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DOTA AUTO CHESS – APRIL 2019 ALL UPDATES & PATCH NOTES

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DOTA AUTO CHESS – APRIL 2019 ALL UPDATES & PATCH NOTES

30.04.2019

- Increased Enigma's Midnight Pulse percentage HP damage from 5%/7%/9% to 6%/9%/12%. - Decreased Medusa's Stone Gaze side angle from 85 to 60 degrees. - Increased Terrorblade's base HP by 50. - Increased Venomancer's base HP by 100. - Decreased Chaos Knight's base HP by 50. - Decreased Mask of Madness bonus attack speed from 40 to 30. - Decreased Assult Cuirass attack speed bonus and reduction from +15/-15 to +10/-10. - Increased Robe of the Magi magic resistance reduction from 20% to 30%. - Updated early end mechanism: Top 3 ranked players in a game now have 2 votes when proposing ending the game. The game terminates on 4 total votes. - Fixed some bugs and tweaked some visual effects. ————————————————————— Congratulations to Ogre Magi and Lich for achieveing the least wins prize for the week! - Reworked Ogre's Two Heads: Instead of +10% max HP for allied Ogres, Two Heads now grant +5% max HP for all allies. - Temporarily removed Lich from the piece pool, and will be added back later after rework.

29.04.2019

- New Season: Claim you reward for S0: Mystery now in the game! The higher the ranking achieved, the better the reward will be. April 30 will be an off-season day, games played on the day will not contribute to your ranking, and all players will play as unranked. New season begins on May 1. - UI updates: Added new post-game panel and loading screens. During the game you can expand the droplist on the right-hand side player info panel, to view the current team make-up and synergies of other players. - New pieces added: Dazzle($3, Troll Priest), Io($5, Elf with NO CLASS) - Reworked Blade Mail: +5 Armor, +10 Attack damage. Acitve: Damage Return: Duplicates 100% of received damage as pure damage back to the attacking unit. Lasts 4 sec. - Reworked Knights' Divine Protection: (3) Knights: All friedly knights have 40% chance to proc a damage-reducing shield. (6) Knights: All allies have 35%% chance to proc a damage-reducing shield. - Increased Assassin Pieces' initiation delay from 0.5 sec to 0.75 sec.

24.04.2019

-Slight change at backend -New chess will come later

20.04.2019

-You can pause/unpause the game by press F9, 5 min cd for each player. -2 Collect couriers and 3 Effects will be refreshed in Candy Store everyday.

18.04.2019

- You can now disassemble a combined item on your Courier by right-clicking the item. - Fixed a bug which Mars cannot raise his shield against enemies in diagonal directions. - Added seasonal information in Leaderboard. ————————————————————— Congratulations to Venomancer for achieveing the least wins prize for this week! - Decreased Venomancer's Plague Ward cooldown from 5 to 5/4/3 sec.

13.04.2019

- Added cloud players difficulty selection at loading screen in solo plays. - The Lock function in recruit panel now only affects one subsequent round. - Increased Warlocks' Leech Soul lifesteal from +10%/+20% to +15%/+25%. - Decreased Nagas' Scale Armor bonus magic resistance from +40% to +35%. - Increased Orcs' Battle Hardened bonus HP from 200/300 to 250/350. - Knights' Divine Protection no longer affects hexxed(Hex from Shadow Shaman, Shaman's Perk and Scythe of Vyse) Knights. - Decreased Assassins' initiation delay by 0.5 sec. - Decreased Phantom Assassin's base attack damage by 5. - Decreased Dragon Knight's Elder Dragon Form attack projectile speed to 800 (consistent with other ranged pieces). In compensation, added an awesome exploding visual effects for splash attacks from ★★ and ★★★ Elder Dragon :) - Slightly weakened visual effects when Knights' Divine Protection triggers. Reworked some cosmetic appearances for Dragon Knight, Anti Mage, Lone Druid and Slardar.

06.04.2019

-fix data for perfect world -multi-language pack - Rewinded the pre-loading process of ★★ and ★★★ pieces' models. This attempts to address the over-time loading issues on players with lower hardware specs. - If a higher tier item drops from a eliminated player, it will be disassembled into lower tier components and dropped accordingly. - Increased Venomancer's Plague Ward base HP from 200/300/400 to 250/400/550. -reworked some cosmetic items for chesses -multi-language pack

05.04.2019

- Now when players are eliminated, half of the items on their Couriers and pieces will drop to random boards, and be picked up by other existing players. - Reworked player list panel on the right hand side. Now the panel displays the current level and gold of each player, and shows the player battling with your team. - Reworked Tiny: Toss now launches the target at the farthest enemy at least 3 squares away from the victim, or at the farthest square from it, to deal damage and stun where they land. - Fixed a bug which Toss does not stun other enemies near the landing location. - Decreased (6) Assassins' Coup de Grace critical strike chance from 25% to 15%. - Increased Death Prophet's base armor from 0 to 5, increased base HP by 50. - Increased Bounty Hunter's base attack rate by 0.1. - Improved Templar Assassin's base attack rate by 0.1. - Decreased Battle Fury's pure cleave damage from 50% to 30%. - Increased Scythe of Vyse' Hex duration from 5 to 8 sec. - Increased Heart of Tarrasque bonus HP from 1000 to 1200. Decreased bonus HP regeneration interval from 2 to 1 sec. Fixed descriptive texts. - Fixed a text bug. Crystalys now correctly has 20% critical strike chance. - Fixed a bug which Zeus's Thundergod's Wrath has a chance to strike a target twice. - Fixed a bug with Techies which Remote Mines placement can fail if the square is taken by other units at the instance Mines are placed. - Fixed a bug with Doom and Mirana's targeting logic.

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