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DOTA 2 – 7.21 NEW SEASON UPDATE | January 2019

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DOTA 2 – 7.21 NEW SEASON UPDATE | January 2019

GENERAL

* Melee creeps average gold bounty reduced by 3 * Range creeps upgrade cycle gold bounty increased from +3 to +6 * Replaced the primary jungles' ancient camps with big camps * Heroes no longer gain 25% more benefit from their primary attributes (affects attributes from both items and the hero) * All heroes' primary attribute growth values increased by 15% * Health per strength increased from 18 to 20 * XP required to reach level 7->12 changed from 640/660/680/800/820/840 to 720/750/780/810/840/870 (the difference is +80/90/100/10/20/30 XP) * The following melee heroes now have +5 movement speed: Naga Siren, Underlord, Monkey King, Nyx Assassin, Bloodseeker, Riki * The following melee heroes now have +10 movement speed: Alchemist, Dragon Knight, Meepo * The following melee heroes now have +15 movement speed: Legion Commander, Lifestealer, Lycan, Sven, Ursa, Wraith King * Ranged heroes with 295 movement speed and above now have 5 less movement speed * Tier 2 tower armor increased from 14 to 15 * Tier 3 tower armor increased from 14 to 16 * Melee Barracks armor increased from 13 to 15 * Tower Protection armor bonus for Tier 2/3/4 increased from 3 to 4

ITEMS

* Animal Courier: Flying movement speed increased from 460 to 470 * Aeon Disk: Active status resistance increased from 50% to 75% * Aeon Disk: Recipe cost reduced from 1350 to 1250 * Battle Fury: Percentage damage bonus against non-hero units changed to be a fixed amount matching Quelling Blade * Bloodstone: Bloodpact changed from 60% of current mana to 30% of max mana * Bloodthorn: Cooldown reduced from 18 to 15 * Boots of Travel: Level 2 movement speed increased from +32% to +35% * Buckler: Activated armor bonus duration on heroes reduced from 25 to 15 (carries through to Mek) * Crimson Guard: Recipe cost increased from 600 to 750 * Drum of Endurance: Passive changed from a 6% movement speed aura to +20 movement speed to yourself only * Ethereal Blade: Enemy debuff duration increased from 3 to 4 (matching duration when cast on allies) * Eul's Scepter of Divinity: Movement speed bonus changed from +6% percentage to +20 flat * Holy Locket: Now uses Energy Booster instead of a Void Stone (provides +325 Mana) * Iron Branch: Cast range increased from 200 to 400 * Manta Style: Movement speed bonus reduced from +25 to +20 * Mask of Madness: Lifesteal increased from 15% to 20% * Mekansm: Stack limit is now tied to cooldown on cast (like Greaves and Crimson stack mechanics) * Meteor Hammer: Radius increased from 300 to 315 * Necronomicon: Last Will damage increased from 550/675/800 to 600/700/800 * Nullifier: Duration increased from 5 to 6 * Phase Boots: Recipe changed from Gloves of Haste to Blades of Attack * Phase Boots: Armor bonus increased from 5 to 6 * Phase Boots: Now gives +18 damage on melee (and +12 on range) instead of +20 attack speed * Phase Boots: Melee active speed increased from 20% to 22% * Power Treads: Recipe changed from Blades of Attack to Gloves of Haste * Power Treads: Attribute bonus reduced from 14 to 10 * Power Treads: Now gives +20 attack speed instead of +12 damage * Sange and Yasha: Movement speed bonus reduced from +35 to +30 * Solar Crest: Movement speed bonus changed from +6% percentage to +20 flat * Spirit Vessel: Damage as a percentage of current health increased from 4.5% to 5% * Spirit Vessel: Movement speed bonus changed from +6% percentage to +20 flat * Tranquil Boots: Active form movement speed increased from 24% to 26% * Tranquil Boots: Disabled form movement speed reduced from 20% to 18% * Vladmir's Offering: No longer uses Headdress nor provides its hp regen/stats * Vladmir's Offering: Now requires a 525 gold recipe * Wind Lace: Movement speed bonus changed from +6% percentage to +20 flat * Yasha: Movement speed bonus reduced from +25 to +20 * Yasha and Kaya: Movement speed bonus reduced from +35 to +30

HEROES

* Abaddon: Curse of Avernus curse duration increased from 4 to 4.5 * Abaddon: Aphotic Shield manacost reduced from 115 to 100/105/110/115 * Alchemist: Base movement speed increased by 10 * Alchemist: Base agility increased from 16 to 22 * Alchemist: Chemical Rage base attack time improved from 1.3/1.15/1.0 to 1.2/1.1/1.0 * Alchemist: Level 10 Talent reduced from -8s Unstable Concoction to -7s * Alchemist: Level 20 Talent Concoction talent now adds the damage to the max instead of the base * Ancient Apparition: Chilling Touch damage increased from 50/85/120/155 to 50/90/130/170 * Ancient Apparition: Ice Vortex manacost reduced from 65/80/95/110 to 50/70/90/110 * Ancient Apparition: Level 25 Talent reduced from 900 AoE Cold Feet to 700 * Ancient Apparition: Level 25 Talent increased from +4% Ice Blast Kill Threshold to +5% * Anti-Mage: Fixed Counterspell providing double magic resistance when the shield is active * Arc Warden: Spark Wraith damage increased from 100/160/220/280 to 100/170/240/310 * Arc Warden: Tempest Double duration increased from 14/16/18 to 16/18/20 * Arc Warden: Level 10 Talent increased from +25 Attack Speed to +30 * Bane: Enfeeble attack speed slow increased from 40/60/80/100 to 50/75/100/125 * Bane: Enfeeble manacost reduced from 70/90/110/130 to 50/75/100/125 * Bane: Level 10 Talent increased from +6 Armor to +7 * Bane: Fiend's Grip duration increased from 5 to 6 * Batrider: Firefly now grants a 4/7/10/13% movement speed bonus * Batrider: Firefly duration reduced from 18 to 15 * Batrider: Firefly cooldown reduced from 40 to 34 * Beastmaster: Inner Beast attack speed reduced from 15/25/35/45 to 10/20/30/40 * Beastmaster: Hawk health reduced from 300/450/600/750 to 150/200/250/300 * Beastmaster: Level 15 Talent changed from +40 Boar Damage to +65 Wild Axes Damage * Beastmaster: Level 20 Talent changed from +80 Wild Axes Damage to +50 Boar Damage * Beastmaster: Level 25 Talent increased from -15s Hawks Cooldown to -20s * Beastmaster: Level 25 Talent reduced from +30 Inner Beast Attack Speed to +25 * Bloodseeker: Base movement speed increased by 5 * Bounty Hunter: Shuriken Toss cooldown reduced from 10 to 9 * Bounty Hunter: Jinada gold steal increased from 12/18/24/30 to 12/20/28/36 * Bounty Hunter: Track critical strike damage increased from 140/160/180% to 140/170/200% * Brewmaster: Drunken Brawler critical strike reduced from 170/200/230/260% to 140/180/220/260% * Brewmaster: Cinder Brew duration reduced from 7 to 5 * Brewmaster: Cinder Brew duration is refreshed on ignition * Brewmaster: Cinder Brew ignite DPS increased from 20/25/30/35 to 20/30/40/50 * Brewmaster: Level 10 Talent reduced from +20 Damage to +15 * Bristleback: Viscous Nasal Goo manacost reduced from 25 to 12/16/20/24 * Broodmother: Level 10 Talent increased from +75 Spawn Spiderlings Damage to +125 * Broodmother: Level 15 Talent changed from +35% XP Gain to +15 Agility * Broodmother: Level 20 Talent increased from +20 Spiders Attack Damage to +30 * Broodmother: Level 25 Talent increased from +350 Spiders Health to +450 * Centaur Warrunner: Retaliate no longer gains charges while it is active * Chaos Knight: Chaos Strike cooldown reduced from 7/6/5/4 to 4 * Chaos Knight: Chaos Strike lifesteal reduced from 50/55/60/65% to 40/50/60/70% * Chaos Knight: Chaos Strike max damage increased from 160/190/220/250% to 160/195/230/265% * Chaos Knight: Reality Rift slow duration increased from 2 to 3 * Chaos Knight: Reality Rift slow reduced from 15/25/35/45% to 10/20/30/40% * Chen: Divine Favor bonus damage reduced from 10/20/40/80 to 12/24/36/48 * Chen: Divine Favor now provides double bonus damage on non-hero units * Chen: Divine Favor duration increased from 12 to 14 * Chen: Divine Favor manacost reduced from 110 to 70/80/90/100 * Chen: Hand of God heal increased from 250/400/550 to 300/450/600 * Chen: Level 15 Talent reduced from -10s Divine Favor Cooldown to -7s * Chen: Level 25 Talent reduced from +400 Hand of God Heal to +350 * Chen: Level 25 Talent increased from +4 Holy Persuasion Max Units to +5 * Clinkz: Level 15 Talent changed from +20% Evasion to +15 Strength * Clockwerk: Battery Assault cast point removed * Clockwerk: Rocket Flare manacost reduced from 50 to 35/40/45/50 * Clockwerk: Level 20 Talent changed from +20% Magic Resistance to Rocket Flare True Sight * Clockwerk: Level 25 Talent changed from Rocket Flare True Sight to +50% Magic Resistance * Crystal Maiden: Freezing Field now grants you 10 bonus armor while channeling * Crystal Maiden: Arcane Aura allied mana regen reduced from 1.2/1.7/2.2/2.7 to 1/1.5/2/2.5 * Crystal Maiden: Arcane Aura self mana regen increased from 2.4/4.4/6.4/8.4 to 2.5/4.5/6.5/8.5 * Dark Willow: Bramble Maze manacost reduced from 140/150/160/170 to 100/120/140/160 * Dark Willow: Bramble Maze cooldown reduced from 34/31/28/25 to 25 * Dazzle: Poison Touch mancost increased from 95/110/125/140 to 110/120/130/140 * Dazzle: Shadow Wave cast range reduced from 900 to 800 * Death Prophet: Base damage increased by 3 * Disruptor: Base armor increased by 1 * Doom: Scorched Earth cooldown reduced from 55/50/45/40 to 50/45/40/35 * Doom: Devour health regen from 4/8/13/18 to 3/8/13/18 * Dragon Knight: Base movement speed increased by 10 * Dragon Knight: Dragon Blood health regen increased from 4/7/10/13 to 4/8/12/16 * Dragon Knight: Elder Dragon Form frost attack slow increased from -20 to -30 * Dragon Knight: Level 20 Talent changed from 2x Dragon Blood to +25 Strength * Dragon Knight: Level 25 Talent changed from +40 Strength to 2x Dragon Blood * Drow Ranger: Level 15 Talent changed from +25 Attack Speed to +10 Agility * Earthshaker: Fissure manacost reduced from 125/140/155/170 to 110/130/150/170 * Earth Spirit: Rolling Boulder damage reduced from 100 to 70/80/90/100 * Earth Spirit: Boulder Smash slow reduced from 80% to 60% * Earth Spirit: Level 15 Talent reduced from +200 Rolling Boulder Damage to +150 * Elder Titan: Level 10 Talent reduced from +25 Movement Speed to +20 * Ember Spirit: Sleight of Fist cooldown reduced from 30/22/14/6 to 18/14/10/6 * Ember Spirit: Base damage increased by 3 * Enchantress: Enchant cooldown reduced from 55/40/25/10 to 22/18/14/10 * Enchantress: Enchant creep duration reduced from 50/60/70/80 to 26/44/62/80 * Enchantress: Enchant manacost reduced from 65 to 40/50/60/70 * Enigma: Midnight Pulse manacost rescaled from 75/95/115/135 to 50/80/110/140 * Faceless Void: Time Dilation AoE increased from 725 to 775 * Faceless Void: Level 10 Talent increased from +8 Strength to +10 * Faceless Void: Level 15 Talent changed from +300 Health to -1s Time Walk Cooldown * Grimstroke: Phantom's Embrace rend damage reduced from 120/200/280/360 to 75/150/225/300 * Grimstroke: Ink Swell manacost increased from 90/100/110/120 to 120/130/140/150 * Grimstroke: Ink Swell movement speed reduced from 18% to 12/14/16/18% * Gyrocopter: Base strength increased from 19 to 22 * Huskar: Attack point reduced from 0.4 to 0.3 * Huskar: Berserker's Blood max attack speed reduced from 220/260/300/340 to 160/220/280/340 * Huskar: Life Break damage and cost reduced from 34/39/44% to 32/38/44% * Huskar: Level 15 Talent reduced from +15 Burning Spears DPS to +10 * Invoker: Base damage increased by 3 * Invoker: Exort bonus damage reduced from 4->28 to 3->27 per instance * Invoker: Level 10 Talent changed from +1.25s Tornado Lift Time to -30s Ghost Walk Cooldown * Io: Temporarily removed from Captains Mode * Io: Tether now transfers health and mana even when Io is at max hp/mp * Io: Overcharge now has an 18 second cooldown and an 8 second duration. No longer has a 2 second toggle. * Io: Overcharge now costs 40/60/80/100 mana to cast. No longer cost 6% of health and mana per second. * Io: Overcharge attack speed bonus increased from 40/50/60/70 to 50/80/110/140 * Io: Overcharge damage reduction increased from 5/10/15/20% to 15/20/25/30% * Io: Relocate delay increased from 2.7/2.35/2 to 3.5/3.25/3 * Io: Relocate cooldown reduced from 130/110/90 to 90/75/60 * Io: Relocate is now cast delay again instead of channeling (being interrupted, silenced, rooted, etc will cancel the ability) * Io: Level 25 Talent changed from -60s Relocate Cooldown to -30s * Jakiro: Level 10 Talent changed from +30% XP Gain to +300 Attack Range * Jakiro: Level 15 Talent changed from +300 Attack Range to +40% XP Gain * Juggernaut: Base armor reduced by 1 * Juggernaut: Omnislash no longer allows you to teleport while using it * Juggernaut: Healing Ward movement speed reduced from 420 to 400 * Juggernaut: Omnislash cooldown increased from 130/120/110 to 130 * Juggernaut: Level 15 Talent changed from +1s Blade Fury to +50 Blade Fury Movement Speed * Keeper of the Light: Level 10 Talent changed from 8% Spell Lifesteal to +30% XP Gain * Keeper of the Light: Level 15 Talent changed from +30% XP Gain to +1 Will-O-Wisp Health Count * Kunkka: Level 25 Talent changed from -1.5s Tidebringer Cooldown to +60% Tidebringer Cleave * Legion Commander: Base movement speed increased by 15 * Legion Commander: Level 20 Talent reduced from +40 Movement Speed to +35 * Legion Commander: Level 25 Talent changed from -10s Press The Attack Cooldown to 350 AoE Press The Attack * Leshrac: Diabolic Edict increased from 9/18/27/36 to 11/22/33/44 * Leshrac: Level 25 Talent reduced from +50 Diabolic Edict Explosions to +40 * Lich: Frost Shield slow reduced from 35% to 20/25/30/35% * Lich: Chain Frost damage reduced from 300/400/500 to 250/375/500 * Lich: Level 25 Talent increased from +40% slow to +50% * Lifestealer: Base movement speed increased by 15 * Lifestealer: Base armor increased by 2 * Lifestealer: Level 15 Talent reduced from +30 Movement Speed to +25 * Lina: Base damage increased by 3 * Lion: Level 10 Talent increased from +75 Cast Range to +100 * Lion: Level 15 Talent increased from +120 Gold/Min to +150 * Lone Druid: Spirit Bear movement speed increased from 340/355/370/385 to 340/360/380/400 * Lone Druid: Spirit Bear attack damage increased from 35/50/65/80 to 35/55/75/95 * Lone Druid: Level 20 Talent changed from -0.3 Spirit Bear Attack Time to 0 Entangle Cooldown * Lone Druid: Level 25 Talent changed from 0 Entangle Cooldown to -0.5s Spirit Bear Attack Time * Luna: Level 10 Talent increased from +200 Cast Range to +300 * Lycan: Base movement speed increased by 15 * Lycan: Wolves armor reduced from 1 to 0 * Lycan: Wolves magic resistance reduced from 80% to 70% * Lycan: Wolves health increased from 230/260/290/320 to 300/350/400/450 * Lycan: Howl health regen increased from 4/6/8/10 to 4/8/12/16 * Medusa: Fixed Mystic Snake bouncing to Spell Immune enemies * Medusa: Level 10 Talent reduced from +20 Damage to +15 * Medusa: Level 15 Talent reduced from +35% Mystic Snake Mana Steal to +30% * Medusa: Level 20 Talent changed from +700 Mana to -4s Mystic Snake Cooldown * Medusa: Level 25 Talent changed from +7 Split Shot Targets to +1000 Mana * Meepo: Base movement speed increased by 10 * Mirana: Sacred Arrow movement speed increased from 857 to 950 * Monkey King: Base movement speed increased by 5 * Monkey King: Wukong's Command attack rate improved from 1.3 to 1.2 * Morphling: Strength gain increased from 2.3 to 2.6 * Morphling: Level 15 Talent increased from +15s Morph Duration to +20s * Naga Siren: Base movement speed increased by 5 * Naga Siren: Mirror Image duration from 24 to 26 * Naga Siren: Mirror Image damage taken reduced from 475/450/425/400% to 400% * Naga Siren: Level 20 Talent increased from -5s Ensnare Cooldown to -7s * Nature's Prophet: Using tango on a sprout tree will 2x regen (like eating a branch tree) * Nature's Prophet: Level 20 Talent changed from -4s Sprout Cooldown to +25% Cooldown Reduction * Necrophos: Death Pulse damage increased from 100/140/180/220 to 100/150/200/250 * Necrophos: Level 15 Talent increased from +20% Ghost Shroud Slow to +30% * Night Stalker: Hunter in the Night movement speed bonus increased from 20/25/30/35 to 22/28/34/40% * Night Stalker: Removed Scepter * Night Stalker: Dark Ascension now provides full unobstructed vision, instead of only 900 range * Night Stalker: Level 15 Talent changed from +150 Cast Range to +15% Lifesteal * Nyx Assassin: Base movement speed increased by 5 * Nyx Assassin: Strength gain increased from 2.3 to 2.5 * Nyx Assassin: Level 10 Talent increased from +60 GPM to +90 * Nyx Assassin: Level 10 Talent increased from +6% Spell Amp to +8% * Ogre Magi: Fireblast cooldown reduced from 12/11/10/9 to 11/10/9/8 * Ogre Magi: Multicast 2x chance increased from 60% to 70% * Omniknight: Heavenly Grace status resistance reduced from 50/60/70/80% to 50% * Omniknight: Heavenly Grace duration increased from 8 to 10 * Omniknight: Heavenly Grace now provides 7/14/21/28 bonus strength * Omniknight: Heavenly Grace manacost increased from 75 to 80/90/100/110 * Outworld Devourer: Sanity's Eclipse multiplier from 9/10/11 to 8/9/10 * Outworld Devourer: Level 15 Talent reduced from +30 Movement Speed to +25 * Pangolier: Base damage increased by 4 * Pangolier: Level 10 Talent changed from +20 Movement Speed to +300 Swashbuckle Slash Range * Phantom Assassin: Rearranged Level 15 Talents - +25% Cleave vs +15% Lifesteal * Phantom Assassin: Rearranged Level 20 Talents - +20% Blur Evasion vs -4 Armor Corruption * Phantom Assassin: Rearranged Level 25 Talents - +5% Coup de Grace vs Triple Strike Stifling Dagger * Phantom Lancer: Level 10 Talent increased from +10% Evasion to +15% * Phantom Lancer: Level 20 Talent increased from +4 Max Juxtapose Illusions to +5 * Phoenix: Sunray can no longer move forward while rooted * Pudge: Base damage increased by 6 * Queen of Pain: Scream of Pain manacost reduced from 95/110/125/140 to 80/100/120/140 * Queen of Pain: Shadow Strike damage per tick increased from 30/45/60/75 to 30/50/70/90 * Razor: Attack backswing reduced from 0.7 to 0.4 * Razor: Level 10 Talent increased from +200 Health to +225 * Riki: Base damage increased by 4 * Riki: Base movement speed increased by 5 * Riki: Level 20 Talent increased from +0.2 Backstab Multiplier to +0.3 * Rubick: Telekinesis lift duration reduced from 1/1.4/1.8/2.2 to 0.8/1.2/1.6/2.0 * Rubick: Level 15 Talent increased from -45 Fade Bolt Hero Attack to -60 * Sand King: Burrowstrike damage increased from 85/150/215/280 to 100/160/220/280 * Sand King: Sand Storm AoE increased from 350/450/550/650 to 425/500/575/650 * Shadow Demon: Soul Catcher manacost reduced from 110 to 50/70/90/110 * Shadow Demon: Shadow Poison manacost reduced from 50 to 35/40/45/50 * Shadow Fiend: Presence of the Dark Lord armor reduction increased from 3/4/5/6 to 4/5/6/7 * Shadow Shaman: Level 20 Talent reduced from +3s Shackles Duration to +2.5s * Silencer: Last Word cooldown reduced from 28/22/16/10 to 22/18/14/10 * Silencer: Level 10 Talent increased from +5 Armor to +6 * Skywrath Mage: Mystic Flare deals damage to creeps if no heroes are around * Slardar: Level 25 Talent reduced from +1.5s Slithereen Crush Stun to 1.25s * Slark: Pounce no longer does 30/60/90/120 damage * Sniper: Headshot now has a back knockback of 10 * Sniper: Level 15 Talent changed from +35 Shrapnel DPS to +15% Shrapnel Slow * Spectre: Strength gain increased from 2.3 to 2.5 * Spectre: Spectral Dagger movement speed increased from 8/12/16/20% to 10/14/18/22% * Spectre: Level 20 Talent reduced from +20% Spectral Dagger to +18% * Storm Spirit: Electric Vortex manacost reduced from 85 to 60/70/80/90 * Storm Spirit: Level 10 Talent changed from +20 Damage to +30 Overload Damage * Sven: Base movement speed increased by 15 * Sven: Warcry shield health changed from 110/220/330/440 to 80/110/140/170 + 1/1.5/2/2.5x your strength * Sven: Storm Hammer cooldown increased from 13 to 16/15/14/13 * Sven: Storm Hammer damage reduced from 100/175/250/325 to 80/160/240/320 * Techies: Remote Mines manacost reduced from 200/240/300 to 120/180/240 * Templar Assassin: Meld debuff is now applied before the attack damage is reduced by armor * Templar Assassin: Fixed meld bonus damage being increased by Spell Amplification * Templar Assassin: Level 10 Talent changed from +3 Psionic Traps to +15% Evasion * Templar Assassin: Level 15 Talent changed from +7 Armor to +25 Movement Speed * Terrorblade: Strength reduced from 16 + 1.7 to 15 + 1.5 * Tidehunter: Anchor Smash damage reduction from -45/50/55/60 to -30/40/50/60% * Timbersaw: Reactive Armor bonus armor reduced from 1.3/1.4/1.5/1.6 to 1/1.1/1.2/1.3 * Timbersaw: Reactive Armor bonus health regen reduced from 1/1.2/1.4/1.6 to 1/1.1/1.2/1.3 * Timbersaw: Reactive Armor max stacks increased from 5/10/15/20 to 6/12/18/24 * Timbersaw: Whirling Death tree bonus damage increased from 10/15/20/25 to 12/18/24/30 * Timbersaw: Level 20 Talent increased from +10% Cooldown Reduction to +15% * Tiny: Avalanche AoE reduced from 400 to 325/350/375/400 * Tiny: Avalanche cooldown increased from 23/20/17/14 to 26/22/18/14 * Tiny: Level 15 Talent reduced from +125 Avalanche Damage to +100 * Tiny: Level 15 Talent increased from +350 Health to +400 * Treant Protector: Living Armor damage block increased from 20/40/60/80 to 25/50/75/100 * Treant Protector: Scepter now causes Treant's Overgrowth to deal damage instead of only Enchanted Trees * Treant Protector: Overgrowth duration increased from 3/3.75/4.5 to 3.25/4/4.75 * Treant Protector: Level 20 Talent increased from +40 Leech Seed Damage/Heal to +50 * Troll Warlord: Level 15 Talent increased from +75 Whirling Axes Damage to +90 * Troll Warlord: Level 20 Talent increased from +20% Evasion to +25% * Tusk: Tag Team slow duration reduced from 0.5 to 0.4 * Tusk: Tag Team manacost increased from 40/50/60/70 to 70 * Tusk: Tag Team cooldown increased from 15 to 24/21/18/15 * Underlord: Base movement speed increased by 5 * Undying: Level 15 Talent changed from Tombstone On Death to +30 Tombstone Zombie Damage * Undying: Level 20 Talent changed from +30 Tombstone Zombie Damage to Tombstone On Death * Ursa: Base movement speed increased by 15 * Ursa: Fury Swipes damage reduced from 10/16/22/28 to 7/14/21/28 * Vengeful Spirit: Level 20 Talent increased from -5s Magic Missle Cooldown to -6s * Venomancer: Strength gain increased from 1.9 to 2.1 * Viper: Nethertoxin AoE increased from 350 to 380 * Viper: Nethertoxin damage increased from 20/35/50/65 to 30/45/60/75 * Visage: Level 10 Talent reduced from +125 Cast Range to +100 * Visage: Level 20 Talent reduced from +60 Familiars Movement Speed to +50 * Visage: Level 20 Talent increased from +15 Soul Assumption Damage Per Charge to +20 * Warlock: Base strength increased by 2 * Warlock: Chaotic Offering attack damage increased from 75/125/175 to 100/150/200 * Warlock: Golem attack backswing reduced from 0.74 to 0.57 * Weaver: Level 10 Talent changed from +7 Strength to +75 Shukuchi Damage * Weaver: Level 15 Talent changed from +75 Shukuchi Damage to +14 Strength * Windranger: Level 15 Talent increased from +100 Attack Range to +125 * Windranger: Level 15 Talent increased from +100 Powershot Damage to +125 * Winter Wyvern: Cold Embrace base health regen increased from 15 to 14/18/22/26 * Winter Wyvern: Cold Embrace manacost changed from 75 to 50/60/70/80 * Witch Doctor: Maledict cooldown reduced from 50/40/30/20 to 30/26/22/18 * Witch Doctor: Level 10 Talent increased from +5 Armor to +6 * Wraith King: Base movement speed increased by 15 * Zeus: Reworked Static Field. Now affects enemies directly affected by your abilities. No longer has a range.

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