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CS:GO Patch Notes – JUNE 2019

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CS:GO Patch Notes – JUNE 2019

19.06.2019

MISC – Fixed in-game blog sometimes not showing the most recent content. – Fixed missing CSM on some materials in OpenGL. – Fixed grass height bug on Linux. MAPS Dust II – Fixed spawn priorities. – Fixed pixelwalk in retro version. – Added navmesh names for retro version.

18.06.2019

20TH ANNIVERSARY – Celebrate 20 years of Counter-Strike with a retro version of Dust II, currently available in the Casual Dust II map group. – The Chicken Capsule is now available for purchase in-game. GAMEPLAY – Adjustments to the AUG to bring its utility more in line with other rifles. — Slightly reduced rate of fire. — Reduced accuracy while unscoped. DANGER ZONE – Fixed an exploit involving duplication of items dropped by disarming another player. – Players in warmup spawn closer to their teammate. – Players in warmup now spawn with a random pistol.

11.06.2019

MISC – Fixed semi-transparent material on FBI variant A character. – Several stability fixes for clients and game servers.

10.06.2019

MISC – Reduced memory footprint of some character model materials. – Breach charges attached to hostages fall off when the hostage is picked up in Danger Zone. PERFECT WORLD – Enabled the Events panel for Perfect World CS:GO players.

03.06.2019

MISC – Fixed “cl_teamid_overhead_always 1” to show only a pip (and not also show a name) above a player.

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