Tank
Cho

- Level 1
- Calloused Hide [Trait]
- New functionality: While under 60% maximum Health, Cho receives 15% additional Movement Speed and healing received.
- Calloused Hide [Trait]
- Level 7
- Enraged Regeneration [Trait]
- New functionality: Each time Cho deals damage to enemy Heroes, he is healed for 60 over 3 seconds. Enemy Heroes hit by Gall’s Dread Orb receive 35% less healing for 4 seconds.
- Enraged Regeneration [Trait]
Mal'Ganis

- Health reduced from 2600 to 2500.
- Health Regeneration reduced from 5.41 to 5.21.
- Level 10
- Carrion Swarm [R1]
- Cooldown increased from 80 to 100 seconds.
- Damage reduced from 63 to 60.
- Carrion Swarm [R1]
Muradin

- Dwarf Toss [E]
- Armor amount increased from 25 to 30.
- Level 1
- Block [Passive]
- Removed.
- New talent: Dwarf Block [E]
- Casting Dwarf Toss grants Muradin 4 charges of 75 Physical Armor against the next enemy Hero Basic Attack. These charges last for 10 seconds.
- Block [Passive]
- Level 7
- Heavy Impact [E]
- Slow duration increased from 1.25 to 1.5 seconds.
- Heavy Impact [E]
Stitches

- Slam [W]
- Slow amount increased from 40% to 45%.
- Level 1
- Patchwork Creation [Passive]
- Healing from Minions dying increased from 30 to 33.
- Healing from Heroes dying increased from 240 to 255.
- Patchwork Creation [Passive]
- Level 13
- Fishing Hook [Q]
- Moved from Level 16.
- Meat Hook [Q]
- Moved from Level 16.
- No longer has a 4 second restriction after hitting enemy Heroes with Hook for its proc to reapply via Basic Attacks.
- Pulverize [W]
- Moved from Level 16.
- Slow amount increased from 75% to 80%.
- Fishing Hook [Q]
- Level 16
- Lacerate [W]
- Moved from Level 13.
- Digestive Juices [E]
- Moved from Level 13.
- Gas Flare [Passive]
- Moved from Level 13.
- Lacerate [W]
Tyrael

- Archangel’s Wrath [Trait]
- Additional functionality: Each enemy Hero hit reduces Tyrael’s death timer by 10%.
- Level 1
- Ardent Restoration [Passive]
- Healing increased from 3.5 to 4 per stack.
- Ardent Restoration [Passive]
- Level 20
- Tyrael’s Level 20 talents have been reordered to follow normal conventions.
- Defense of the Angels [Active]
- New functionality: Activate to gain 50 Armor for 3 seconds. Each time Tyrael damages an enemy Hero with a Basic Attack or Basic Ability, increase the duration of this Armor bonus by .5 seconds.
Bruiser
Deathwing

- Basic Attack damage reduced from 170 to 155.
- Incinerate [W]
- Damage reduced from 75 to 70.
- Cataclysm [R1]
- Periodic damage reduced from 11 to 10.
- Level 7
- Skyfall [E]
- Healing reduced from 3% to 2.5% maximum Health.
- Skyfall [E]
Malthael

- Level 4
- Throwing Shade [E]
- No longer has a quest component.
- Cooldown reduction reduced from 4 to 3 seconds.
- Mana cost of Death Shroud after taking talent increased from 25 to 30.
- Throwing Shade [E]
- Level 10
- Tormented Souls [R1]
- Cooldown reduced from 80 to 60 seconds.
- Last Rites [R2]
- Cooldown increased from 65 to 70 seconds.
- Tormented Souls [R1]
Support
Abathur

- Locust Strain [Trait]
- Bonus damage to enemy Structures reduced from 50% to 25%.
- Level 4
- Prolific Dispersal [W]
- No longer increases the range of Toxic Nest.
- Additional functionality: Increase the duration of Toxic Nest by 45 seconds.
- Prolific Dispersal [W]
Zarya

- Level 7
- Pinpoint Accuracy [Q]
- Additional functionality: also Slows enemy Heroes hit near the center of Particle Grenade by 25% for 2 seconds.
- Explosive Barrier [W]
- Damage increased from 100 to 110.
- To the Limit [Trait]
- Energy requirement for bonus attack size reduced from 50 to 40.
- Hit Me [Trait]
- Energy bonus increased from 15% to 20%.
- Pinpoint Accuracy [Q]
- Level 10
- Expulsion Zone [R2]
- Radius increased by 10%.
- Expulsion Zone [R2]
- Level 16
- Plasma Shock [Q]
- Removed.
- Plasma Shock [Q]
- Level 20
- Clear Out [R2]
- No longer increases the radius of Expulsion Zone.
- Additional functionality: Reduce the cooldown of Expulsion Zone by 25 seconds.
- Clear Out [R2]
Healer
Auriel

- Basic Attack damage reduced from 68 to 64.
- Sacred Sweep [Q]
- Outer damage reduced from 45 to 40.
- Inner damage reduced from 180 to 160.
- Level 10
- Resurrect [R1]
- Cooldown increased from 80 to 100 seconds.
- Delay before the target is resurrected increased from 3 to 5 seconds.
- Resurrect [R1]
Malfurion

- Level 1
- Rejuvenation [Q]
- New functionality: Casting Regrowth on an ally also grants Malfurion its effect for 50% of its normal duration.
- Rejuvenation [Q]
- Level 13
- Revitalize [Trait]
- Mana gain increased from 50 to 80.
- Revitalize [Trait]
- Level 16
- Ysera’s Gift [Q]
- Now has Crit kickers when bonus healing is applied.
- Ysera’s Gift [Q]
Uther

- Health reduced from 2075 to 2000.
- Health Regeneration reduced from 4.316 to 4.168.
- Hammer of Justice [E]
- Cooldown increased from 8 to 10 seconds.
- Level 4
- Holy Shock [Q]
- Damage reduced from 50% to 40% of Holy Light’s Healing.
- Holy Shock [Q]
Melee Assassin
Maiev

- Level 16
- Cruel Chain [W]
- New functionality: Umbral Bind grants 25% Movement Speed for 2.5 seconds. In addition, each time Maiev deals damage to tethered targets, Umbral Bind’s pull damage to all targets is increased by 30%, up to 150%.
- This is a reversion to Cruel Chain’s previous functionality before last balance patch.
- Cruel Chain [W]
Ranged Assassin
Azmodan

- All Shall Burn [E]
- Mana cost reduced from 30 to 25.
- Level 16
- Trample [Active]
- Moved from Level 20.
- Damage increased from 240 to 275.
- Slow duration increased from 1 to 1.25 seconds.
- Trample [Active]
- Level 20
- Sins Grasp [E]
- Moved from Level 16.
- Now only grants benefits when hitting enemy Heroes.
- Final Slow amount increased from 45% to 50%.
- Slow duration increased from 2 to 2.5 seconds.
- Sins Grasp [E]
Fenix

- Level 4
- Inhibiting Energy [W]
- Adjusted functionality: Inhibiting Energy’s Slow can now spread from itself.
- Slow duration reduced from 3 to 2.5 seconds.
- Emergency Protocal [Trait]
- New functionality: While Fenix has shields from Shield Capacitor, he gains 10% Movement Speed. This bonus is increased to 15% when Fenix loses shields from Shield Capacitor.
- Inhibiting Energy [W]
- Level 13
- Rapid Recharge [Trait]
- Additional functionality: Reduce the period before Shield Capacitor begins regenerating shields from 5 to 3 seconds.
- Rapid Recharge [Trait]
Gall

- Level 7
- Ogre Rampage [Trait]
- New functionality: Increase the damage bonus of Ogre Rage by 5%. Each time Gall damages enemy Heroes this bonus increases by 1% for 4 seconds, up to an additional 10% bonus damage.
- Ogre Rampage [Trait]
Jaina

- Level 7
- Ice Lance [Q]
- Cooldown reduction reduced from 1.5 to 1.25 seconds.
- Ice Floes [E]
- Cooldown reduction increased from 3 to 3.5 seconds per Hero hit.
- Ice Lance [Q]
- Level 16
- Snowstorm [W]
- Damage bonuses increased from 20%/60% to 30%/70%.
- Snowstorm [W]
Raynor

- Level 1
- Veteran Marksman [Trait]
- Bonus damage increased from .75% to 1%.
- Ace in the Hole [Passive]
- Additional functionality: Enemies hit by Give’Em Some Pepper are Slowed by 10% for 2.5 seconds.
- Exterminator [Passive]
- Damage bonus increased from 50% to 75%, and from 100% to 125% while Inspire is active.
- Veteran Marksman [Trait]
- Level 7
- Unstable Compound [Trait]
- No longer adds a Slow to Give ‘Em Some Pepper.
- Additional functionality: Enemy Heroes hit by Give ‘Em Some Pepper grant Raynor 10 Mana and reduce the cooldown of Penetrating Round and Inspire by 1 second.
- Unstable Compound [Trait]
Sgt. Hammer

- Level 4
- Barricade [W]
- Additional functionality: Reduce the Mana cost of Concussive Blast from 80 to 40.
- Barricade [W]
Bug Fixes
General- Fixed an issue where some Grand Master accounts could be restricted from queuing with Masters.
- Yrel
- Fixed an issue where Holy Avenger could grant the damage bonus to non-Hero targets.
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