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CS:GO October 2021 Update | New Music Kit Drops!

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CS:GO October 2021 Update | New Music Kit Drops!

Introduction

The latest patch notes for the popular game have arrived, and they're packed with exciting updates. Players can now enjoy the new bbno$ – u mad! Music Kit, available in both regular and StatTrak™ versions. In terms of gameplay, the Danger Zone mode has received some much-needed improvements, including smoother camera motion when using ExoJump and a fix for respawning players selecting prohibited respawn locations. The patch also includes miscellaneous updates, such as new VO for Trapper and Trapper Aggressor agents and adjusted ragdoll physics. But the real highlight is the map updates, with Dust 2, Insertion 2, Ravine, Basalt, and County all receiving significant tweaks and upgrades. From visual enhancements to clipping fixes and improved collision models, players are sure to appreciate the attention to detail. So, get ready to dive back into the game and experience all the exciting changes firsthand!

[MUSIC KITS]

– Added the bbno$ – u mad! Music Kit, available in regular and StatTrak™ versions

[GAMEPLAY]

– Danger Zone — Respawning players are no longer able to select respawn locations that should have been prohibited by the spawnmask map — Smoothed camera motion when using ExoJump

[MISC]

– Added new VO for Trapper and Trapper Aggressor agents – Adjusted ragdoll physics

[MAPS]

– Dust 2 — Re-tired visblocker from T spawn to mid — Blocked unintended wallbang – Insertion 2 — New glass texture for windows in office, to make it easier to see from inside if the glass is broken or not — Other minor tweaks – Ravine — Fixed bomb stuck spot near spawn — Clipping fixes — Updated radar – Basalt — Added a reception desk to B Connector — Added an additional window to Red Barn — Removed railing on A for easier movement — Visual upgrades to bombsite B — Visual upgrades to Red Barn — Added literature — Added a fuzzy carpet — Small visual upgrades across the whole map – County — Disabled physics on window at creek house — Removed possibility to set metal frame of the quarry building in motion — Set proper scale on metal containers — Improved cliff models collision — Clipped cave ceiling and wooden roofs in order to prevent players from getting stuck while using exojump — Fixed collision on aspen tree models to prevent players from getting stuck — Fixed global sound on bunker doors — Fixed all reported stuck spots while jumping — Increased fade distance for corn field — Clipped beach part of the map to prevent players from escaping the map with bump mines — Extended watertower ladder — Fixed reported floating barrels/turrets — Made waterfall floor more shallow so that the items can be picked up — Closed of some of the rooms in haunted mansion — Renovated haunted mansion — Removed killzone on the left side of the bridge — Optimizations

[ MISC ]

– Fixed a bug where water footstep sounds would emit from spectating players’ death locations. (thanks /u/birkir and others on reddit) – Bots will be able to open more Danger Zone doors. – Stability improvements.

[ MAPS ]

Ancient – Fixed pixel gap through scaffolding near B Basalt – Fixed many clipping issues (thanks Luar) – Fixed missing nav mesh in lower A – Updated radar – Made map playable again by changing the license plates – Various visual tweaks

[STOCKHOLM 2021 CS:GO MAJOR CHAMPIONSHIP]

– The “Stockholm 2021 Viewer Pass” and the “Stockholm 2021 Viewer Pass + 3 Souvenir Tokens” are now available for purchase. 50% of the proceeds go to the teams and organizations taking part in the PGL Stockholm 2021 CS:GO Major Championship. – With a Viewer Pass, you’ll get: — An upgradable Stockholm 2021 Event Coin. — Access to the Stockholm Pick’Em Challenge. — Unlimited team graffiti for the duration of the event. — Steam.tv team flair. — Access to Stockholm 2021 Souvenir Packages. – Team stickers and patches are available for purchase.

[MISC]

– Enabled grenade donation purchases from the buy wheel. – Fixed a bug where spectators sometimes wouldn’t correctly see donated weapons. – Fixed a bug where disconnected and reconnected players could exceed grenade purchase limits.

[AI – BEHAVIOR TREES]

– Added the following nodes: decorator_game_event, action_drop_active_weapon, action_inspect_current_weapon, action_standup, action_custom_buy. – Added variables: BombIsBeingDefused, AccountBalance, IsBlind, BlindnessPercentage. – Fixed a bug where node “condition_owns_item” wouldn’t work with “item_defuser” / “item_cutters”. – Fixed a bug where bots would incorrectly include themselves when sensing other players. – Added support for “team_filter” when sensing grenades. – Node “action_wait” now supports “@convar” references.

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