2.9.1.1 Patch Notes
ACTIVITIES
DUNGEON PROPHECY
- Fixed an issue where a door in the Hexahedron would occasionally not open.
GAMEPLAY AND INVESTMENT
CONTROLS
- Remapping the input for Interact no longer changes the button prompt for Revive which will always be mapped to X/Square.
- Fixed an issue where canceling a glide jump would cause Warlocks and Titans to auto-jump after landing.
- Updated default custom controller binding for Vehicle Exit to match standard control preset (X/Square -> A/Cross).
- Fixed an issue where Hunters would crouch after Dodging when using Hold Crouch, but stand when using Toggle Crouch.
INVESTMENT
- Fixed an issue where Advanced Pyramid Focusing was only rewarding 50 Altered Elements instead of 150 as stated in the Triumph.
- To help players optimize daily weapon bounties, Banshee now picks six new weapon types to focus on each week – three primary, one special, and two heavy.
- Added a Season Rank Stat tracker for Season of Arrivals.
- The Emissary Whisperer Triumph has been removed.
WEAPONS
- Fixed an issue where Witherhoard's projectiles would appear randomly on screen while using abilities or when stowed away.
- Fixed an issue that caused Witherhoard's direct hit damage to be unintentionally doubled if a player swapped to The Mountaintop after applying it.
ARMOR
- Fixed an issue where the Surprise Attack perk does would not properly deactivate and reactivate when switching Sidearms
GENERAL
- Fixed an issue where the Fencing Salute Emote could allow players to get out of the environment.
- Fixed an issue where the "Hide Hints" settings option was currently displaying as "Never Show Full SteamID" and not functioning properly.
ACTIVITIES
Contact Public Event
- Fixed an issue where players could collect and deposit 15 motes prior to unlocking the Umbral Mastery II gift on the Prismatic Recaster.
Trials
- Increased Glimmer rewards in Trials of Osiris.
Nightmare Hunts
- Fixed an issue where Nightmare Hunts could grant more Season of Arrivals rewards than intended.
Raids
- The following raids no longer have weekly reward limits from main encounters:
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- Leviathan
- Eater of Worlds
- Spire of Stars
- Crown of Sorrow
- Scourge of the Past
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- Note: Secret Chests will continue to have weekly lockouts
- All armor from the above listed Featured Raids has been updated to use the Season of Arrivals infusion cap.
- Last Wish and Garden of Salvation raid weapons and armor have been updated to use the Season of Arrivals infusion cap.
GAMEPLAY AND INVESTMENT
Investment
- Fixed an issue where the Heavy Hitters Triumph was not properly tracking which Contact event bosses had been defeated.
- Fixed an issue where the Season of the Worthy Rank Stat Tracker was not appearing properly.
Pursuits
- Fixed an issue where players had the Guardian Games quest in their inventory well after Titans completely dominated the event.
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- Hunters are still pretty sad about it.
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- Fixed an issue where there was inconsistent use of weapon and ammo types in High-Stakes Heist quest steps.
- Fixed an issue where Seraph weapons were not counting towards Sleeper Simulant catalyst quest progression.
Weapons
- Fixed a rare crash with Anarchy.
- Fixed an issue with Umbral Enhancements III that was preventing Cold Denial and Falling Guillotine from getting an additional trait.
- Fixed an issue with Vortex Frame Swords where the Heavy attack wasn't ending properly over the network.
- Fixed an issue where various Season of Arrivals weapons are missing collections entries.
Armor
- Fixed an issue that was preventing Season of the Worthy Seasonal Armor Mods from having a chance to be purchasable on Banshee-44.
- Fixed an issue that was preventing players from purchasing the Unflinching Machine Gun mod from Banshee-44.
Other
- Added the ability for Season of Arrivals armor to use Charged with Light mods from Season of Dawn.
- Corrected some incorrect armor mod icons for several Season of Arrivals mods.
- Corrected incorrect perk descriptions for two Season of Arrivals mods – Reactive Pulse (formerly Font of Light) and Radiant Light – to correctly match their functionality.
- Added the Season of Arrivals mod socket to the pieces of the EDZ destination armor set that did not have them.
- The Unstoppable Pulse Rifles artifact mod will no longer cause non-Pulse Rifle damage to stagger Unstoppable Champions while aiming down sights of a Pulse Rifle.
- The Rival Warlock Ghost Shell from Guardian Games will now show Ghost Projections.
- Fixed an issue where the Unstoppable Pulse Rifle mod icon was displaying a Scout Rifle.
- Fixed a bug that affected aim assistance when shooting through Barricades using Citan's Ramparts.
UI/UX
Eververse
- The header for the Flair section of Eververse now displays the correct text.
- Updated the description for “Toggle Sprint.”
Xûr
- Updated description of Exotic Engrams on Xûr, as players may now purchase more than one on a given a week using an Exotic Cypher.
- Fixed an issue where subtitles for Season of Arrivals Drifter dialogue could misgender players as "brother" even when using female character.
MISC.
General
- Adjusted Strike weekly bounty pool for the Seasonal focus.
- Scorn, Cabal, Vex, and Fallen variations should no longer appear during Season of Arrivals.
- Fixed an issue where the first sleeper node “CB.NAV/RUN.()Dynamo.Approach.Arch” was not appearing for players attempting to complete the Nascent Dawn Exotic quest.
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