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CS:GO Patch Notes 07.29.2020 | Boost Spot Fixed in Mid

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CS:GO Patch Notes 07.29.2020 | Boost Spot Fixed in Mid

[MISC]

– Fixed a performance regression during POV demo playback. – Fixed domain names starting with a digit to be resolvable via DNS as part of “connect” command. – Added a server-side setting sv_closecaption to control whether captions can be displayed during gameplay, defaults to only displaying Co-op Strike Mission chat. – Added main menu movies for Mutiny and Swamp.

[MAPS]

Mutiny Optimizations: -Added some areaportals to increase optimization at T to B Lower -Adjusted fade distances on some props to increase performance -Removed some unnecessary foliage props Gameplay: -Increased height of cover at A Platform -Removed lamp outside B Site obstructing angles -Removed some foliage at CT to B to increase visibility -Fixed boost spot in mid near A Connector -Added a few boxes in corner at Dirt Road near CT Spawn -Removed barrels and wood stack near CT Spawn for smoother movement -Improved clipping in various locations -Added clipping to the firestacks -Removed inaccurate grenade clips at T to A Upper, A Site and the wall at the top of mid Misc: -Ship cannons now fire out to sea as a celebration when the bomb explodes (thanks ZooL!) -Fixed the ability to see enemies on the radar through crates with tarps -Fixed grenades and weapons dropped falling inside crates with tarps -Fixed seagulls not dying when shot (but please do not shoot the seagulls) -Added more detail to the house near Upper T to A -Increased render distances of various props around Dock -Fixed bomb stuck spots in mid -Sewed displacements near A Site -Sealed multiple walls in Lobby -Removed some unpleasant moss at Stairway to Heaven -Changed the palm tree at elevator -Fixed numerous pixelwalks (thanks ALJN!)

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