Introduction
Hearthstone players, get ready for some updates! In this patch, the developers are focusing on addressing a couple of outliers in Standard after the recent mini-set infusion. The Frost Death Knight deck is currently dominating, and Construct Quarter is the standout card in that deck. As a result, Construct Quarter's mana cost is increasing from 3 to 4. Meanwhile, Evolve Shaman was the biggest outlier before the rise of Frost Death Knight, and Goldshire Gnoll was an important enabler for the deck's bad play patterns. To keep Evolve Shaman in line, Goldshire Gnoll's mana cost is increasing from 10 to 11. For Wild mode, the developers are making changes to help curb some of the mode's negative play experiences. While these changes are not exhaustive, the team is working on more long-term updates that they're excited to share once they're more solidified. Additionally, several cards are receiving updates, including Grey Sage Parrot, Spectral Pillager, and Cataclysm. Remember, the above cards will be eligible for a full dust refund for two weeks following Patch 25.4.3. Stay tuned for more updates and see how these changes impact your gameplay!Hearthstone Card Updates
Dev Comment: Overall, this is a little bit of a lighter patch for Standard. We just had a big infusion of cards with the mini-set, so this patch is just looking to address two major outliers after that card infusion. We’re excited to see where the mini-set lands after these adjustments. For Wild, we’ve been discussing potential updates to the mode. In this patch, we’re making changes to help curb some of the mode’s negative play experiences. We don’t view these changes as exhaustive, but we are working on some more long-term updates that we’re excited to share once they are more solidified. Construct Quarter- Old: [3 Mana]
- New: [4 Mana]
- Dev Comment: Frost Death Knight is the best deck in Standard after the mini-set and Construct Quarter is the stand-out card in that deck and in other Death Knight decks. This change is both an acknowledgment of the strongest deck in the format and the strongest card in that deck.
- Old: [10 Mana]
- New: [11 Mana]
- Dev Comment: Before the rise of Frost Death Knight, Evolve Shaman was the biggest outlier in the format. This change is to keep Evolve Shaman in line after the adjustment to Construct Quarter. Goldshire Gnoll is an important enabler for the deck’s bad play patterns, and this makes those play patterns slower and less powerful, while still allowing Evolve Shaman to play with the exciting new cards they got in the mini-set.
- Old: Battlecry: Repeat the last spell you’ve cast that costs (5) or more.
- New: Battlecry: Repeat the last spell you’ve cast that costs (6) or more.
- Old: [6 Mana] Combo: Deal damage equal to the number of other cards you’ve played this turn.
- New: [5 Mana] Combo: Deal 2 damage to a minion for each other card you’ve played this turn.
- Old: [4 Mana] Destroy all minions. Discard your hand.
- New: [5 Mana] Destroy all minions. Discard 2 cards.
Battlegrounds Updates
Minion Pool Changes- Sin’dorei Straight Shot will now only appear in games with Undead.
- Archdruid Hamuul has been temporarily returned to the minion pool (just until Patch 25.6).
- Old: 2 Attack, 4 Health. Avenge (1): Give a friendly minion of each minion type +2 Attack.
- New: 2 Attack, 5 Health. Avenge (2): Give a friendly minion of each minion type +3 Attack.
- Old: 4 Attack, 4 Health.
- New: 4 Attack, 2 Health.
- Old: [Tavern Tier 4] 4 Attack, 4 Health.
- New: [Tavern Tier 5] 6 Attack, 6 Health.
- Old: 3 Attack, 3 Health.
- New: 1 Attack, 1 Health.
- Old: 3 Attack, 7 Health.
- New: 3 Attack, 4 Health.
- Old: 3 Attack, 5 Health.
- New: 3 Attack, 6 Health.
- Old: 2 Attack, 6 Health.
- New: 3 Attack, 8 Health.
- Old: 3 Attack, 8 Health. After you summon a minion in combat, give your minions +2 Attack.
- New: 3 Attack, 7 Health. After you summon a minion in combat, give your minions +3 Attack.
- Old: [Tavern Tier 6] 4 Attack, 7 Health. After a friendly minion loses Divine Shield, give it +3/+2 permanently.
- New: [Tavern Tier 4] 3 Attack, 6 Health. After a friendly minion loses Divine Shield, give it +2/+1 permanently.
Duels Updates
Hero Power Updates Ghoul Blitz- Old: Summon a 1/1 Ghoul with Charge and Reborn. It dies at end of turn.
- New: Summon a 2/1 Ghoul with Charge. It dies at end of turn.
- Old: [2 Mana]
- New: [3 Mana]
- Old: [1 Mana]
- New: [2 Mana]
- Old: [1 Mana] Summon a 0/1 Voidfiend.
- New: [2 Mana] Summon a 0/2 Voidfiend.
- Old: Restore 3 Health to a character. If it is still damaged, draw a card.
- New: Restore 2 Health to a character. If it is still damaged, draw a card.
- Old: [1 Mana]
- New: [0 Mana]
- Old: [2 Mana]
- New: [1 Mana]
- Old: [2 Mana]
- New: [1 Mana]
- Old: [4 Mana]
- New: [5 Mana]
- Old: [4 Mana]
- New: [3 Mana]
- Old: [8 Mana]
- New: [6 Mana]
- Old: [3 Mana] 2 Attack, 3 Durability
- New: [2 Mana] 1 Attack, 3 Durability
- Old: [5 Mana]
- New: [4 Mana]
- Old: 3 Durability
- New: 5 Durability
- Old: [4 Mana] Silence a minion. Then summon 2 copies of it.
- New: [6 Mana] Summon 2 copies of a minion, then Silence it.
- Old: [5 Mana] Destroy a minion and summon 0/1 Voidfiends equal to its Health.
- New: [4 Mana] Destroy a minion and summon 0/2 Voidfiends equal to half its Health, rounded up.
- Old: [7 Mana]
- New: [6 Mana]
- Old: [6 Mana]
- New: [5 Mana]
- “Be Our Guest” has been removed from Treasure Pool 1.
Bug Fixes and Game Improvements
- [Hearthstone] Updated Hawkstrider Rancher’s text to say “Whenever” instead of “After.” This is a text-only change to make the text match how the card currently functions.
- [Hearthstone] Added the “Mech” tag to The Purator.
- [Duels] Fixed a bug where Ironweave Bloodletter would heal whenever either player spent Corpses.
- [Collection] Removed reference to Diamond Zephrys from Achievements. He will return—and be able to be earned—once he’s ready.
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