removed.
- Rising Dread [W]
- Moved from Level 13.
- Additional functionality: Re-activate Dread Orb to reverse the third bounce.
- Double Back [W]
- Level 13
- Psychotic Break [Passive]
- Moved from Level 20.
- Additional functionality: Increase Gall’s damage to enemy Heroes by 10%.
- Psychotic Break [Passive]
- Level 20
- New Talent: Twilight Frenzy [Active]
- Activate to reduce the cooldown of Shadowflame and Dread Orb to 2 seconds for the next 6 seconds. 30 seconds Cooldown.
- New Talent: Twilight Frenzy [Active]
Greymane
Talents- Level 10
- Cursed Bullet [R2]
- Damage reduced from 40% to 35% maximum Health.
- Cursed Bullet [R2]
Mephisto
Base- Lightning Nova [W]
- Damage reduced from 45 to 43.
- Level 1
- Furious Spark [W]
- Damage reduced from 72 to 65.
- Furious Spark [W]
- Level 13
- Abhorred Skull [Q]
- Spell Power bonus increased from 20% to 25%.
- Abhorred Skull [Q]
Tassadar
Talents- Level 7
- Beam Alignment [Q]
- No longer increases Tassadar’s Basic Attack range.
- Additional functionality: Reduce the Mana cost of Shock Ray from 55 to 45.
- Arc Discharge [Passive]
- Additional functionality: While Resonance Beam is fully charged, increase Tassadar’s Basic Attack range by 1.
- Beam Alignment [Q]
- Level 10
- Archon [R1]
- Shield amount reduced from 40% to 30% maximum Health.
- Archon [R1]
Tychus
Talents- Various talents have been reordered to follow normal convention [Q, W, E, etc.]
- Level 7
- Relentless Soldier [Passive]
- Armor amount increased from 25 to 30.
- Relentless Soldier [Passive]
- Level 13
- Spray ‘n’ Pray [Q]
- Additional functionality: Overkill also Slows enemy Movement Speed by 25%.
- Neosteel Coating [Active]
- Duration increased from 3 to 4 seconds.
- Spray ‘n’ Pray [Q]
- Level 16
- Lead Rain [Q]
- Removed.
- Sizzlin’ Attacks [Passive]
- Moved from Level 20.
- Armor Piercing Rounds [Q]
- New functionality: Each time Overkill hits an enemy, its damage against them is increased by 15%, stacking up to 60% bonus damage.
- Titan Grenade [W]
- Additional functionality: Each enemy Hero hit by Frag Grenade reduces its cooldown by 1 second.
- Lead Rain [Q]
- Level 20
- New talent: Can Do This All Day [Q]
- Reduce Overkill’s cooldown by 4 seconds. While Channeling Overkill, Tychus gains 40 Armor.
- New talent: Can Do This All Day [Q]
Bug Fixes
Heroes- Ana
- Fixed an issue where Ana could get quest progress with Vampiric Rounds through Blinds and Evasion.
- Artanis
- Fixed an issue where Phase Prism had an incorrect Mana cost when cast during Blade Dash.
- E.T.C.
- Fixed an issue where Guitar Hero's cooldown effect was active without the talent needing to be taken.
- Tassadar
- Fixed an issue where Oracle did not reveal Creep Tumors.
- Whitemane
- Fixed an issue where Saintly Greatstaff worked on non-Heroic targets.
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