Highlights
- You can now hide the Elimination Feed and mute Elimination Audio to encourage sneaky sniping!
Islands
- Updated the Hub Island portal layout to accommodate the recent updates to hub creator guidelines.
Islands Bug Fixes
- Fixed an issue where the time of day lighting appeared differently on featured islands and personal islands.
Gameplay
- Added a new option to My Island > Settings
- Player Elimination Audio: Off, On (Default: On) - causes eliminated players to be despawned silently.
- Added new options to My Island > UI
- Hide Elimination Feed: Yes, No (Default: No) - completely hides the elimination feed during the game.
- Hide Party Eliminations: Yes, No (Default: No) - hides the number of eliminations for each party member in the Party UI during the game.
Gameplay Bug Fixes
- Fixed an issue where an eliminated player could spectate a player on the enemy team.
- Fixed an issue where Team Size did not limit the number of players when Join in Progress was set to ‘Spawn Next Round’.
- Fixed an issue where the sky would flicker on PS4.
Weapons and Items Bug Fixes
- Fixed an issue where the X-4 Stormwing was de-synced after player interaction.
- Fixed an issue where husks did not fall off edges to follow players.
Creative Tools and Phone Bug Fixes
- Fixed an issue where players could not open the Creative Inventory after cutting and pasting a device.
- Fixed an issue where the Creative Inventory appeared distorted when customizing a device.
Prefabs and Galleries Bug Fixes
- Fixed a collision issue with the pillar wall asset from the Princess Castle Wall galleries.
- Fixed an issue with the bush from Winter Variant Foliage Gallery A having a yellow glow.
- Fixed an issue with a bridge girder asset from the Steel Bridge galleries being difficult to place with the phone.
- Fixed an issue with some of the Steel Bridge prefabs & galleries placing outside of the preview boundary.
- Fixed an issue with the bridge street asset from the Steel Bridge set having a misaligned grid snap box.
- Fixed an issue with assets from the Swamp Cliff Gallery displaying the wrong texture.
Devices
- Added new options to the Class Selector device.
- Activation Audio: On, Off (Default: On) - allows the audio effect played when a player changes class to be muted.
- Zone Audio: On,Off (Default: On) - allows the ambient audio effect for the zone and the audio effects for players entering and leaving the zone to be muted.
- Added new options to the Mutator Zone device.
- Selected Team: None, 1-16 (Default: None)
- Affects Team: Selected, All But Selected (Default: All But Selected)
- These two options replace the old Safe Team option to allow the zone to affect all teams (Selected Team = None), just the Selected Team, or every team except the Selected Team.
- Selected Class: None, Any, 1-16 (Default: None)
- Affects Class: Selected, All But Selected (Default: All But Selected)
- These two options replace the old Safe Class option to allow the zone to affect all classes (Selected Class = Any), players without a class (Selected Class = None), just the Selected Class, or every class except the Selected Class.
- Update Selected Team When Receiving From: No Channel, 1-150 (Default: No Channel) - sets the Selected Team on the device to be the same team as the player who instigated the signal.
- Update Selected Class When Receiving From: No Channel, 1-150 (Default: No Channel) - sets the Selected Class on the device to be the same class as the player who instigated the signal.
Devices Bug Fixes
- Fixed an issue with the Player Spawn Pad’s lighting being too bright on PS5 during mixed island filters.
- Fixed an issue where the Mutator Zone Class Selected option was offset by 1.
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