Dead Cells update 1.2.9 introduces balancing changes, UI improvements, and bug fixes.
What changed
New: Heavy Crossbow now has a mini-hook when starting to charge that pulls any nearby enemy.
New: Hook skill gains a soft interrupt effect that temporarily suspends enemy attack charging, preventing immediate attacks after hooking.
Updated: Removed useless ammo recovery animation on Infinite Bow for smoother gameplay.
Fixed: Rare custom game related crash and several other crashes to improve stability.
Balancing
Heavy Crossbow now has a mini-hook when starting to charge that pulls any nearby enemy.
Added a short "soft interrupt" effect to the Hook skill (temporarily suspends enemy attack charging). This should prevent immediate enemy attacks after hooking.
Graphics & UI
Removed useless ammo recovery animation on Infinite Bow.