Introduction
This week's update brings a mix of fixes, improvements, and exciting events that players won't want to miss. First up, a fix for our German-speaking players, as we've resolved the issue where certain text was displaying abnormally in the Quests window during a specific quest. Now, you can fully immerse yourself in the game without any distractions. But that's not all! Get ready to catch up with this week's events, as Black Desert has a lineup of exciting activities and exclusive coupons waiting for you. Whether you're a seasoned player or just starting your adventure, these events are sure to add an extra layer of excitement to your gameplay. In terms of improvements, we've made some changes to the Woosa class. The rotation speed when using Butterfly Step has been increased, allowing for smoother and more dynamic combat. Additionally, the movement animation for Yangban Step has been tweaked during cooldown after using another skill, providing a more seamless and fluid experience. So, gear up and get ready to dive back into the world of Black Desert with these latest updates. Whether you're a fan of intense battles or enjoy exploring the vast open world, there's something for everyone in this patch. Don't miss out on the action and be sure to take advantage of the exciting events and improvements that await you!Changes and Fixes
- [German] Fixed the issue where certain text was displayed abnormally in the Quests window during the progression of a specific quest.
Events
● Catch up with this week's events!
Black Desert's events and coupons at a glance!
New Additions and Improvements
Class Changes
Woosa
Main Weapon
Butterfly Step
- Increased the rotation speed when using Butterfly Step.
Yangban Step
- Changed the movement animation when using Yangban Step during cooldown after using another skill.
Awakening
Mark of the Moon, Sahee's Descent
- Changed so that you can use the Mark of the Moon and Sahee's Descent in the direction of the camera when comboed into after Tigerfly.
Black Spirit: Mark of the Moon
- Changed the skill description to correctly relay how to use the skill.
- Changed the skill's animation, and damage and effects have been balanced appropriately.
Preview | Description | ||
Life Lure
- Changed the level to learn Life Lure to Lv. 58.
Bloomburst
- Changed the description to fit the actual damage of Sari Flower effects.
- Sari Flower's explosion damage: 2420% x 5 → 2420% x 7
Soul Shower
- Fixed the issue where the skill guide UI in a combat zone would display the command key as ↑+Q.
Flow: Seocheon Field
- Fixed the issue where the Sari Flower effect of the skill was invisible in certain situations.
Perilous Waltz
- Changed so that when attempting to combo into the skill with SPACE it would not active when presseing ↑.
Flitting Step, Chain: Flitting Step
- Increased the speed of comboing into other awakening skills when using the skill backwards.
Item
Added green grade box processing methods
- These five types of green grade Defense Gear Boxes will give the following items when used in process - heating (L).
- You can get the same items by going to a blacksmith in towns and exchanging (E) the green grade defence gear boxes,
Item Names | Obtainable Items |
Rocaba Defense Gear Box |
[Guaranteed] Melted Iron Shard x5-9 Blue Crystal x1-3 |
Taritas Defense Gear Box |
[Guaranteed] Melted Iron Shard x5-9 Violet Crystal x1-3 |
Hercules’ Strength Defense Gear Box |
[Guaranteed] Flax Fabric x5-9 Green Crystal x1-3 |
Heve’s Stamina Defense Gear Box |
[Guaranteed] Flax Fabric x5-9 Blue Crystal x1-3 |
Fortuna’s Luck Defense Gear Box |
[Guaranteed] Flax Fabric x5-9 Translucent Crystal x1-3 |
Applied riding crop equipment speed increase effect to the wagon.
- Improved so the following riding crop effects are applied upon riding a wagon.
- Max Wagon Speed +10/20/30%.
- Max Wagon Auto-run Speed +10/20/30%
- Forest Path Wagon Forest Rush Speed +10/20/30%
- Added the following description to riding crop items:
Additional effects | ||
Loggia Riding Crop | Izaro Riding Crop | Manos Riding Crop, Fughar's Riding Crop |
Max Wagon Speed +10% Max Wagon Auto-run Speed +10% Forest Path Wagon Forest Rush Speed +10% |
Max Wagon Speed +20% Max Wagon Auto-run Speed +20% Forest Path Wagon Forest Rush Speed +20% |
Max Wagon Speed +30% Max Wagon Auto-run Speed +30% Forest Path Wagon Forest Rush Speed +30% |
- Added exchange items to Golden Seal - [Imperial Training].
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- You can exchange Golden Seals - [Imperial Training] x12 with Variel at the Old Wisdom Tree for Powder of Ascension x1.
- Changed the icon of the following items to be more intuitive.
Some Farmer's Sack |
Some Fisherman's Sack |
Some Miner's Sack |
Some Archaeologist's Sack |
- Updated the the number of Concentrated Boss’s Aura crystals in the description of the Boss's Latent Auras item which can be obtained upon completing the weekly quest from Jetina from 115 to 155 to match the actual reward amount.
Monster
Atoraxxion: Sycrakea - Lahtron
- Changed the appearance animation of the discharged Lahtron in [Syca’s Cradle] Atoraxxion: Sycrakea,
Discharged Lahtron | Charged Lahtron | ||
- Fixed the issue where the following monsters of Elvia would suddenly stop pursuing adventurers and turn back in certain situations:
- [Violent Soul] Altar Imp Trainer, [Violent Soul] Altar Imp Fighter
Quest & Knowledge
- Fixed so the following smuggled item knowledge can be obtained through the smuggler.
- You can obtain the following knowledge through the below smugglers by consuming 10 energy.
Town and NPC | Smuggled Items | Town and NPC | Smuggled Items |
Mysterious Man in Glish | Glishnomicon Heathen's Torture Device Heathen Amulet |
Mysterious Man in Olvia | Pumpkin Ghost Seed Undiluted Poisonous Herb Solution Eschatological Prophecy |
Roxanna in Sand Grain Bazaar | Bottle of Scorpion Venom Elionian Doctrine Rainbow Pill |
Mysterious Man in Calpheon | Emperor's Artifact Unauthorized Whisky Protester Supplies |
Zahad in Valencia City | Scale of Black Dragon Valencia City Blueprint Ruin Guardian's Core |
Mysterious Man in Keplan | Big Black Stone Nugget Improved Gunpowder Red Birthstone |
Mysterious Man in Velia | Slate of Ancient Stone Chamber Angelic Powder Forbidden Novel |
Mysterious Man in Trent | Treant Heart Treant Root Tree of Luck |
Telshir in Altinova | Barbarian Tonic Valencia Enchanting Fragrance Royal Jewelry Box Destruction Spell Scroll Black Spirit Control Stone Copy of Book of Cartian |
Mysterious Man in Heidel | Honorable Right Foot Forged Aristocracy Certificate Xian Merchant Guild Bribe Accounts |
- Improved some parts of the Mediah Meal knowledge to better reflect actual gameplay.
Node & Conquest War
- Fixed the issue where the occupied territory's information was not displayed in the Guild Rankings - Guild Information window for alliance member guilds, excluding the leader of the alliance.
NPC, Background, Sound
- Adjusted the positions of certain background objects to ensure smoother movement at the following locations while engaging in trade activities on a wagon.
Western Guard Camp | |||
Alejandro Farm | |||
- Added some background objects to allow smoother transportation at the following locations while engaging in trade activities on a wagon.
Marcha Outpost | |||
- Improved movement at specific locations in the Souther Neutral Zone near Orc Camp while on Auto-run while mounted to ensure smoother movement during travel.
- Improved certain navigation route for Stonetail Horse Ranch.
- Improved some background elements upon encountering Koo Mi-Eun during Woosa's Awakening quest.
- Adjusted the subtitles displayed during cutscenes so they do not extend beyond the game window.
UI
Another Adventurer's Choice
How many stacks are needed to enhance TRI (III) Tuvala gear? Please recommend me an enhancement stack for Ring of Crescent Moon. We have added Gear enhancement: Another Adventuerer's Choice for adventueres who are both new to the game and new to enhancement. Now, you will be able to see the percentage of other adventurers who have attempted enhancements at specific stacks. We hope this information can be a useful reference for adventurers who are still inexperienced in enhancing.
- Added Another Adventuerer's Choice as reference for gear enhancement.
- You can see the reference by clicking the button next to Current Enhancement Chance when enhancing through the Black Spirit (,).
- This button is displayed when there is gear registered for enhancement.
- You can check the enhancement chances used by other adventurers in the Another Adventurer's Choice window when you have a gear registered.
- Info from Another Adventurer's Choice will refresh when the window is opened.
- Gear without enough data on enhancement chances will be displayed once there is enough data to be assessed.
- You can see the reference by clicking the button next to Current Enhancement Chance when enhancing through the Black Spirit (,).
※ The following equipment will not display information on other adventurers' choice of enhancement chance.
- Accessories for guaranteed PEN (V) accessory enhancement, equipment for guaranteed PEN (V) Boss Gear enhancement, and Naru equipment.
Web
- Changed to disallow new sign-up and account linking with Twitter OpenID.
- Fixed an issue where the PC/Mobile view icon was not displayed at the bottom of the popup slider that appears when an image is clicked.
- Improved the screen ratio of the popup window that appears when a video is clicked to 16:9.
Translation
- Changed and unified the following terms in English:
- Earth's Sand Coral Floor → Great Sands Coral Floor
- Mountain Sheep Horn Decorated Bedside Table → Mountain Sheep Horn Bedside Table
- Mountain Sheep Horn Decorated Bed → Mountain Sheep Horn Bed
- Mountain Sheep Horn Decorated Bookshelf → Mountain Sheep Horn Bookshelf
- Mountain Sheep Horn Decorated Chair → Mountain Sheep Horn Chair
- Mountain Sheep Horn Decorated Drawers → Mountain Sheep Horn Drawers
- Mountain Sheep Horn Decorated Dining Table → Mountain Sheep Horn Dining Table
- Mountain Sheep Horn Decorated Furniture Set → Mountain Sheep Horn Furniture Set
- Mountain Sheep Horn Decorated Sofa → Mountain Sheep Horn Sofa
- Mountain Sheep Horn Decorated Table → Mountain Sheep Horn Table
- Mountain Sheep Horn Decorated Wardrobe → Mountain Sheep Horn Wardrobe
Modified or Changed
- Fixed the issue where quest progression in [Sage Awakening] Shattered Trust was not smooth when you are in party.
- Fixed the character control issue during interaction with the Skill Instructor NPC in certain situations.
- Fixed the issue where scrolling was unable in the Family Inventory while moving the item function was activated.
- Fixed the issue where the key guide for cutscene fast-forward playback function was displayed based on the keyboard for Gamepad UI.
- Fixed the issue where Fish Workshop and Mineral Workshop were displayed as Specialty Workshop in Crafting Notes.
- Fixed the issue where some background disappeared when approaching a specific location in Hasrah Ancient Ruins.
- Fixed the issue where the already saved name was not displayed when trying to modify the name of a different Crystal Preset without changing the name of the current preset.
- Fixed the issue where the currently selected Crystal Preset was not displayed in certain situations and the applied preset was displayed instead.
- Fixed the issue where some NPCs did not appear in the Mountain of Eternal Winter area.
- Normalized the progress of the following quests, which were temporarily unavailable:
- [Daily] Rebellious Papus, [Daily] Under Similar Circumstances, [Daily] Patrolling the Town
- Normalized the progress of the following quests, which were temporarily unavailable:
- Fixed the following during the progress of Woosa Awakening questline:
- Certain voices were disabled.
- Certain weapons or objects were invisible in the cutscene.
- It was possible to skip the cutscene for acquiring a skill.
- Fixed the issue where some quest objectives were displayed unnaturally for Gamepad UI.
- Changed the method of moving to Shinhyang as well as the quest summary and requirement in the Quest List.
- Before: Talk to the Unidentified Light at the entrance of the Hasrah Ancient Ruins to move to Shinhyang.
- After: Talk to Node Manager Illen at Hasrah Cliff to move to Shinhyang.
- Fixed the issue where the quest navigation for the [Woosa Awakening] New Plane of Enlightenment was unnatural.
- Fixed the issue where the Work Status UI did not turn off when pressing the ESC key when checking the node being worked on in the world map (M).
Start of Adventure - Land of the Morning Light
Land of the Morning Light has been added as a starting point for the Black Desert world. Now, Adventurers can choose Land of the Morning Light as the location to start their journey and watch their character grow by playing through the continent's main questlines. Rest assured though if you are a novice Adventurer, as the boss battles that you will encounter during the main questlines are set to be approachable even for beginners. With this update, The Ancient Stone Chamber, Mountain of Eternal Winter, and Land of the Morning Light are now the new set of starting zones for all Adventurers. We will continue to do our best in introducing new and exciting ways for you to adventure. Thank you!
- You can now choose from a variety of regions: Land of the Morning Light, Mountain of Eternal Winter, and the Ancient Stone Chamber to start your adventure upon creating a new character.
For new Adventurers who have chosen the Land of the Morning Light as their starting region, you will be able to move to the Mediah region upon completing all the main questlines in the Land of the Morning Light. After you reach Lv. 56 and complete all the main Land of the Morning Light questlines, you can accept and complete your character's Awakening/Succession, Ascension, or Talent questlines.
* Please note that new Adventurers are those who have not passed 60 days (1440 hours) after creating their Family name.
* Current and returning Adventurers can accept and complete the Awakening/Succession, Ascension, and Talent questlines upon reaching Lv. 56.
[Starting Quest] Land of the Morning Light and Velia
- Igor Bartali and his granddaughter Emma Bartali, along with Eileen, await adventurers to embark on an exciting journey in Nampo of the Land of the Morning Light.
LoML Starting Quest | |
[LoML] Emma's Invitation | |
Quest NPC | Quest Objective |
Black Spirit (,) - Main Quest Go to Igor Batali at the Batali Farm. |
|
[For Adventurers who have not chosen the Land of the Morning Light as their starting region] * You must complete the starting quest in Bartali Farm, Velia to begin the Land of the Morning Light main questline. |
Options to Get to the Land of the Morning Light
1. Create a new character and select Land of the Morning Light as the starting area.
1. Create a new character and select Land of the Morning Light as the starting area.
2. Complete the [Abyss One: the Magnus] and all abyssal pocket episodes, then use the Abyssal Veins to travel to Moodle Village in Nampo.
3. Or use a ship to directly sail to Moodle Village in Nampo.
3. Or use a ship to directly sail to Moodle Village in Nampo.
* Make sure you first complete the starting quest to begin Land of the Morning Light’s main questline.
The Land of the Morning Light Abyss episode is a story that progresses through the Abyss One: The Magnus.
After fulfilling the following quest acceptance requirements, you can accept the Land of the Morning Light Abyss episode questline through the Black Spirit (,).
Quest Requirements
1. Must be Lv. 56 or higher
2. Complete [The Magnus] Chest from the Abyss (Abyss One: Main Quest of Magnus content)
3. Completed or not currently accepted the quest "What Are You Doing Here?”
Consecutive Quests
- You can proceed with the following quests by entering the “Abyss,” which is accessed through the Abyssal Altar inside the Magnus.
Consecutive Quests |
[LoML] Yeonhwa's Departure [LoML] Snotface Wants To See You [The Magnus] Last Abyssal Vein [The Magnus] Another Anomaly [The Magnus] Memories of the Deep Sea [The Magnus] Damaged Record Device [The Magnus] Unseen Shadow [The Magnus] Netherworld Registry Institute [The Magnus] Morning's Breeze |
- The travel costs from the Land of the Morning Light and the Abyssal Wells in each region through the Abyssal Veins of the Magnus are as follows:
* The travel cost reflects the distance between the two regions.
Territory | Cost |
Balenos ↔ LoML | 16,000,000 SIlver |
Serendia ↔ LoML | 16,500,000 SIlver |
Calpheon ↔LoML | 17,100,000 SIlver |
Mediah ↔ LoML | 18,900,000 SIlver |
Valencia ↔LoML | 21,900,000 SIlver |
Kamasylvia ↔ LoML | 18,500,000 SIlver |
Drieghan ↔LoML | 19,700,000 SIlver |
O'dyllita ↔ LoML | 20,300,000 SIlver |
Mountain of Eternal Winter ↔ LoML | 20,800,000 SIlver |
[Main Quest] Land of the Morning Light and Collection of Tales
Main Quest
- Begin the starting quest by meeting Yeonhwa after arriving at Nampo Harbor in the Land of the Morning Light.
[Tips for Better Enjoyment of the Main Questline]
Try the "Auto-skip lines in sync with audio" (Tab) feature located at the bottom right corner of the screen during quests!
The story will follow the voiceover without the need for keyboard input.
Try the "Auto-skip lines in sync with audio" (Tab) feature located at the bottom right corner of the screen during quests!
The story will follow the voiceover without the need for keyboard input.
Elevate your experience of the captivating quests in the Land of the Morning Light!
Collection of Tales
- Added a Land of the Morning Light exclusive main quest, “Collection of Tales.” (ESC menu - Adventure (F5) - Collection of Tales)
- The Land of the Morning Light's main questline has 8 tales, each with its own story. Adventurers can choose which stories to proceed with, regardless of the predetermined order.
- Once you select the story you wish to progress within the Collection of Tales, you will be guided to the starting point of that story.
- To ensure a more natural narrative flow, you cannot select another story until the selected story is completed.
- The Collection of Tales can also be found in the menu list located at the bottom right of the screen.
▲ You can start any tale in the collection without following a specific order.
Immerse yourself in the story by exploring captivating illustrations at the end of each tale or in the flashback scenes.
- Upon completing the first (basic) Collection of Tales, composed of eight chapters, the second Collection of Tales will follow.
- The second series of tales are different from the first, as they will be presented in sequential order.
- The second series will begin automatically upon completing the first.
Your decisions while playing through the tales of the Collection of Tales will affect how they end. Make your choices as you play through the quests and watch how the story unfolds! As you embark on your quest, not only will you unravel the main storyline, but you will also delve into the captivating backstories of each boss you encounter. So, enjoy the journey at your own pace and immerse yourself!
[Main Quest] Sangpyeong Coin and Unlocking Crystal Slots
Sangpyeong Coin
- Through the progress of [LoML] main quests and various content, you can obtain Sangpyeong Coin, a currency among the villagers of the Morning Light.
- The acquired Sangpyeong Coins can be exchanged for various items with the Villager NPCs in the Land of the Morning Light.
Exchangeable NPC | Exchange Requirement | Item Received |
Dohoon | Sangpyeong Coin x500 (Once per Family) |
Embers of Hongik x30 |
Dokkebi Princess | Sangpyeong Coin x300 (Once per Family) |
Artisan Dokkebi Worker License x1 |
Honorable Choi | Sangpyeong Coin x300 (Once per Family) |
Artisan Dolswe Worker x1 |
Chulong | Sangpyeong Coin x300 (Once per Family) |
Artisan Shellfolk Worker x1 |
Miss Myo | Sangpyeong Coin Chest x2 (Once per Family) |
Crystal of Harmony x1 |
Wolim, Maksoon, Ahryung | Sangpyeong Coin x500 Sangpyeong Coin x100 Sangpyeong Coin x50 Sangpyeong Coin x10 |
Live Meat x1 Morning Light Traditional Cooking Utensil x1 Iridescent Maehwa x1 Strange and Beautiful Rice x1 |
Deokpal | Sangpyeong Coin x100 Sangpyeong Coin x10 |
Morning Light Traditional Alchemy Tool x1 Strange and Beautiful Herb x1 |
Yooan | Sangpyeong Coin x10 | Finely Polished Pine Plywood x1 |
※ You can exchange one Sangpyeong Coin Chest for 1,000 Sangpyeong Coins with Geowan, the central market director of Byeot County.
- However, you cannot make an exchange if you completed Miss Myo’s “[EXC] Harmony Crystal” quest.
- However, you cannot make an exchange if you completed Miss Myo’s “[EXC] Harmony Crystal” quest.
Unlocking Crystal Slots
- While completing the Land of the Morning Light main questline, you can obtain "Kkebiwater" by completing the following main quests.
Item Name | How to Obtain | Effect |
Kkebiwater |
Obtained by completing "[LoML] Strange and Beautiful Dokkebi Chest" (Tale of Duoksini) | Unlocks the slot located in the bottom left corner of the crystal slot |
Kkebiwater |
Obtained by completing "[LoML] Ruler of Taebaek" | Unlocks the slot located in the bottom right corner of the crystal slot |
[LoML] Black Shrine (Boss Blitz) and Orbs
In the Land of the Morning Light, there are no monster zones. Instead, various bosses with unique characteristics take on that role. The official name of this content is called the "Black Shrine." You can first encounter the bosses through the main questline, where the combat difficulty in this main quest is set to be very approachable in difficulty. However, the bosses you face in the Black Shrine are much more powerful, even at Calamity 1, so you will need to prepare yourself for a challenge. Finally, the Black Shrine is only open up to Calamity 7 difficulty. However, anyone can take on Calamity 1 to 5 without any requirements. Please keep in mind that from Calamity 6, an Adventurer of each class must succeed in defeating the boss in order for the next difficulty to open up.
- New content, "Black Shrine," has been added to Black Desert.
- The Black Shrine is combat content where you fight bosses who rule over the Land of the Morning Light.
- You can access the content by going to ESC Menu - Adventure (F5) - Black Shrine.
- As you play through the main questline in Morning Light, a Boss connected to that tale will be unlocked upon completion.
* Rankings and the major items (not guaranteed) of each bundle for each ranking can be found within the Boss Blitz Ranking menu.
* Once you defeat the boss, the charm UI for that specific difficulty will change, and you'll see the Black Spirit mark at the top of it.
* Once you defeat the boss, the charm UI for that specific difficulty will change, and you'll see the Black Spirit mark at the top of it.
[Black Shine: Boss Blitz Guidelines]
1. The boss of the Black Shrine receives/deals damage based on a ratio of 90% aura attribute and 10% character attack/defense power.
- Only 10% of the Skill Add-on effects and buff effects related to the character’s AP/DP are applied.
- Only critical hits from attribute attacks are displayed during the Boss Blitz. (Critical hits based on the character’s existing stats are applied, but are not displayed.)
- The Critical Hit Rate for attribute attacks is applied at 50% during the Boss Blitz.
- All debuff resistance is applied at 20% during the Boss Blitz. (Resistance stats that have been increased due to a character’s existing stats are not applied.)
- Therefore, it is important to obtain and utilize orbs acquired during the main questline to increase aura stats for a confident victory.
2. You have 5 weekly successful attempts per Family to defeat bosses of the Black Shrine. If you successfully defeat the bosses at each difficulty, it will deduct the "clear" from your total count. (Resets at Midnight on Sunday)
- If a boss is successfully defeated, the number of attempts will not be deducted if you challenge them again with the same character.
- The number of clears will not be deducted if you are defeated or you forfeit the battle.
- If all five weekly successful clears have been used, you can continue to challenge the levels you've successfully cleared and your highest record will be reflected in your Boss Blitz ranking.
* These conditions only apply only to the same character who has successfully defeated a boss. If you defeat a boss with a different character, it will be deducted from your total number.
3. Utilize auras each boss is weak to and enhance your strategy by using orbs.
- Bosses are only affected by auras they are weak to and other auras do not have an impact on them.
- The Critical Hit Rate for attribute attacks is applied at 50% during the Boss Blitz.
- All debuff resistance is applied at 20% during the Boss Blitz. (Resistance stats that have been increased due to a character’s existing stats are not applied.)
- Therefore, it is important to obtain and utilize orbs acquired during the main questline to increase aura stats for a confident victory.
2. You have 5 weekly successful attempts per Family to defeat bosses of the Black Shrine. If you successfully defeat the bosses at each difficulty, it will deduct the "clear" from your total count. (Resets at Midnight on Sunday)
- If a boss is successfully defeated, the number of attempts will not be deducted if you challenge them again with the same character.
- The number of clears will not be deducted if you are defeated or you forfeit the battle.
- If all five weekly successful clears have been used, you can continue to challenge the levels you've successfully cleared and your highest record will be reflected in your Boss Blitz ranking.
* These conditions only apply only to the same character who has successfully defeated a boss. If you defeat a boss with a different character, it will be deducted from your total number.
3. Utilize auras each boss is weak to and enhance your strategy by using orbs.
- Bosses are only affected by auras they are weak to and other auras do not have an impact on them.
Black Shrine and Boss Blitz Difficulty
- Boss battles within the Black Shrine are divided into 10 difficulties for each boss from Calamity 1 to Calamity 10.
- The higher the boss difficulty, the more diverse the attack patterns and the greater the potential for enhanced loot and rewards.
- Boss battles are recorded based on the level of difficulty and class.
- When the Black Shrine boss is initially defeated according to the difficulty level of each class, the honorable adventure is announced throughout the world of Black Desert.
- Calamity 1 to 5 bosses are open to all classes.
- Calamity Lv. 6 to 10 will only unlock if an adventurer successfully defeats the boss of the previous level.
- Applied by class.
If we were to use the Warrior class as an example, the difficulty levels of the Golden Pig King boss from Calamity 1 to 5 are open to all classes. But if an Adventurer playing Warrior wants to challenge Calamity. 6, that or another Adventurer must have successfully defeated the Golden Pig King at Calamity 5 first while playing Warrior class to unlock the following difficulty for another Warrior playing Adventurer to take up the challenge.
* The June 14th (Wed) update will allow Adventurers to challenge up until Calamity 7, and the following Calamity 8 will be opened in the future update.
Black Shrine, Boss Blitz Ranking & Rewards
The "Black Shrine" places a strong emphasis on challenging gameplay and introduces a new system for obtaining loot through Boss Blitz rankings. Firstly, the Boss Blitz rankings are now divided by class, allowing Adventurers of the same class to compete against each other -- for example, as a Warrior, you will compete for rankings with other Warriors. This system rewards those who demonstrate superior skill within their respective class, fostering a sense of honor. However, it's important to note that Boss Blitz rankings are tracked separately for each difficulty level to ensure a fair distribution of glory. Additionally, the "Black Shrine" offers a limited number of Boss Blitz opportunities, allowing Adventurers to enjoy the content without requiring excessive time investment. Each Adventurer has up to five times per week, and no more than that.
Upon successfully defeating a boss, Adventurers have the option to continue challenging the same boss and difficulty without using additional attempts. For instance, if you successfully defeat Calamity 3 Duoksini, one attempt is used, and you can continue to challenge Duoksini at the same level without using up any additional attempts. If you outdo your record time for defeating the boss, the rankings will reflect your better records.
Lastly, the method of obtaining loot has also undergone changes. Instead of receiving loot immediately after defeating a boss, rewards are distributed in bulk during the rank evaluation process every Sunday at 00:00 (UTC). The rewards are based on the recorded rank achieved by each adventurer.
However, we understand that not receiving your loot immediately upon defeating the boss can be disappointing. To address this, Adventurers can obtain loot by clearing each difficulty level of all bosses through the "Adventure Log" system.
Upon successfully defeating a boss, Adventurers have the option to continue challenging the same boss and difficulty without using additional attempts. For instance, if you successfully defeat Calamity 3 Duoksini, one attempt is used, and you can continue to challenge Duoksini at the same level without using up any additional attempts. If you outdo your record time for defeating the boss, the rankings will reflect your better records.
Lastly, the method of obtaining loot has also undergone changes. Instead of receiving loot immediately after defeating a boss, rewards are distributed in bulk during the rank evaluation process every Sunday at 00:00 (UTC). The rewards are based on the recorded rank achieved by each adventurer.
However, we understand that not receiving your loot immediately upon defeating the boss can be disappointing. To address this, Adventurers can obtain loot by clearing each difficulty level of all bosses through the "Adventure Log" system.
- When successfully defeating each boss in the Black Shrine, the time taken to defeat them is recorded in the "Boss Blitz Ranking."
- Rankings will be recorded by class and difficulty and all rankings will be refreshed daily at 00:00.
- Upon successfully defeating a boss in the Black Shrine, rewards will be distributed in accordance with the defeat record and ranking every Sunday at 00:00.
- You can collect the obtained rewards from the Black Shrine menu.
- If the rewards obtained are not claimed by the upcoming Sunday at 00:00, they will expire and become unredeemable.
- You can collect the obtained rewards from the Black Shrine menu.
Boss Blitz Reward (Example: Golden Pig King) |
|
- RMB to obtain all of the following items:
Imperfect Lightstone of Fire
Sealed Black Magic Crystal
Memory Fragment
Sangpyeong Coin
Trace of Battle
Embers of Hongik
Black Stone (Weapon)
Black Stone (Armor)
- Obtain the following items according to a set probability:
Dahn's Gloves
Flame of Hongik
Bonghwang's Tear (Calamity 8 - 10)
Haetae's Tear (Calamity 8 - 10)
Girin's Tear (Calamity 8 - 10)
Bonghwang's Crystal (Calamity 5 - 7)
Haetae's Crystal (Calamity 5 - 7)
Girin's Crystal (Calamity 5 - 7)
Bonghwang's Fragment (Calamity 1 - 4)
Haetae's Fragment (Calamity 1 - 4)
Girin's Fragment (Calamity 1 - 4)
Jewel of Illusion (Calamity 4 - 10)
Tear of Illusion (Calamity 4 - 10)
Essence of Taebaek
Crystal of Harmony
Crystal of Darkness
Crystal of Bitterness
Crystal of Decimation
Resplendent Lightstone of Fire |
|
Rewards by Rank (Example: Calamity 10 Golden Pig King) |
|
[LoML] Adventure Log - Boss Storybook: Land of the Morning Light
- Added adventure logs that can be started through the Black Shrine in the Morning Light.
- You can obtain rewards (once per Family) upon successfully defeating the boss at each difficulty level of the Black Shrine.
[LoML] Aventure Log - The Eyes of Adventure
- An adventure log has been added for the Land of the Morning Light.
- Characters Lv. 11 and above can proceed with "The Eyes of Adventure" through the ESC menu - ADV F5 - Adventure Log Bookshelf.
[LoML] Adventure Log - Storybook
A new storybook has been added to the Land of the Morning Light, allowing you to recall the memories of the Land of the Morning Light that you previously experienced. While on your adventure, if you suddenly want to revisit your previous adventures in the Morning Light, see the Donghae Province’s fireflies, or the flowers or butterflies of Dallae again, you can simply open the storybook and reminisce about the stories within.
- A new Adventure Log [Morning Light Adventure Log: Donghae Province Storybook] has been added to the Land of the Morning Light.
- Unlike the conventional Adventure Log, this Adventure Log serves as a journal that allows you to revisit previously experienced adventures and relive their stories.
- As you progress through the Main Quest in the Land of the Morning Light, acquiring specific knowledge will unlock the ability to revisit each story through the Storybook.
- Each stage of the main quest will fill the empty pages of the Storybook, allowing you to delve deeper into the unfolding narrative.
[LoML] Major Loot
Essence of Taebak and Taebaek's Belt
- Added Essence of Taebaek which can be used to craft Taebaek's Belt.
Essence of Taebaek |
|
How to Obtain | Usage |
Obtained by defeating a Land of the Morning Light boss. (Available from all Calamity levels in the Black Shrine) |
Usage: Craft Taebaek's Belt
Essence of Taebaek x1
Tungrad Belt x1 Magical Shard x50 Black Stone (Armor) x100 Magical Lightstone Crystal x100 Heating (L) |
- Added Taebaek's Belt.
- You cannot use [Blessing of Taebaek] skills upon equipping Taebaek's belt.
- The level of available Blessing of Taebaek skill varies depending on the enhancement level of the equipped belt.
- You can gain the following beneficial effects depending on the level of [Blessing of Taebaek] skills
- With this, you cannot unequip Taebaek's Belt during the skill's cooldown.
- You cannot use [Blessing of Taebaek] skills upon equipping Taebaek's belt.
Taebaek's Blessing I~V |
|
Skill Effect | Preview |
All AP +5/10/15/20/25/30 for 60 seconds upon using the skill
All DP +10/15/20/25/35/50 for 60 seconds upon using the skill All Accuracy +0/1/2/3/4/5% for 60 seconds to self and allies. Super Armor Cooldown: 10 min
|
Jewel of Illusion and Deboreka Earring
- Added new items: Jewel of Illusion used for crafting the Deboreka Earring, and Tear of Illusion used for crafting the Jewel of Illusion.
Jewel of Illusion |
|
How to Obtain | Usage |
Obtained reward for defeating a Land of the Morning Light boss. (available from Calamity 4 in the Black Shrine) |
Usage: Craft Deboreka Earring
Jewel of Illusion x1
Ancient Power - Red Shard x2 Ancient Seal - Black Shard x2 Manufacture (L) |
Added the Deboreka Earring item.
Tear of Illusion |
|
How to Obtain | Usage |
Obtained reward for defeating a Land of the Morning Light boss. (available from Calamity 4 in the Black Shrine) |
Usage: Craft Jewel of Illusion Tear of Illusion x20 Embers of Hongik x400 Magical Lightstone Crystal x200 Yona's Fragment x100 Simple Alchemy (L) |
*Tear of Illusion can be sold to an NPC for 1,000,000 Silver.
- Added Jewel of Illusion which can be used to craft the Deboreka Earring.
-
- You will receive the 3-Set Effect when you equip three Deboreka accessories regardless of their type.
(You can equip two Deboreka Earrings with one Deboreka Necklace or Belt.)
- 3-Set Effect: All AP+12
- You will receive the 3-Set Effect when you equip three Deboreka accessories regardless of their type.
Deboreka Earring |
AP | Accuracy |
0 | 9 | 2 |
PRI (I) | 11 | 4 |
DUO (II) | 13 | 6 |
TRI (III) | 15 | 8 |
TET (IV) | 17 | 10 |
PEN (V) | 19 | 12 |
Flame of Hongik and Dahn's Gloves
Dahn's Gloves, a new piece of top-tier equipment, has been added. Dahn's Gloves were inspired by the gloves worn by the Taejo of Joseon, Yi Seong-gye, one of the greatest archers in the history of Korea, and come with a unique appearance and outstanding stats."Flame of Hongik" is used as a main ingredient in crafting this glove. You can obtain "Flame of Hongik" by Heating "Embers of Hongik" x500, or at a low probability by defeating bosses. "Embers of Hongik" can also be obtained by defeating bosses, but you can also exchange "Crystallized Despair" x1 for "Embers of Hongik" x2 in Elvia. As such, Adventurers who do not mind taking their time can prepare for these gloves by defeating bosses, while those who would like to craft them as soon as possible can use "Crystallized Despair" to attain the crafting materials immediately. The reason behind changing the crafting method is because the Land of the Morning Light content is focused on boss battles, rather than monster zones. So we wanted Adventurers to have more freedom in deciding how they would like to go about crafting this new gear.
Flame of Hongik
- Added "Flame of Hongik," which is used as a main material in crafting Dahn's Gloves.
Flame of Hongik |
|
How to Obtain | Usage |
Flame of Hongik 1. Defeat any bosses in the Black Shrine and obtain according to a set probability (Adventure Log and Boss Blitz Reward) 2. Heating (L) Embers of Hongik x500
Embers of Hongik 1. Defeat any bosses in the Black Shrine and obtain according to a set probability (Adventure Log and Boss Blitz Reward) 2. Exchange with Hyunyong of Nampo Moodle Village ( Crystallized Despair x1 → Embers of Hongik x2) 3. Dokkebi Forest Excavation Node |
Craft Dahn's Gloves |
Dahn's Glove
- Added Dahn's Glove.
Icon | Item Name |
Dahn's Glove |
- Dahn's Gloves are divided into two types based on their respective attributes.
- The two types of Dahn's gloves are determined by the boss/Blackstar defensive gear used in their crafting method.
- You can switch between the two types of gloves by completing the Dahn's Glove quest.
- The two types of Dahn's gloves are determined by the boss/Blackstar defensive gear used in their crafting method.
Enhancement Level |
Dahn's Glove |
Dahn's Glove |
+0 | Accuracy: 50 DP: 70 - Evasion: 31 (+84) - Damage Reduction: 39 (+24) |
Accuracy: 25 DP: 72 - Evasion: 38 (+109) - Damage Reduction: 34 (+22) |
Desperate Dahn's Gloves | Accuracy: 50 DP: 73 - Evasion: 33 (+85) - Damage Reduction: 40 (+26) |
Accuracy: 25 DP: 75 - Evasion: 40 (+110) - Damage Reduction: 35 (+24) |
Distorted Dahn's Gloves | Accuracy: 50 DP: 76 - Evasion: 34 (+86) - Damage Reduction: 42 (+27) |
Accuracy: 25 DP: 78 - Evasion: 41 (+111) - Damage Reduction: 37 (+25) |
Silent Dahn's Gloves | Accuracy: 50 DP: 79 - Evasion: 36 (+88) - Damage Reduction: 43 (+29) |
Accuracy: 25 DP: 81 - Evasion: 43 (+113) - Damage Reduction: 38 (+27) |
Wailing Dahn's Gloves | Accuracy: 50 DP: 82 - Evasion: 38 (+90) - Damage Reduction: 44 (+31) |
Accuracy: 25 DP: 84 - Evasion: 45 (+115) - Damage Reduction: 39 (+29) |
Obliterating Dahn's Gloves | Accuracy: 50 DP: 85 - Evasion: 40 (+92) - Damage Reduction: 45 (+33) |
Accuracy: 25 DP: 87 - Evasion: 47 (+117) - Damage Reduction: 40 (+31) |
Dahn's Gloves Crafting Quest
- The questline on how to craft Dahn's Gloves is as follows (available once per Family):
Quest | NPC | Acceptance requirements |
[Dahn's Gloves] The Name We Miss Dearly, Mihyun! | Black Spirit (,) | Complete all Land of the Morning Light main quests |
- Complete the questline above to proceed with the Dahn's Glove crafting quest.
- [Crafting] Dahn's Gloves - Blackstar Gloves
- [Crafting] Dahn's Gloves - Bheg's Gloves
- [Crafting] Dahn's Gloves - Leebur's Gloves
- [Crafting] Dahn's Gloves - [Season] Bheg's Gloves
- [Crafting] Dahn's Gloves - [Season] Leebur's Gloves
- The requirements for accepting the Dahn's Glove crafting quest are as follows.
- Complete [Dahn's Gloves] The Name We Miss Dearly, Mihyun! questline
- Have at least Flame of Hongik x1
- Have a PEN (V) Blackstar Gloves or boss gloves that are Caphras Lv. 10 (Bheg's Gloves, Leebur's Gloves)
※ You cannot craft Dahn's Gloves with PEN (V) Obsidian Blackstar Gloves
- Have at least Flame of Hongik x1
- Have a PEN (V) Blackstar Gloves or boss gloves that are Caphras Lv. 10 (Bheg's Gloves, Leebur's Gloves)
※ You cannot craft Dahn's Gloves with PEN (V) Obsidian Blackstar Gloves
- After completing the questline for Dahn's Glove available only once per Family, the method for crafting Dahn's Gloves is as follows:
- Interact with the Fox Goddess Statue in Yeowoo Cave while meeting the crafting requirements
Dahn's Glove Crafting Quest
- You can exchange both types of gloves with [Chorong Merchant Guild] Hyunyong in Moodle Village.
Quest NPC | Quest Condition | Quest Completion Reward |
Moodle Village [Chorong Merchant Guild] Hyunyong |
Hand over 1 type of Dahn's Glove Hand over Scorching Sun Shard x200. |
Dahn's Glove of a different type (equal in enhancement level) |
* When the exchange quest is completed, the family name of the Adventurer who completed the exchange quest will be engraved on the Dahn’s Gloves, regardless of the family name engraved on the gloves which were originally handed over.
* This is a quest that can be completed without any limitations on the number of times it can be completed.
New Crystals
Primordial
- Added three new types of "Primordial" crystals which can be obtained through defeating bosses of the Morning Light.
Bonghwang's Tear |
||
Bonghwang's Fragment |
Bonghwang's Crystal |
Bonghwang's Tear |
All AP +4 All Accuracy +5 All Damage Reduction +5 All Evasion +7 |
All AP +4 All Accuracy +5 All Damage Reduction +5 All Evasion +7 Max HP +75 Max MP/WP/SP +50 Max Stamina +50 Extra AP Against Monsters +2 Monster Damage Reduction +2 |
All AP +4 All Accuracy +5 All Damage Reduction +5 All Evasion +7 Max HP +75 Max MP/WP/SP +50 Max Stamina +50 Extra AP Against Monsters +2 Monster Damage Reduction +2 Extra All Special Attack Damage +0.5% Special Attack Evasion Rate +0.5% All Resistance +2% Ignore All Resistance +2% Combat/Skill EXP +30% Item Drop Rate +5% |
Obtain through a reward bundle upon defeating bosses in the Black Shrine. | Bonghwang's Fragment x3 + Magical Shard x50 + Magical Lightstone Crystal x100 Simple Alchemy (L) |
Bonghwang's Crystal x3 + Magical Shard x50 + Magical Lightstone Crystal x100 Simple Alchemy (L) |
Haetae's Tear |
||
Haetae's Fragment |
Haetae's Crystal |
Haetae's Tear |
All Damage Reduction +10 All Evasion +15 |
All Damage Reduction +10 All Evasion +15 Max HP +200 Max MP/WP/SP +50 Max Stamina +50 |
All Damage Reduction +10 All Evasion +15 Max HP +200 Max MP/WP/SP +50 Max Stamina +50 HP Recovery +25 Special Attack Evasion Rate +2% All Resistance +3% |
Obtain through a reward bundle upon defeating bosses in the Black Shrine. | Haetae's Fragment x3 + Magical Shard x50 + Magical Lightstone Crystal x100 Simple Alchemy (L) |
Haetae's Crystal x3 + Magical Shard x50 + Magical Lightstone Crystal x100 Simple Alchemy (L) |
Girin's Tear |
||
Girin's Fragment |
Girin's Crystal |
Girin's Tear |
All Accuracy +3 Additional Monster AP +10 Damage Reduction against Monsters +10 |
All Accuracy +3 Additional Monster AP +10 Damage Reduction against Monsters +10 Max HP +75 Max MP/WP/SP +50 Max Stamina +50 |
All Accuracy +3 Additional Monster AP +10 Damage Reduction against Monsters +10 Max HP +75 Max MP/WP/SP +50 Max Stamina +50 Additional Damage to all Special Attacks +1% All Resistance +3% Combat/Skill EXP Gain +75% Increased Item Drop Rate +10% |
Obtain through reward bundle upon defeating bosses in the Black Shrine. |
Girin's Fragment x3 + Magical Shard x50 + Magical Lightstone Crystal x100Simple Alchemy (L) |
Girin's Crystal x3 + Magical Shard x50 + Magical Lightstone Crystal x100 Simple Alchemy (L) |
Ultimate Combined Magic Crystal
- Added Crystal of Harmony items which can be used to craft three types of Ultimate Combined Magic Crystals.
- Ultimate Combined Magic crystals have a stronger effect than basic and HAN Combined Magic Crystals.
Crystal of Harmony |
||
Reward bundle for defeating the Black Shrine boss. Dokkebi Forest Excavation Node |
||
Ultimate Combined Magic Crystal - Gervish |
Ultimate Combined Magic Crystal - Macalod |
Ultimate Combined Magic Crystal - Hoom |
Effects: Combat/Skill EXP +10% Weight Limit +25LT 2 crystal set effect: Critical Hit +1 Movement Speed +1 Weight Limit +75 LT 4 crystal set effect: Critical Hit +1 Movement Speed +1 Weight Limit +75 LT Combat EXP +5% Skill EXP +3% |
Effects: All AP +3 Max Stamina +30 Ignore All Resistance +2% Combat EXP +3% 2 crystal set effect: All AP +5 Max Stamina +100 All Accuracy +4 4 crystal set effect:: All AP +5 Max Stamina +100 All Accuracy +4 Combat EXP +5% Ignore All Resistance +3% |
Effects: All Accuracy +2 All Damage Reduction +3 All Evasion +5 Max HP +75 All Resistance +1% 2 crystal set effect: All Damage Reduction +5 Max HP +150 All Evasion +4 4 crystal set effect:: All Damage Reduction +5 Max HP +150 All Evasion +4 All Accuracy +8 All Resistance +3% |
Crystal of Harmony x1 + HAN Combined Magic Crystal - Gervish x1 Magic Crystal of Infinity - Experience x1 Magic Crystal of Infinity - Skill x1 Magical Lightstone Crystal x100 Simple Alchemy (L) |
Crystal of Harmony x1 + HAN Combined Magic Crystal - Macalod x1 Dark Red Fang Crystal - Valor x1 Magical Shard x50 Magical Lightstone Crystal x100 Simple Alchemy (L) |
Crystal of Harmony x1 + HAN Combined Magic Crystal - Hoom x1 Dark Red Fang Crystal - Armor x1 Magical Shard x50 Magical Lightstone Crystal x100 Simple Alchemy(L) |
Crystal of Brutal Decimation, Crystal of Frozen Bitterness, and Crystal of Mysterious Darkness
- Added Crystal of Decimation/Bitterness/Darkness which can be used to craft the Crystal of Brutal Decimation, Crystal of Frozen Bitterness, and Crystal of Mysterious Darkness.
- Each crystal belongs to the following categories, and you can equip up to 2 per category.
- Crystal of Brutal Decimation: Decimation category
- Crystal of Frozen Bitterness: Bitterness category
- Crystal of Mysterious Darkness: Extra Damage category
- Crystal of Brutal Decimation, Crystal of Frozen Bitterness, and Crystal of Mysterious Darkness have a high chance of shattering upon death.
- Each crystal belongs to the following categories, and you can equip up to 2 per category.
Crystal of Decimation |
Crystal of Bitterness |
Crystal of Darkness |
Reward bundle upon defeating bosses in the Black Shrine. Trap Monster for Sniper Rifle Hunting: tigers and bears boars Excavating the node in Beombawi Valley. (Modified) |
Obtain reward bundle upon defeating bosses in the Black Shrine. Trap Monster for Sniper Rifle Hunting: bears Golden Pig Cave Excavation Node |
Reward bundle upon defeating bosses in the Black Shrine. Trap Monster for Sniper Rifle Hunting: hawks Golden Pig Cave Excavation Node |
Crystal of Brutal Decimation |
Crystal of Frozen Bitterness |
Crystal of Mysterious Darkness |
Effects: Extra AP Against Monsters +7 Back Attack Damage +1% |
Effects: All Damage Reduction +10 All Evasion +12 Monster Damage Reduction +3 |
Effects: All AP +2 All Accuracy +3 Back Attack Damage +12% |
Crystal of Decimation x1 + Ancient Magic Crystal of Crimson Flame Power x1 + Magical Shard x50 + Magical Lightstone Crystal x100 + Black Stone (Weapon) x100 Simple Alchemy (L) |
Crystal of Bitterness x1 + Magic Crystal of Infinity - Armor x1 + Magical Shard x50 + Magical Lightstone Crystal x100 + Black Stone (Armor)x100 Simple Alchemy (L) |
Crystal of Darkness x1 + Magic Crystal of Infinity - Back Attack x1 + Magical Shard x50 + Magical Lightstone Crystal x100 + Black Stone (Weapon) x100 Simple Alchemy (L) |
Life and Vitality Crystal
- New Life and Vitality Crystals which provide beneficial effects for life activities have been added.
- Life crystals provide an increase in obtaining Life EXP in the life category.
- Energy crystals provide an increase in life skill mastery in life skills
- Since there is no restriction on the number of crystals that can be equipped in the preset, both Life Crystals and Energy Crystals can be equipped without any limit.
Forest Crystal |
|
How to obtain | Usage |
Obtainable through the following: - Sniper Hunting in LoML - Fishing in LoML - Excavate the Dokkebi Forest - Special Barter |
Proceed with Life/Vitality Crystal quest (Hyunyong NPC in Nampo Moodle village) |
How to obtain | Usage |
Life Crystal - Fishing / Hunting / Cooking / Alchemy / Processing / Training / Trading / Sailing / Farming / Barter |
Fishing / Hunting / Cooking / Alchemy / Processing / Training / Trading/ Sailing / Farming / Barter EXP +5% |
Vitality Crystal - Gathering / Fishing / Hunting / Cooking / Alchemy / Processing / Training / Sailing |
Gathering / Fishing / Hunting / Cooking / Alchemy / Processing / Training / Sailing Mastery +10 |
- When you have a Forest Crystal, you proceed with the quest through Hyunyong at Chorong Merchant Guild located in Moodle Village of Nampo and exchange it for a Life/Vitality Crystal.
Quest NPC | Quest Objective | Quest Completion Reward |
Nampo Moodle Village [Chorong Merchant Guild] Hyunyong | Forest Crystal x1 Trace of Forest x50 Magical Shard x50 Magical Lightstone Crystal x100 |
Obtain one Life or Vitality Crystal depending on the selected quest |
[Land of the Morning Light] Green Artisan (Gathering Mini-game)
- After completing the following questline and obtaining the knowledge of the Green Thumb, you will be able to play a mini-game at a set probability while gathering.
Quest and requirements | NPC | Reward |
[Green Thumb] (At least Gathering Artisan Lv.1) |
Nampo Moodle Village [Chorong Merchant Guild] Hyunyong |
Obtain knowledge "Green Thumb" (Play a mini-game at a set probability upon obtaining) |
-
- Profile (P) → Life → Details → activate "Green Thumb" from the Gathering category to play the mini-game at a set probability.
- If you do not wish to play the mini-game, you can deactivate the feature.
- Profile (P) → Life → Details → activate "Green Thumb" from the Gathering category to play the mini-game at a set probability.
-
- Winning the mini-game will consume 10 Energy, and you will obtain 10 times the amount of items you'd originally gathered.
- ex.) If you'd obtained Lamb Meat x10, Hard Black Crystal Shard x1, Black Gem Fragment x2,
you will obtain Lamb Meat x100, Hard Black Crystal Shard x10, Black Gem Fragment x20 upon winning the mini-game.
- ex.) If you'd obtained Lamb Meat x10, Hard Black Crystal Shard x1, Black Gem Fragment x2,
- Failing the mini-game will consume 1 Energy, and you will not receive any benefits.
- Winning the mini-game will consume 10 Energy, and you will obtain 10 times the amount of items you'd originally gathered.
* Valtarra's Clairvoyance and Valtarra's Memory will not affect the results even if you win the minigame.
- Added "Millennial Wild Ginseng", which you can obtain at a low probability through the gathering mini-games.
- The probability of obtaining Millennial Wild Ginseng is not affected by your Gathering level, Gathering Mastery level, or Gathering Item Quantity Increase effects of your pet.
- The effects of Millennial Wild Ginseng will be in effect throughout your entire Family for 90 days.
- Millennial Wild Ginseng can be registered on the Central Market.
Wild ginseng that was planted by Gingsengkebi a thousand years ago. They say that Ginsengkebi put a prank spell on this wild ginseng where if you don't shout "I hit the jackpot!" the instant you find it, it'll turn to dirt. Thus, you'll hear everyone who comes across it screaming "I hit the jackpot!" at the top of their lungs. There's only a one in a million chance that you'll ever find one, however, making it terribly rare and expensive, so no one has ever let it turn to dust.
[Land of the Morning Light] Marni Sniper Rifle
- Mad Scientist Marni has unveiled his new invention in the Land of the Morning Light. Those who have embraced Marni's shooting techniques can now pursue their hunting endeavors with unparalleled precision and skill with the meticulously designed Marni Sniper Rifle.
Marni Sniper Rifle
- You can craft [Hunting] Marni Sniper Rifle at the "Dokkebi Tool Workshop" in the Dokkebi Jar.
Item | Materials |
[Hunting] Marni Sniper Rifle |
+10 [Hunting] Sniper Rifle x1 Scorching Sun Gemstone x10 Mysterious Powder x1000 Fire Horn x1000 Resplendent Obsidian x10 |
-
- When using the Marni Sniper Rifle, a guide at the bottom of the screen will display the target area.
- Rewards that differ by the targeted area will be implemented in a later update.
- Equipping Marni Sniper Rifle will change the appearance of the gun in the sniper UI.
- Marni Sniper Rifle can be enhanced with the Scorching Sun Gemstone.
- When using the Marni Sniper Rifle, a guide at the bottom of the screen will display the target area.
- Improved so that you can switch between zoom levels for aiming when equipped with [Hunting] Marni Sniper Rifle.
- Zooming in/out: Scroll the mouse wheel up/down while aiming.
- When re-entering the aiming state after firing, it will return to the last used zoom level.
- When on standby while equipped with the sniper rifle, right-clicking will smoothly transition into the seated aiming position.
Targets for Sniper Rifle Hunting
- When sniper rifle hunting prey in the Land of the Morning Light, the following items can be obtained as additional rewards based on the targeted area.
Damage by Target | Additional Rewards for Accumulated damage |
[Head] No damage on hit |
[Accumulated Damage: 0%]
→ Supreme Hide x1 guaranteed, additional +10% of Leather, Blood, Meat items [Accumulated Damage: 1% - 40%]
→ Supreme Hide x1 at a set probability / additional +10% of Leather, Blood, Meat items [Accumulated Damage: 41% - 80%]
→ Additional +5% of Leather, Blood, Meat items [Accumulated damage 81%+]
No additional items |
[Torso] Damage +30% on hit |
|
[Wings, legs] Damage +10% on hit |
|
[Hunting without a sniper] Damage +40% on hit |
For example, if you snipe the head twice and defeat the target, you will receive an additional reward equivalent to 0% cumulative damage. If you snipe the head 1 time, the torso 1 time, and the legs 1 time and defeat the target, you will receive an additional reward equivalent to 40% cumulative damage. If you snipe the head 1 time, the torso 2 times, and shoot 2 regular shots and defeat the target, you will not be able to obtain any additional reward beyond the cumulative damage of 100%.
- Added 4 types of Supreme Hide that can be obtained when damage is low while sniper rifle hunting in Land of the Morning Light.
Item |
Supreme Pig Hide Supreme Bear Hide Supreme Hawk Hide Supreme Tiger Hide |
- Added 6 types of Breath-imbued items that can be crafted with Supreme Hides.
- Breath-imbued items will add 30 interior points when installed.
Item | Duration | Effects | Materials |
Breath-imbued Stuffed Boar Head |
3 hr | All Accuracy +20 | Stuffed Boar Head x1 + Breath of the Morning x40 + Supreme Boar Hide x200+ Mysterious Powder x200 |
Breath-imbued Stuffed Tiger |
3 hr | All AP +15 | Stuffed Tiger x1 + Breath of the Morning x40 + Supreme Tiger Hide x200 + Mysterious Powder x200 |
Breath-imbued Stuffed Bear Head |
3 hr | Max HP +100 | Ferocious Stuffed Bear Head x1 + Breath of the Morning x40 + Supreme Bear Hide x200 + Mysterious Powder x200 |
Breath-imbued Stuffed Hawk |
3 hr | All Evasion +20 | Stuffed Hawk x1 + Breath of the Morning x40 + Supreme Hawk Hide x200 + Mysterious Powder x200 |
Breath-imbued Stuffed Ferocious Boar Head |
3 hr | Extra Damage to Humans +9 | Ferocious Stuffed Boar Head x1 + Breath of the Morning x40 + Supreme Boar Hide x200 + Mysterious Powder x200 |
Breath-imbued Stuffed Ferocious Bear Head |
5 hr | All Damage Reduction +15 | Ferocious Stuffed Bear Head x1 + Breath of the Morning x40 + Supreme Bear Hide x200 + Mysterious Powder x200 |
Land of the Morning Light Sniper Rifle Hunting
- Sniper hunting is available at the "Wild Game Preserve" of the Land of the Morning Light.
- You will primarily be able to hunt Boars, Bears, and Hawks in the Wild Game Preserve.
- According to the Dalbeol villagers passing by, you'll sometimes come across Boars and Bears that are different from the usual, and Tigers as well.
- You can obtain rarer items at a higher probability by defeating such animals.
- When a gunshot resounds throughout a sniper hunting zone, animals within a 100m radius will react to the sound.
- Keep in mind that Boars, Bears, and Tigers will charge toward you when fired at with a rifle, and thus can be quite dangerous.
- On the cliff across the sniper hunting zone, there is a scarecrow that you can practice shooting with.
- Added stuffed furniture items that can be obtained through sniper hunting in the "Wild Game Preserve" of the Land of the Morning Light.
Item | Effects |
Stuffed Bear Head | Max HP +70 for 3 hrs |
Stuffed Ferocious Bear Head | All Damage Reduction +11 for 5 hrs |
Stuffed Boar Head | All Accuracy +14 for 3 hrs |
Stuffed Ferocious Boar Head | Extra Damage to Humans +6 for 5 hrs |
Stuffed Hawk | All Evasion +14 for 3 hrs |
Stuffed Tiger | All AP +11 for 3 hrs |
[Mountain Shaking] Thunderpaw
The number of people who claim to have seen a gigantic pawprint in Beombawi Valley is growing. Imagining the immense size of the owner of this paw, the people have started calling it "Thunderpaw". Though a couple of curious hunters set off to hunt this Thunderpaw, only a sporadic volley of gunshots was heard and none returned home.
- Added [Mountain Shaking] Thunderpaw, whose footsteps resound across Beombawi Valley.
- According to rumors, [Mountain Shaking] Thunderpaw loves honey and meat.
- To encounter [Mountain Shaking] Thunderpaw, install the following items in their respective locations.
- According to rumors, [Mountain Shaking] Thunderpaw loves honey and meat.
Item | Material |
Honey-coated Meat | Sticky Honey x10 + Pork x300 Simple Cooking (L) |
-
- [Mountain Shaking] Thunderpaw can be taken down through sniper hunting.
- [Mountain Shaking] Thunderpaw deals critical damage, so it is best to conceal yourself while attacking.
- When Thunderpaw is hit, it rears up on its hind legs and looks around. This is a chance for you to evade its attention by hiding your body behind obstacles such as trees or rocks.
- If you are too close when you attack Thunderpaw, concealing your body may not be enough to evade its attack.
- [Mountain Shaking] Thunderpaw has a strong affinity for honey, so bees become wary of its presence and show defensive behavior.
- When [Mountain Shaking] Thunderpaw charges toward you, you can lure it toward nearby beehives, allowing the bees to attack it and buy you some time to escape.
Things to note:
* Death penalties (EXP decrease, crystal destruction, etc.) are not applied when you die to [Mountain Shaking] Thunderpaw.
* If you stray too far while in combat with [Mountain Shaking] Thunderpaw, it will go back to its original location.
- In this case, the HP of [Mountain Shaking] Thunderpaw will recover to 100%, and the beehives will reappear.
* Death penalties (EXP decrease, crystal destruction, etc.) are not applied when you die to [Mountain Shaking] Thunderpaw.
* If you stray too far while in combat with [Mountain Shaking] Thunderpaw, it will go back to its original location.
- In this case, the HP of [Mountain Shaking] Thunderpaw will recover to 100%, and the beehives will reappear.
- Added a daily quest through which you can obtain Sticky Honey.
- You must be Lv. 56 or higher to accept this quest.
Quest & requirement | NPC | Objective | Rewards |
[Daily] Music to My Ears - Must be Lv. 56 or higher |
Wild Game Preserve Huntkkebi |
Hunt [Wild] Sensitive Bear x10 |
Contribution EXP 300 Sticky Honey x1 |
[Daily] Sky-high Pests - Must be Lv. 56 or higher |
Wild Game Preserve Huntkkebi |
Hunt [Wild] Sensitive Hawk x10 |
Contribution EXP 300 Sticky Honey x1 |
[Daily] Annoying Trembles - Must be Lv. 56 or higher |
Wild Game Preserve Huntkkebi |
Hunt [Wild] Sensitive Boar x10 |
Contribution EXP 300 Sticky Honey x1 |
- Added the item Stuffed Thunderpaw Head.
- This item can be registered on the Central Market.
Furniture name | Effect | Interior points |
Stuffed Thunderpaw Head |
Max HP +150 for 2 hrs | 200 points |
[Land of the Morning Light] Cooking & Consumable Items
- The main consumable items that can be crafted in Land of the Morning Light are as follows.
Item | Effects |
Miraculous Tteokguk |
Cooldown: 22 hr Recover HP +5000 |
Miraculous Herbal Medicine |
Duration: 60 min Cooldown: 22 hr Energy +500 Restored Immediately Energy Recovery +30 |
Miraculous Nourishing Soup |
Duration: 30 min Cooldown: 22 hr Max HP +200 Max Stamina +100 Does not stack with Iridescent Maehwa Liquor |
Iridescent Maehwa Liquor |
Duration: 30 min Cooldown: 22 hr All Damage Reduction +5 All Resistance +5% Special Attack Evasion Rate +2% Does not stack with Miraculous Nourishing Soup |
Moodle Gukbap |
Cooldown: 240 min Can only be used if the character's Breath level is 40 or below. Use to gain Breath EXP |
Dalbeol Gukbap |
Cooldown: 240 min Can only be used if the character's Strength level is 40 or below. Use to gain Strength EXP |
Byeot County Gukbap |
Cooldown: 240 min Can only be used if the character's Health level is 40 or below. Use to gain Health EXP |
* The cooldown of all the above items continues to decrease even when the character is disconnected.
* Main ingredients for cooking the above items
* Main ingredients for cooking the above items
Item | How to obtain |
Strange and Beautiful Rice | Harvest from Strange and Beautiful Rice Seed, which can be obtained according to a set probability while farming Rice Seed |
Strange and Beautiful Herb | Gather from Strange and Beautiful Herb, which can be found in specific places at "night" in Land of the Morning Light |
Live Meat | Butcher Morning Light sniper hunting monsters |
Iridescent Maehwa Liquor | Obtain at a set probability when gathering Maehwa from Land of the Morning Light |
- Moodle Gukbap - Moodle Village [Big Auntie of Moodle] Wolim
- Dalbeol Gukbap - Dalbeol Village [Big Auntie of Dalbeol] Maksoon
- Byeot County Gukbap - Byeot County Village [Big Bad Auntie] Ahryung
- Added Land of the Morning Light dishes that can be crafted for an imperial cooking box.
Cooking box | Materials |
Apprentice's Cooking Box | Nurungji x30 / Jujube Tea x30 |
Skilled Cook's Cooking Box | Sungnyung x36 / Garaetteok x39 / Red Bean Sirutteok x39 |
Professional's Cooking Box | Cooked Rice x15 / Red Bean Porridge x15 / Roasted Ginkgo x18 |
Artisan's Cooking Box | Bean Sprout Salad x21 / Mungbean Jeon x15 / Buckwheat Muk x36 |
Master's Cooking Box | Soybean Jjigae x18 / Skewer x15 / White Kimchi x21 / Dongchimi x24 |
Guru's Cooking Box | Moodle Gukbap x12 / Dalbeol Gukbap x12 / Byeot County Gukbap x12 |
- Added Land of the Morning Light-exclusive items that play the same role as the original items.
Original item | New item |
Cooking Oil | Soybean Oil |
Olive Oil | Corn Oil |
Deep Frying Oil | Cottonseed Oil |
Cooking Wine | Matsul |
Instant HP Potion (Extra Large) | HP Gourd Bottle |
Instant MP Potion (Extra Large) | MP Gourd Bottle |
- You can purchase a Gourd Bottle of Life for 500,000 Silver from each territory's general goods vendor.
Item | NPC | Effects |
Gourd Bottle of Life | Nampo Moodle Village: [Little Auntie of Moodle] Naye Dalbeol Village: [Little Auntie of Dalbeol] Jumsoon Byeot County Village [Wandering Merchant] Dukgoo |
Restore HP +400 Cooldown: 2 sec * Recovery is 45% more effective if it is used while your character is immobilized Price: 500,000 Silver |
- Added items that can be purchased through Land of the Morning Light NPCs.
- [Fruit Vendor]: Persimmon, Jujube, Ginkgo
- [Cooking Merchant] or [Auntie]: Soybean Oil, Corn Oil, Cottonseed Oil, Matsul, Bean, Red Bean, Mungbean, Buckwheat
- Original material items can be replaced with the following new Land of the Morning Light material items.
Original item | Alternative item |
Fruits such as Strawberry, Grape, Apple, etc | Wild Berry, Persimmon |
Grains such as Wheat, Barley, Potato, etc | Rice |
Vegetables such as Pumpkin, Paprika, etc. | Napa Cabbage |
Hides from Bears, Wolves, Lions, etc. | Tiger Hide |
Blood from Trolls, Ogres, Bears, Lions, Yaks, etc. | Tiger Blood |
Meat from Lamb, Pigs, Cows, Foxes, Wolves, etc. | Sea Lion Meat, Rabbit Meat |
* Certain dishes like gukbap, cannot be crafted using existing items.
- Exotic Herbal Wine has been changed to "Makgeolli".
- As such, its description and that of related items have been changed.
[Land of the Morning Light] Dokkebi Workers, Dolswe Workers, Shellfolk Workers
Dokkebi Workers, Dolswe Worker, Shellfolk Workers
- You can employ Dokkebi, Dolswe, and Shellfolk workers through the Work Supervisor in Land of the Morning Light.
- Dokkebi Workers can not only work at production nodes but craft special items through the Dokkebi-exclusive Dokkebi crafting house, the "Dokkebi Jar".
Dokkebi Jar
- There exists a "Dokkebi Jar" in Dokkebi Forest, a Dokkebi-exclusive crafting house.
- The Dokkebi Jar requires the same amount of CP as other houses, and also has a special workshop called "Dokkebi Tool Workshop".
Dokkebi Forest Excavation Node
- There is an excavation node in Dokkebi Forest that is exclusive to Dokkebi Workers.
- Dokkebi Workers have a small chance of obtaining the following items when working at a Dokkebi Forest excavation node. Obtained items will be sent to your storage.
Item | Usage |
Embers of Hongik |
Main material for crafting Dahn's Gloves |
Crystal of Harmony |
Main material for crafting Ultimate Combined Magic Crystal |
Crystal of Forest |
Main material for crafting Life Crystal |
* Workers from other regions (e.g., Balenos) cannot perform tasks in the Land of the Morning Light.
* Workers from the Land of the Morning Light also cannot perform tasks in the other regions across the sea (e.g., Balenos).
Nodes & production nodes, gathering items & crops, new cooking & alchemy tools
Nodes & production nodes
- In the Land of the Morning Light, all connecting nodes and house purchases require a standardized Contribution Point of 1.
- 1 Contribution Point is required to activate production nodes.
- The Land of the Morning Light production nodes are as follows.
Production nodes | |
Solgaji Forest - Gathering | Bari Forest - Gathering |
Dokkebi Forest - Excavation (Dokkebi Worker exclusive) |
Bari Forest - Lumbering |
Dokkebi Forest - Excavation (Dokkebi Worker exclusive) |
Beombawi Valley - Lumbering |
Golden Pig Cave - Excavation | Beombawi Valley - Gathering |
Gowun Plateau - Gathering | Haemo Island - Excavation |
Gowun Plateau - Gathering | Hanji County - Gathering |
Bomnae County - Lumbering | Hanji County - Gathering |
Bomnae County - Gathering | Nopsae Pass - Farming |
Honglim Base - Lumbering | Nopsae Pass - Farming |
Honglim Base - Gathering | Nopsae Pass - Farming |
Yeowoo Pass - Gathering | Nopsae Pass - Gathering |
Yeowoo Pass - Gathering | Beombawi Valley - Excavation |
Gathering items & crops
- The new gathering items/crops that you can obtain in the Land of the Morning Light are as follows.
New gatherable items | Items obtainable |
Light Pink Azalea | Light Pink Azalea |
Scarlet Rosebay | Scarlet Rosebay |
Maehwa | Maehwa |
Goosefoot | Goosefoot Leaf |
Tigerflower | Tigerflower |
Wild Berry | Wild Berry |
Reishi Mushroom | Reishi Mushroom |
Reed | Reed |
Bamboo Sprout | Bamboo Sprout |
Persimmon Tree | Persimmon |
Jujube Tree | Jujube |
Viola | Viola |
Napa Cabbage (Can be gathered or farmed) |
Napa Cabbage |
Radish (Can be gathered or farmed) |
Radish |
Perilla (Can be gathered or farmed) |
Sesame |
Rice Stalk (Can be gathered or farmed) |
Rice |
New Cooking & Alchemy Tool
- You can use the following cooking utensils and alchemy tools in the Land of the Morning Light.
Cooking | Alchemy |
Morning Light Traditional Cooking Utensil | Morning Light Traditional Alchemy Tool |
Life Tool | Where to craft | Materials | Item effects |
Morning Light Traditional Cooking Utensil | Moodle Village Nampo 2 Byeot County Village Nopsae 4 |
Polished Stone x80 Standardized Timber Square x20 Iron Ingot x20 Fire Horn x40 |
Decrease cooking time by 1 sec Durability: 3000 |
Morning Light Traditional Alchemy Tool | Polished Stone x85 Standardized Timber Square x15 Iron Ingot x30 Fire Horn x30 |
Decrease alchemy time by 1 sec Durability: 3000 |
- Each tool can be exchanged for repair tools with the following NPCs, and repair tools can be used to repair cooking/alchemy tools that have lost durability.
- Cooking utensil: Moodle Village [Big Auntie of Moodle] Wolim / Dalbeol Village [Big Auntie of Dalbeol] Maksoon / Byeot County Village [Big Bad Auntie] Ahryung
- Alchemy tool: Moodle Village [Blacksmith] Dalhoon / Dalbeol Village [Blacksmith] Sarang / Byeot County Village [Blacksmith] Old Man Sangcheol
[Land of Morning Light] Manor: Shimhyangje, Solbaram Neowa House
- Complete the following main quests to gain access to manor rentals from Shimhyangje and Solbaram Neowa House.
- You can find the manor location by pressing the manor icon on the World Map (M).
- You can rent a manor with 5 Contribution Points and a certain amount of Silver, depending on the rental period.
Shimhyangje | Solbaram Neowa House |
[LoML] Ruler of Taebaek - Ruler of Taebaek | [LoML] Tale of the Officers - Dokkebi's Gift |
- Manor: the rental period and discount prices of Shimhyangje and the Solbaram Neowa House are as follows.
- The Silver required for rent will be paid from My Silver.
Shimhyangje | Solbaram Neowa House |
1,000,000 Silver per day | 100,000 Silver per day |
Rental period | Discount (%) |
Less than 30 days | None |
More than 30 - less than 90 days | 5% |
More than 90 - less than 180 days | 8% |
More than 180 - less than 365 days | 12% |
365 days | 20% |
- 131 pieces of furniture have been added along with the new Land of the Morning Light continent.
▲ Shimhyangje
▲ Solbaram Neowa House
[Land of the Morning Light] Panokseon
We have added the Panokseon, a ship that embodies the beautiful and robust spirit of the Land of the Morning Light. While the basic stats of the Panokseon are comparatively lower than those of the Epheria Carrack, its distinctive feature lies in the ability to utilize 150 cabins to accommodate a large number of crew members, thereby increasing its overall capabilities. As seen in its appearance, the sturdy deck cover structure provides not only high defense but also deals high damage when using the Ram skill. Thanks to these characteristics, the Panokseon can be utilized as a versatile vessel that can be adapted for different purposes. It can serve as a reliable and formidable ship not only for various tasks but also in combat as a sturdy and threatening opponent on the battlefield.
Ever since we introduced the Panokseon, many Adventurers have expressed their eagerness to acquire it as soon as possible. However, as the vessel is made with considerably high technological expertise relative to its era, the construction process will not be an easy task. It will require significant assistance from the people of Moodle Village, thus it is crucial to maintain strong relations with them through activities such as eliminating the Goldmont Pirates that threaten the village, exchanging currencies or Crow Coins, etc.
Ever since we introduced the Panokseon, many Adventurers have expressed their eagerness to acquire it as soon as possible. However, as the vessel is made with considerably high technological expertise relative to its era, the construction process will not be an easy task. It will require significant assistance from the people of Moodle Village, thus it is crucial to maintain strong relations with them through activities such as eliminating the Goldmont Pirates that threaten the village, exchanging currencies or Crow Coins, etc.
- Added the new ship Panokseon, which can be constructed at the Moodle Village shipyard.
-
- While the Panokseon is quite slow due to its weight, and its stats are comparatively lower than that of the Epheria Carrack, its distinctive characteristics are the large number of crew members it can accommodate and its sturdy deck cover structure that gives the ship high defensive stats.
- Also, it has higher Ram damage than that the Epheria Carrack.
Panokseon Stats
HP | 2,000,000 |
Rations | 1,300,000 |
Inventory | 20 slots |
Weight limit | 12,500 LT |
Cannons per side | 9 per side (left, right) |
Cannonball capacity | 2,000 |
Reload | 13 sec |
Speed | 105% |
Accel | 100% |
Turn | 110% |
Brake | 115% |
Cabins | 150 |
* Ship equipment installations are planned to be added in the future.
* Damage repair costs 3,000,000 Silver per 10% damage. (Damage to the ship increases upon remote collection or destruction of the ship.)
* Supplies are necessary when first registering the Panokseon.
Panokseon Skills
- The following skills are available when boarded the Panokseon.
Skill and requirement | Skill description |
Ram (Sailing Beginner 1) | F while sailing to charge forward immediately and strike the enemy in the front. |
Volley (Sailing Beginner 1) | Q or E to switch to FocusFire mode, and fire cannons from the left or right cannons quickly and precisely. |
FocusFire (Sailing Beginner 1) | RMB or LMB (hold to increase range) to rapid-fire from the left or right cannons. |
PowerAccel. (Sailing Apprentice 1) | SpaceBar + ↑ to quickly accelerate forward while sailing. |
BreezySail (Sailing Skilled 1) | Shift + ↑ while moving faster than a certain speed to accelerate forward even faster. |
Quick-Retreat (Sailing Professional 1) | Shift + ↓ Quickly retreat backwards. |
AbruptTurn (Sailing Artisan 1) | ←/→ + ↓ while sailing to change directions quickly. |
Bull's-Eye (Sailing Guru 1) | Reduces cannon reload time by 1 sec while boarded. |
Crafting method and how to obtain the Panokseon
- The Panokseon can be crafted at Moodle Village 4 Shipyard Lv. 1.
Ship License: Panokseon |
|
Crafting method | How to obtain |
Design: Panokseon x30 |
Complete "[Weekly] Pirate Trouble" from Yooan, the Nampo Moodle Village wharf manager (Obtain Design: Panokseon x2 upon completion) |
Wooden Nail Soaked in Seawater x250 |
Defeat [Outlaw of the Vadabin Sea] Goldmont Small/Medium/Large Battleship |
Finely Polished Pine Plywood x300 |
Exchange Sangpyeong Coin x10 with Yooan, the Nampo Moodle Village wharf manager |
Glue With Traces of Deep Waves x200 |
Exchange Crow Coin x500 at the Crow Coin Shop |
"Jangdokdae", the new crafting workshop, and new crafting recipes
- The crafting workshop "Jangdokdae" has been added to each village in the Land of the Morning Light.
- You can craft Bean Sprouts, Meju, Soybean Paste, and Soy Sauce with the Jangdokdae.
Item | Materials |
Bean Sprout x50 | Bean x100 + Purified Water x10 |
Meju x10 | Bean x100 |
Soybean Paste x40 (+Soy Sauce x20) | Meju x20 + Purified Water x20 + Sun-Dried Salt x5 |
- Added the following crafting recipes.
Item | Method |
Dried Persimmon | Persimmon x5 - Drying |
Sesame Oil | Sesame x5 - Grinding |
Red Pepper Powder | Hot Pepper x5 - Grinding |
Thick Fur | Tiger Hide x5 - Drying |
- Added the following crop processing methods.
Item | Materials and Processing Method | ||
Mysterious Seed x1 that suits each material | "Special" Napa Cabbage/Radish/Sesame Seed or Rice Seed x1 + Mysterious Seed x1 Shaking (L) |
||
Mysterious Seed x5 that suits each material | "Magical" Napa Cabbage/Radish/Sesame Seed or Rice Seed x1 + Mysterious Seed x5 Shaking (L) |
||
Mysterious Seed x1 that suits each material | "Special" Napa Cabbage/Radish/Sesame Seed or Rice Seed x1 + Mysterious Seed x2 + Purified Water x10 Shaking (L) |
- Added processing methods for Rice.
Item | Materials and Processing Method | |
Rice Flour | Rice x1 Grinding (L) | |
Rice Dough | Rice Flour x1 + Mineral Water x1 Shaking (L) |
|
Grain Juice | Rice Dough x3 + Mineral Water x1 Simple Cooking (L) |
|
Inorganic Fertilizer | Rice x5 Drying (L) |
- Added crops that can be used to polish Alchemy Stone of Life.
- High-quality Napa Cabbage, Radish, Sesame, Rice
- Special Napa Cabbage, Radish, Sesame, Rice
[Land of the Morning Light] Daily Subjugation Quest in Dalbeol Village
- Added the following daily quests to the bulletin located in Dalbeol Village.
- It can be completed once a day per Family, and one of the three quests will be randomly given.
Quest | Requirement | Rewards |
[Daily] The Geuseunsae Rain on Your Ritual [Daily] Suspicious Bandits [Daily] Golden Pigs, the Gold Mine Robbers |
Complete the [Koo Mihyun] questline. | 1,000 Contribution EXP Soy Sauce x40 Sangpyeong Coin x30 |
[Land of the Morning Light] New Fish Breeds
- There are a total of 19 new fish breeds that you can fish in the Land of the Morning Light.
Fish |
||
Morning River Goby |
Rapid Goby |
Short Ninespine Stickleback |
South Torrent Catfish |
Dwarf Gudgeon |
Short Barbel Gudgeon |
King Spine Loach |
Large-headed Goby |
Southern Rough Shrimp |
Bigfin Reef Squid |
Neon Damselfish |
Ransonnet's Surfperch |
Pollack |
Boxfish |
Cuttlefish |
Dark-banded Rockfish |
Lionfish |
Blacktip Chromis |
Red Seabream |
- There are a total of 38 titles new titles that you can earn through fishing in Land of the Morning Light.
Morning River Goby Lover, Morning River Goby Prince Rapid Goby Lover, Rapid Goby Prince Short Ninespine Stickleback Lover, Short Ninespine Stickleback Prince South Torrent Catfish Lover, South Torrent Catfish Prince Dwarf Gudgeon Lover, Dwarf Gudgeon Prince Short Barbel Gudgeon Lover, Short Barbel Gudgeon Prince King Spine Loach Lover, King Spine Loach Prince Large-headed Goby Lover, Large-headed Goby Prince Southern Rough Shrimp Lover, Southern Rough Shrimp Prince Bigfin Reef Squid Lover, Bigfin Reef Squid Prince Neon Damselfish Lover, Neon Damselfish Prince Ransonnet's Surfperch Lover, Ransonnet's Surfperch Prince Pollack Lover, Pollack Prince Boxfish Lover, Boxfish Prince Cuttlefish Lover, Cuttlefish Prince Dark-banded Rockfish Lover, Dark-banded Rockfish Prince Lionfish Lover, Lionfish Prince Blacktip Chromis Lover, Blacktip Chromis Prince Red Seabream Lover, Red Seabream Prince |
[Emoji] Dokkebi, Earfolk, Shellfolk
- Prankkebi, a Dokkebi full of pranks, has appeared at the cliff behind Byukgye Institute.
- Watching Prankkebi's tricks will imbue you with a mysterious energy that will last for a certain amount of time.
-
- Complete the "Naughty but Witty" quest from Prankkebi and obtain special Dokkebi emojis. (Quests (O) - See all quest types)
- If you are Lv. 56 and above, you can accept the "Irritated Bambooling" quest from the Bambooling in Shimnidae Forest. (Quest type: Combat)
"Ugh... This is so frustrating, boo! Rabbit, turtle... Who's faster, who's slower...!"
"They come to this beautiful Shimnidae Forest and keep talking all day about who's faster, bam! Back and forth, non-stop, arguing and arguing. Boo!"
"I can't stand it anymore. Bam! If this continues, we will all lose our minds and go crazy, boo!"
"They come to this beautiful Shimnidae Forest and keep talking all day about who's faster, bam! Back and forth, non-stop, arguing and arguing. Boo!"
"I can't stand it anymore. Bam! If this continues, we will all lose our minds and go crazy, boo!"
"Why do you keep causing trouble here, boo.." |
"The race is about to begin, bam!" |
-
- 'Complete the "[Tale] Irritated Bambooling" quest and obtain Shellfolk and Earfolk emojis.
[Land of the Morning Light] Story Quest
- In the Land of the Morning Light, you will encounter stories featuring stunning vignettes in addition to the stories from the Collection of Tales.
Story with Vignettes | Summary and Requirement | ||
[Tale] Dokkebi of Our Land, the Times Back Then | In Soopmol, the ruins of Dokkebi Forest, a traveller is seeking help. - From Lv. 56, have the knowledge Tale of Duoksini to accept quest |
||
[Tale] The Living Painting | At the tavern in Moodle Village of Nampo, Hyunyong from the Chorong Merchant Guild has an interesting rumor to share. - From Lv. 56, have the knowledge Tale of the Bamboo Legion to accept quest |
||
[Tale] Enlightenment in Exile | In Byeot County of Nopsae, Miss Myo is contemplating new methods to teach the children. - From Lv. 56, have the knowledge Tale of the Oduksini to accept quest |
||
[Tale] The Pond Where the Deity Dwells | There is a rumor of a spirit in Byukgye Island who can exchange old items for new ones. - From Lv. 56 |
||
[Tale] Lost Half, Baeklang | The old training equipment, quietly placed on Haemo Island, carries traces of faint emotions. - From Lv. 57, only Tamer class can accept quest |
||
[Tale] The Legend of Haeshin | A lonely sword, abandoned on the shores of Nampo, cries out for its lost owner. - From Lv. 58 |
||
[Tale] The Bored Old Man and the Lumpkebi | Old man Jahmi, once a famous storyteller of the poongmool troupe, seems to be searching for a certain dokkebi. - From Lv. 56, have the knowledge Tale of Duoksini to accept quest |
||
[Tale] When Maehwa Flowers Blossom | There is a rumor that an unidentified ghost appears under the maehwa tree at Cheongsan Institute on the night of the full moon. - From Lv. 56, have the knowledge Tale of the Mudang Wraith to accept quest |
||
[Tale] The Legend of Beombawi | Muyoung at Tigerslayers Base is looking for someone to listen to her story. - From Lv. 56, have the knowledge Tale of Sangoon to accept quest |
||
Normal Story |
Summary and Requirement |
||
[Tale] Thirteen Years of Letters | Sunho in Byukgye Island seems to be suffering from an indescribable secret. - From Lv. 56, have the knowledge Tale of the Apex Changui to accept quest |
- Added a new qusetline [Tale] Camellia Flowers.
- You can check the Black Spirit's quest in the Black Spirit(,) - Quest - Suggested, after completing the questline.
* The quest to defeat monsters in the Land of the Morning Light is easier to proceed with if the Sun, Moon, and Earth Aura are activated by at least one each.
- You can check the Black Spirit's quest in the Black Spirit(,) - Quest - Suggested, after completing the questline.
New & Improvements
Class Changes
Ranger
Awakening
Flow: Rushing Wind
- Fixed the issue where you could not combo into Flow: Rushing Wind with RMB after Guardian Wind.
- Changed so that Wind Step, which was triggered after using the existing Guardian Wind, will activate with RMB when ↓ + RMB is input or Flow: Rushing Wind is on cooldown.
Musa
Awakening
Crosscut
- Fixed the issue where the attack speed increase effect did not apply when comboing with hit 2 of Crosscut after Searing Slam.
Maehwa
Awakening
Oppression
- Improved so that you can now lock the skill.
- Changed so that after using Flow: Frostflower and Ice Fang, you must press E again to activate Oppression.
Witch, Wizard
In Awakening, there was some dissatisfaction with Speed Spell, as it would revert back to the main weapon state after casting. However, we have now enhanced convenience by allowing Awakening to be maintained immediately after casting. Furthermore, we have made changes to the hotkeys for Elementalization to prevent unintended actions from being triggered in certain situations. We have also significantly increased the damage of the summoned Tett/Gorr and Arne/Marg, thereby boosting the overall dealing capabilities of the Awakening Witches and Wizards. This improvement aims to create a stronger sense of unity and cooperation among them.
Additionally, with today's patch, the Witch and Wizard have been imbued with new powers. These classes originally possessed potent abilities that aided in the regeneration of allies' health and allowed them to withstand immediate damage. While these abilities remain effective now, gameplay has evolved over time and it has been determined that they are somewhat lacking. In order to address this, a new skill, Archwizardry: Mass Teleport, has been introduced that allows both oneself and nearby allies to teleport forward together. Archwizardry: Mass Teleport is a forward movement skill similar to the original Teleport. However, it allows you to bring along up to four nearby allies (party/platoon members). This means it can be used as a surprise tactic when targeting specific objectives or when entering and disrupting certain areas. Conversely, it can also be utilized as an escape method during critical moments, enabling a group escape. Since their release, the Witch and Wizard have been regarded as reliable and trustworthy allies, instilling a sense of security and confidence among other players. While not a groundbreaking patch, the introduction of this new skill is expected to further elevate their position and strengthen their cooperative dynamic.
Additionally, with today's patch, the Witch and Wizard have been imbued with new powers. These classes originally possessed potent abilities that aided in the regeneration of allies' health and allowed them to withstand immediate damage. While these abilities remain effective now, gameplay has evolved over time and it has been determined that they are somewhat lacking. In order to address this, a new skill, Archwizardry: Mass Teleport, has been introduced that allows both oneself and nearby allies to teleport forward together. Archwizardry: Mass Teleport is a forward movement skill similar to the original Teleport. However, it allows you to bring along up to four nearby allies (party/platoon members). This means it can be used as a surprise tactic when targeting specific objectives or when entering and disrupting certain areas. Conversely, it can also be utilized as an escape method during critical moments, enabling a group escape. Since their release, the Witch and Wizard have been regarded as reliable and trustworthy allies, instilling a sense of security and confidence among other players. While not a groundbreaking patch, the introduction of this new skill is expected to further elevate their position and strengthen their cooperative dynamic.
Main Weapon
Archwizardry: Mass Teleport
- Added the new skill "Archwizardry: Mass Teleport"
- This skill can teleport up to 4 party/platoon members at once.
-
- When using a skill, trigger a casting animation so that allies can prepare to move.
- You can move with LMB while casting, even if the casting animation is not complete.
- Companions who have teleported with the Witch/Wizard stop the action in progress and assume a combat stance.
- The adventurer who has teleported will be applied a saturated magic effect for 90 seconds, and the effect of Archwizardry: Mass Teleport cannot be applied again during the duration.
- When using a skill, trigger a casting animation so that allies can prepare to move.
Magical Shield
- Improved so that when using Magical Shield in your awakening state, you will return to your awakening state again.
- Changed the resistance increase buff of Magical Shield I-IV.
- All Resistance +6/9/12/15% → 12/18/24/30% for 30 seconds upon using the skill.
Speed Spell, Magical Shield
- Improved so that when Q is input after using Speed Spell in awakening state, you can combo into Magical Shield.
- You will return to your awakening state after using Magical Shield.
- Improved so that when using Speed Spell in your awakening state, you will return to your awakening state.
Wizard
Awakening
- Adjusted aiming distance so that you can aim at opponents to match the attack range of skills that fire long-range projectiles with your godr sphera.
Summon: Keeper Arne, Summon: Keeper Marg
- Improved so that the following effects are always applied when Arne's Touch and Marg's Rage are active.
- Movement Speed +10%, Recover MP +250 every 10 seconds (Spellbound Heart effect)
* As the above effect will now be applied at all times, the effect of Spellbound Heart will not be maintained with your godr sphera.
Elementalization
- Changed the command key of Elementalizaion to ↓ + E.
- As such, Lava Field has been changed so that it does not trigger while moving backwards.
Lava Field
- Improved so that Lava Field's summons to be summoned to the targeted location.
- As with other ranged skills, summons will not fire if you aim too far away from the target.
Godr Sphera Training, Ritardando
- Increased the attack range of Godr Sphera Training and Ritardando.
Magma Bomb
- Added the "Stun on hit (PvE Only)" effect.
- Improved so that you can smoothly combo from Bolide of Destruction into Magma Bomb.
Bolide of Destruction, Black Spirit: Bolide of Destruction
- Improved so that you can smoothly combo into Bolide of Destruction after Hellfire.
- Improved so that after Bolide of Destruction and Black Spirit: Bolide of Destruction, the character can be rotated according to the camera direction until before attacking.
Hellfire, Water Sphere
- Improved so that Shift + RMB after Hellfire will activate Water Sphere first instead of Magma Bomb.
- The attack damage and critical hit rate of the following skills have been changed as follows:
Skill | Before | After |
Aqua Jail Explosoin I-IV | Attack damage 537/618/699/897% x 13 PvP damage reduction rate 45.1/45/45.1/45% |
Attack damage 607/698/790/1014% x 13 PvP damage reduction rate 47.7% |
Cataclysm I-IV |
PvP damage reduction rate44.2/45.3/43.4/43.1% | Critical hit rate +30% PvP damage reduction rate 51.9% |
Cataclysm [Marg effect] |
Attack damage 1300% x 4 PvP damage reduction rate 40% |
Attack damage 1550% x 4 PvP damage reduction rate 45% |
Hellfire [Marg effect] |
Attack damage 775% x 4 PvP damage reduction rate 0% |
Attack damage 1550% x 4 PvP damage reduction rate 45% |
Bolide of Destruction I-III | Attack damage 899/1278/1927% x 6 PvP damage reduction rate 52% |
Attack damage 1277/1815/2736% x 6 PvP damage reduction rate 63.5% |
Flow: Arne's Guidance | Attack damage 839% x 1, max 14 hits PvP damage reduction rate 9.1% |
Attack damage 1007% x 1, max 14 hits Critical hit rate +25% PvP damage reduction rate 36.4% |
Witch
Awakening
- Adjusted aiming distance so that you can aim at opponents to match the attack range of skills that fire long-range projectiles with your godr sphera.
Summon: Keeper Tett, Summon: Keeper Gorr
- Improved so that the following effects are always applied when Gorr's Blessing and Tett's Ascent are active.
- Movement Speed +10%, Recover MP +250 every 10 seconds (Spellbound Heart effect)
* As the above effect will now be applied at all times, the effect of Spellbound Heart will not be maintained with your godr sphera.
Elementalization
- Changed the command key of Elementalizaion to ↓ + E.
- As such, Toxic Flood has been changed so that it does not trigger while moving backwards.
Toxic Flood
- Improved so that Toxic Flood's summons to be summoned to the targeted location.
- As with other ranged skills, summons will not fire if you aim too far away from the target.
Tectonic Block
- Changed the skill effects for Tectonic Block.
- All Resistance +20% for 5 sec → All DP Increase +20
- With the above and changes in the Magical Shield skill, effects that will be applied when using the Tectonic Block and Magical Shield IV skills together are as follows: (additional information for guidance)
Before | After |
Tectonic Block: All DP +20 for 5 sec Magical Shield IV: All Resistance +15% for 30 sec |
Tectonic Block: All DP +20 for 5 sec Magical Shield IV: All Resistance +30% for 30 sec |
Aad Sphera Training, Paralysis
- Increased the attack range of Aad Sphera Training and Paralysis.
- The attack damage and Critical Hit Rate of the following skills have been changed as follows:
Skill | Before | After |
Equilibrium Break I-IV | Attack damage 961/1069/1177/1322% x 9 PvP damage reduction rate 53% |
Attack damage 1105/1229/1354/1520% x 9 PvP damage reduction rate 57.1% |
Equilibrium Break [Gorr effect] |
Attack damage 1392% x 4 PvP damage reduction rate 40% |
Attack damage 2088% x 4 PvP damage reduction rate 56% |
Thunder Storm [Tett effect] |
Attack damage 1319% x 4 PvP damage reduction rate 39.9% |
Attack damage 2018% x 4 PvP damage reduction rate 56.8% |
Flow: Voltaic Tett | Attack damage 1319% x 5 PvP damage reduction rate 39.9% |
Attack damage 2018% x 5 Critical hit rate +25% PvP damage reduction rate 65.5% |
Flow: Gorr Roll | Attack damage 1137% x 1, max 12 hits PvP damage reduction rate 32.6% |
Attack damage 1740% x 1, max 12 hits Critical hit rate +25% PvP damage reduction rate 61.3% |
Archer
Main Weapon
Flow: Verdure Clout
- Fixed the issue where the Earth Shatter skill would not be activated even after pressing Shift + E after the first hit of Flow: Verdure Clout.
Woosa
All
Elvia: Purging Flame
- Added a new skill called "Elvia: Purging Flame" which can be used when obtaining the power of ancient spirits in Elvia Realm.
Awakening
- Added three new expansion skills of the Black Spirit's Rage to Woosa's Awakening skill.
- Black Spirit’s Rage 10%: Black Spirit: Moonlit Blast
- Black Spirit’s Rage 25%: Black Spirit: Flow: River’s End
- Black Spirit’s Rage 50%: Black Spirit: Soul Shower
Black Spirit: Moonlit Blast
- Added Black Spirit: Moonlit Blast skill.
Preview | Skill Description |
Black Spirit: Flow: River's End
- Added Black Spirit: Flow: River's End skill.
Black Spirit: Soul Shower
- Added Black Spirit: Soul Shower skill.
Yangban Step, Flitting Step, Chain: Flitting Step
- Improvede so that you can move faster if you maintain the directional key immediate after using Yangban Step, Flitting Step, and Chain: Flitting Step skills in the Soul Tome state.
Life Lure, Bloomburst, Bloom Deluge, Flow: Seocheon Field
- Fixed the issue where the Woosa’s hits and the location of where the Sari flowers bloomed differed based on the terrain upon using Life Lure, Bloomburst, Bloom Deluge, Flow: Seocheon Field skills.
Butterfly Step
- Fixed the issue where the skiill would be activated in the swallowtail fan state when using Butterfly Step via quick slot in the soul tome state.
Soul Cleanse
- Changed so that the skill can now be used even during cooldown.
Bloom Deluge
- Improved so that the skill can be smoothly comboed from the following skills:
- Flow: River’s End, Flow: Soul Shock, Flow: Death’s Proclamation, Sahee’s Descent
Bloomburst, Bloom Deluge
- Improved so that the skills can be smoothly comboed from Mark of the Moon.
Soul Shower
- Improved so that the skill can be smoothly comboed into Bloomburst and Bloom Deluge.
Life Lure
- Increased the casting speed of the skill slightly.
Flow: Seocheon Field
- Increased the casting speed of the skill slightly.
Maegu
Succession
- Changed so that the Foxspirit that appears while in non-combat stance will now disappear during interactions with NPCs.
Contents
New Adventurers and Abyssal Veins (Balenos ↔ Land of the Morning Light)
- Wuju, the keeper of the Abyssal Veins, is welcoming new adventurers to the Magnus.
- New adventurers do not need Silver to use the Abyssal Vein that connects Balenos to the Land of the Morning Light.
- New adventurers are those whose 2nd passwords were registered less than 60 days (1440 hours) ago.
- The following item has been added to Special Barter.
Item |
Forest Crystal |
- The probability of obtaining the following item through Special Barter has decreased.
Item | Change in probability |
Crow Coin x200-300 |
Decreased by 6% of original probability |
Heidel Old Moon Furniture Workshop
- Added an Old Moon Furniture Workshop to Heidel.
- You can use the Old Moon Furniture Workshop by purchasing a house from the following villages with Contribution Points.
Accessible Old Moon Workshops |
Grana Eilton Calpehon Valencia City Keplan Port Epheria Heidel |
- You can craft the following items from the Heidel Old Moon Workshop
* When placing furniture crafted via the Old Moon Furniture Workshop, the furniture usage effects will be applied as before, but the interior point set effect will not be applied.
Level 1 |
Mountain Sheep Horn Bedside Table Python Bedside Table Heidelian Rose Wine Glass Heidelian Red Wine Glass Heidelian Sparkling Wine Glass |
Level 2 | ||
Mountain Sheep Horn Drawers Mountain Sheep Horn Dining Table Mountain Sheep Horn Table Mountain Sheep Horn Chair Python Drawers Python Dining Table Python Table |
Python Chair Heidelian Wine Heidelian Wine Decanter Heidelian Wine Box Heidelian Wine Flower Vase Heidelian Wine Deco Lamp Antique Gray Wall |
Walnut Floor Shandi Floor Juniper Floor Pinwheel Floor Rhua Wood Floor Wooden Floor Brown Fabric Floor |
Level 3 | |
Mountain Sheep Horn Wardrobe Mountain Sheep Horn Sofa Mountain Sheep Horn Bookshelf Mountain Sheep Horn Bed Python Wardrobe Python Sofa Python Bookshelf Python Bed |
Heidelian Wine Bucket Heidelian Wine Holder Heidelian Wine Opener Assorted Heidelian Wine Desserts Heidelian Trent-Wine Cabinet Heidelian Cedar Wine Cabinet Crystal Chandelier (White) |
Mount
- The Old Moon Guild has expanded its Traveler's Horse business to the Land of the Morning Light.
- You can rent the Traveler's Horse from the following stable keepers.
Village | Stable Keeper |
Nampo Moodle Village | Morong |
Dalbeol Village | Dosoon |
Nopsae Byeot County Village | Samdol |
Quest & Knowledge
Improvements to Quest Navigation
- Improvements to quest navigation are as follows:
- Improved so when you RMB the quest widget, you will no longer be guided to the quest conditions that have already been completed.
- Improved so you can now check the completion mark on the world map (M) if you have already completed the quest conditions.
- Improvement and changes to the Woosa Awakening quests are as follows:
- Improved so when you complete the [Woosa Awakening] new realm quest, you can now obtain the knowledge of [Awakening, opening your eyes to your own power].
- If you've completed the above quest, you can obtain knowledge through talking with the Black Spirit.
- Changed some dialogue and fixed typos to certain dialogue within the quest.
- Improved the collision with appearing characters during the quest to be more natural.
- Improved so when you complete the [Woosa Awakening] new realm quest, you can now obtain the knowledge of [Awakening, opening your eyes to your own power].
- Added knowledge and amity for the following NPCs:
- Miya/Randy/Akati
- Rebinia/Revinia/Ruvinia/Rovinia/Ravinia/Livenia
- Changed so that the horse will no longer be summoned upon quest completion if the NPC for completing the main quest is located in a difficult-to-reach area such as a building, roof, or underground.
- Changed so that the horse will only be summoned right before moving to a different area in quest sections where you encounter the same NPC for completing the main quest multiple times.
- The horse summoned upon quest completion will no longer overlap with the NPC for completing the main quest.
- Applied Main Quest: Balenos, Serendia, Calpheon, Mountain of Eternal Winter, O’dyllita
Node & Conquest War
While you can still use the previously available repair items to repair forts/command posts, with the newly added "Miracle-Imbued Stone", you can now achieve higher repair values. "Mysterious Powder", a key ingredient of the Miracle-imbued Stone, is a material discovered in the Land of the Morning Light and can be obtained through excavation nodes.
- Added the item "Miracle-imbued Stone", which can repair Forts, Command Posts, and Field HQs (used in Node/Conquest Wars) at higher values.
- Repairing a Fort, Command Post, or Field HQ consumes one stone. The repair time is the same as all other repair items.
Miracle-imbued Stone |
Usage | Node/Conquest War Fort, Command Post, Field HQ repair |
Crafting | Impeccably Polished Stone x1, Fine Black Stone Powder x1, Mysterious Powder x10 Heating (L) |
* You can obtain Mysterious Powder from excavation nodes in Land of the Morning Light.
NPC, Background, Sound
- Fireflies dot the night that falls over the Land of the Morning Light.
- The people of Dalbeol gather around the village bulletins.
- People gather in Seagrace Cave to pray for the safety of their families who have gone out to the seas.
- Jumsoon, the Little Auntie of Dalbeol, has invented a secret recipe for a “Revitalizing Gukbap” that surpasses that of Big Auntie Maksoon’s "25-Year-Old Dalbeol Original Gukbap”.
- You can now receive the following buffs from Jumsoon, the Little Auntie of Dalbeol, for a certain amount of Silver.
- These effects do not stack with buffs from NPCs of other villages, even if they were exchanged with Silver.
- You can now receive the following buffs from Jumsoon, the Little Auntie of Dalbeol, for a certain amount of Silver.
Buff Type | Effects |
Revitalizing Gukbap - Attack (120 min) | All AP +8, All Accuracy +8 |
Revitalizing Gukbap - Protection (120 min) | All Damage Resistance +8, Max HP +150 |
Revitalizing Gukbap - Experience (120 min) | Combat EXP +15%, Skill EXP +15% |
Revitalizing Gukbap - Attack (300 min) | All AP +8, All Accuracy +8 |
Revitalizing Gukbap - Protection (300 min) | All Damage Resistance +8, Max HP +150 |
Revitalizing Gukbap - Experience (300 min) | Combat EXP +15%, Skill EXP +15% |
Regular Freight Ship from O'quilla's Eye ↔ Nampo Moodle Village
- The regular freight ship that travels back and forth between Oquilla’s Eye and Nampo Moodle Village of Land of the Morning Light has completed its repairs and resumed operation.
- As such, a dock has been prepared in Oquilla’s Eye where you can board the regular freight ship.
O'quilla's Eye |
Nampo Moodle Village |
UI
- Changed the loading screen to a theme featuring the Land of the Morning Light.
- Added a Land of the Morning Light UI theme to celebrate the launch of the new continent.
- Using this theme will change the colors and design of the table bar and close button.
- You can select this theme through Menu (ESC) - Game Settings - Misc.
- The Stable and Horse Market menu, previously accessible through the functionality located at the bottom right of the World Map (M), has now been added to the ESC Menu.
- Usage: ESC Menu - Life (F6) - Stable / Horse Market
Horse Market | You can now check the information of your registered mounts in the Horse Market, as well as the mounts of other adventurers |
Stable | You can now check the information of the mounts you have stored in each village, and through the "Transport Mount" feature, you can move your mounts between different villages. |
- Improved so that upon registering a new pet, the pet list window will automatically scroll to view the newly registered pet.
- Improved so the names of crafting workshops are indicated more clearly within the crafting notes.
- Added a "Cutscene Volume" so you can adjust the volume specifically for cutscenes played within the game.
- ESC Menu - Settings (F10) - Volume Settings - Cutscene Volume.
- Alleviate the criteria for collecting reference data through "Another Adventurer's Choice" feature for enhancement.
- Improved so the probability increase value attempted by other adventurers for enhancement is now revealed earlier than before.
- Improved so the probability increase value attempted by other adventurers for enhancement is now revealed earlier than before.
- Improved so the "Another Adventurer's Choice" button is displayed upon enhancing Artina Sol and Silver Embroidered Clothes.
- Changed so that the "Another Adventurer's Choice" button is not displayed upon enhancing Manos/Geranoa/Loggia accessories.
System
- Fixed so that the "Nearby Monsters Alert" feature, which indicates the presence of high-level monsters in the vicinity, to no longer be displayed for Lv. 61 and above.
Web
- Fixed so that you are taken to the Pearl Abyss official website upon pressing the Pearl Abyss logo at the bottom of the login/sign up page.
- Changed the class image upon viewing an adventurer's profile.
- Added a new wallpaper to the Wallpaper page of the official Black Desert website.
Changes & Fixes
- Fixed the issue where the description of EXP Increase items did not display information about items that cannot be stacked are as follows:
- 530% Combat & Skill EXP Scroll (60 min/180 min), 300% Combat & Skill EXP Scroll (60 min), [Event] 530x Sweet Cake.
- Fixed the typo in Powder of Ascension item description.
- Adjusted the alignment of some buttons in the Fairy Information - Recovery Potion settings window to be more natural.
- Improved so the background is displayed more naturally in certain screen quality settings.
- Fixed the issue where characters could not move between certain terrains in Sycraia Underwater Ruins (Abyssal).
- [Striker] Fixed the issue where parts of the costume were unnaturally exposed when wearing Taebaek Armor and Taritas Gloves together.
- Fixed the issue where, when equipped with the [Guardian] Winter Mountain Guardian Spirit Helmet, unnatural shadows were exposed on the left shoulder girdle and arm.
- Fixed the description of Lump of Raw Sugar to be clearer.
- Fixed the issue where the names of some workshops displayed in the crafting notes were different from those displayed on the World Map.
- Fixed the issue where, when entering Pit of the Undying, the name of the node territory would display unnaturally.
- Fixed the issue where, in certain situations, the notification message for when the Item Collection Increase Scroll UI closes would display unnaturally.
- Fixed the issue where, when using ESC to close the message after skipping a cutscene (R), the Return (ESC) message would be displayed together.
- Changed the issue where, when proceeding with "[Woosa Awakening] New Plane of Enlightenment" on the gamepad, the command key for taking out the awakening weapon would not move.
- Changed so that when opening [Event] Thankful Premium Outfit Box as Woosa, you will receive [Woosa] Moonflower Premium Set, which cannot be registered on the Central Market.
Changes and Fixes
- [DE] Fixed the issue of [Golden Pig King] Real Gold, Not Pig Dreams! quest objective being displayed abnormally.
New Additions and Improvements
Class Changes
Wizard, Witch
Main Weapon
Magical Shield, Speed Spell
- Removed from the skill description Can be used via a Quick Slot with your sphera for the Magical Shield I-IIII and Speed Spell I-II.
Archwizardry: Mass Teleport
- Fixed the issue where party members would not be moved together upon using Archwizardry: Mass Teleport skill while they were in motion.
- Increased the skill range for Archwizardry: Mass Teleport
Lahn
Awakening
Black Spirit: Bridled Despair
- Fixed the issue where Black Spirit: Bridled Despair's Critical Hit Rate +100% effect would not be applied.
Guardian
We have made significant improvements to Awakening Guardian, a class that wields powerful two-handed weapons to deal damage to enemies. In today's update, we have focused on enhancing the damage output and combo potential of the skills, further emphasizing the iconic Jordun weapon. Two key skills, Dragon's Maw and Flow: Howling Light, have undergone substantial revamps to better align with their intended concepts and perform effectively in various combat scenarios. Previously, the Dragon's Maw skill had a limitation where it did not apply Knockdown effects when hitting distant enemies with a frontal attack. We addressed this issue by expanding the skill's range and introducing a sweeping motion, allowing the Guardian to knock down enemies with a satisfying swinging sensation. Furthermore, the flow skill Flow: Howling Light has also been adjusted to complement the modified Dragon's Maw skill. It now inflicts extensive additional damage in line with the enhanced “Dragon's Maw” and incorporates the mesmerizing effect of Jordun's Flame. This combination serves to further amplify the Guardian's imposing presence and leave a lasting impression on adversaries.
Awakening
Flow: Suppress
- Changed the Accuracy Rate effect for Flow: Suppress.
-
- Accuracy +3% → Accuracy +12%
Flow: To Ashes
- Changed the Accuracy Rate effect for Flow: To Ashes.
-
- Accuracy +3% → Accuracy +9%
Cleansing Flame, Black Spirit: Cleansing Flame
- Removed the Air Smash effect from Cleansing Flame and Black Spirit: Cleansing Flame.
Black Spirit: Infernal Nemesis
- Removed the Down Smash effect from Black Spirit: Infernal Nemesis.
Frigid Wind
- Increased Movement Speed for Frigid Wind.
- Changed so additional strikes are triggered when holding RMB without performing slash attacks.
- Improved so you can smoothly combo into Searing Fang after perfoming slash attacks.
Dragon’s Maw
- The Dragon’s Maw skill has been newly modified.
-
- Removed the charged attack effect and transformed it into a powerful attack utilizing your Jordun.
-
-
- However, you can still maintain Forward Guard, and by holding Shift + LMB, you can maintain the Forward Guard stance.
-
-
- Changed the cooldown of Dragon's Maw from 14/13/12 sec → 14/12/10 sec.
-
- Changed the Skill Add-On Tier of Dragon’s Maw from 2 to 3.
-
-
- With this, changed the Infernal Nemesis skill Tier Add-ons from 3 to 2.
-
- Changed the skill's damage.
Before | After | ||
0 times charged attack damage 624/852/1040% x 2, ,max 5 hits 1 time charged attack damage 624/852/1040% x 2, max 7 hits 2 times charged attack damage 624/852/1040% x 2, max 9 hits PvP Damage Reduction Rate 50% |
Attack Damage 1498/2045/2496% x 6 PvP Damage Reduction Rate 56.5% |
Flow: Howling Light
- Changed Dragon Maw's flow skill, Flow: Howling Light to the following:
-
- With changes to Dragon's Maw, changed the attack range for Flow: Howling Light.
-
- Removed the cooldown for Flow: Howling Light.
-
- Changed the damage for Flow: Howling Light.
-
- Upon using Flow: Howling Light, the skill now applies Jordun's Fire, igniting a blazing flame in front of you.
Before | After | ||
All damage applies Dragon's Maw's attack damage x2, max 6 hits Recover +30 HP on hits |
All damage applies Dragon's Maw's attack damage x6 Recover +60 HP on hits [Jordun effect] Jordun damage 864% x1, max 6 hits, Accuracy +50% Burn damage 90 every 18 sec per 3 sec on hits |
- Improved to combo more smoothly into Frigid Wind and Cleansing Flame afer performing Flow: Howling Light.
- Combo into Flow: Howling Light after Core: Dragon's Maw.
Fireborne Rupture
- Removed the the camera effect that slows down momentarily at the start of the Fireborne Rupture.
Searing Fang
- Improved to combo more smoothly into Searing Fang after using Cleansing Flame.
- Changed the damage for the following skills:
Skill Name | Before | After |
Glorious Advance I-IV | Attack 1 damage 464/552/640/728% x 3 Attack 2 damage 464/552/640/728% x 3 Last attack damage 464/552/640/728% x 5 PvP Damage Reduction Rate 30% |
Attack 1 damage 835/994/1152/1310% x 3 Attack 2 damage 835/994/1152/1310% x 3 Last attack damage 835/994/1152/1310% x 5 PvP Damage Reduction Rate 61.1% |
Scornful Slash I-IV | Attack 1 fire trail damage 851/1013/1215/1431% x 5 Attack 2 fire trail damage 851/1013/1215/1431% x 8 PvP Damage Reduction Rate 30% |
Attack 1 fire trail damage 1021/1216/1458/1717% x 5 Attack 2 fire trail damage1021/1216/1458/1717% x 8 PvP Damage Reduction Rate 41.6% |
Flow: To Ashes | Attack damage 1439% x 6 PvP Damage Reduction Rate 50% |
Attack damage 1727% x 6 PvP Damage Reduction Rate 55% |
Contents
- Changed the location of the Truffle mushroom which was difficult to gather under a specific rock in the cave of Glish Swamp in Serendia to a nearby location.
Item
Edan's Adventures
- Added Edan’s Adventures for the new and returning adventurers.
- If you are a new/returning adventurer, you can obtain the item via Black Spirit(,) - Main Quest (Q) - [Adventure Manual] Edan's Adventures.
- Right-click on this item to open the Adventurer’s Board, where adventurers share tips and know-how with others.
- Changed the name of the gathered material for Perilla from Sesame to Perilla.
- Accordingly, the related item names have been changed as follows:
- Sesame → Perilla, Sesame Oil → Perilla Oil
- Accordingly, the related item names have been changed as follows:
Monster
- Improved the name of deer living in the Land of the Morning Light to display more naturally.
Quest & Knowledge
Land of the Morning Light Main Quest
- Improved the following Land of the Morning Light Maint Quests:
Main Quest | ◆ Improved to display a blue light to easily identify the quest target during Life type quests. | ||
[LoML] Defeat | ◆ Added instructions for jumping into a well during the quest. | ||
◆ Changed to not display the control guide during combat. | |||
Tale of Duoksini | ◆ Improved the item description of Kebbihorse Horn obtained during the quest. | ||
◆ [Duoksini] Beast Behind the Cap | |||
◇ Improved to make it easier to defeat the [Wearing a Kkebicap] Bear even when equipped with a low AP weapon during the quest. | |||
◆ [Duoksini] Stripefolk Ahryung | |||
◇ Changed the quest objective from "Steal Dried Persimmons from Miss Myo” to “Take the Dried Persimmons hanging in Miss Myo’s house". | |||
◆ [Duoksini] For the Dokkebi | |||
◇ Fixed the issue where the first and second quest objectives were being displayed in reverse order with the third and fourth quest objectives. | |||
Tale of the Bamboo Legion | ◆ [Bamboo Legion] Baekjuk Stele Investigation | ||
◇ Improved the cutscene that plays upon quest completion to be more natural. | |||
◆ [Bamboo Legion] Helping the Potter's Family | |||
◇ Improved the summary of the quest to be more natural. | |||
◆ [Bamboo Legion] Ondal's Cry | |||
◇ Upon quest completion, Ondal will start dancing at the completion location. | |||
Tale of the Apex Changui | ◆ [Apex Changui] Preparations for the Tiger Palace | ||
◇ Added about 3 times more deer necessary for quest progression. | |||
Tale of the Oduksini | ◆ [Oduksini] As a Friend | ||
◇ Fixed the unnatural completion of the quest. | |||
Tale of Koo Mihyun | ◆ [Koo Mihyun] Royal Decree | ||
◇ Fixed the awkward character animation during a specific part of the cutscene. | |||
Tale of the Geuseunsae | ◆ [Geuseunsae] Young-goo's Hunting Dogs | ||
◇ Improved to make it easier to defeat the boar even when equipped with a low AP weapon during the quest. | |||
◆ [Geuseunsae] Child Who Lost His Voice | |||
◇ Improved the summary of the quest to be more natural. | |||
◆ [Geuseunsae] Something Phenomenal | |||
◇ Changed some of the quest objective phrases of the quest. | |||
Collection of Tales | ◆ Improved so that clicking on the Collection of Tales upon quest completion will now connect to the Morning Light Adventure Log. | ||
Adventure Log | ◆ The Eyes of Adventure Vol. 8 | ||
◇ Fixed the issue where the progression of "Dokkebi's Lost Belongings III" was not smooth. | |||
- The “Dokkebi's Lost Belongings” caught in Beombawi Valley has moved downstream. | |||
- Rumors have spread that you can catch the “Dokkebi's Lost Belongings” at the Imoogi Altar. | |||
◇ As the Imoogi Altar has been revealed, the photo displayed in The Eyes of Adventure Vol. 8 has been changed. |
- Improved and fixed the automatic horse calling feature for the following quest:
- Mediah, Sights of Mediah (Everfrost), Kamasylvia, Valencia and Drieghan main quests
- Succession, Awakening, Talent, and Ascension quests for all classes
When the NPC for completing the main quest is located in a difficult-to-reach area (inside a building, on a roof, underground, etc.) | ◆ The horse will no longer be summoned upon completing the main quest. | ||
When you encounter the same NPC for completing the main quest multiple times | ◆The horse will only be summoned right before moving to a different area. | ||
◆The summoned horse will no longer obstruct the NPC, alleviating inconvenience during interaction. |
- Added an explanation to the quest objective and description that “How to Perfect Your Skills” and “More Precious Than Silver” in the Season Pass can be completed through talking to the NPC.
- Changed so that “How to Perfect Your Skills” in the Season Pass can be completed through Valks located in Calpheon.
- Fixed an issue where the Black Spirit did not guide Woosa to the quest [Valencia] Dawn of a New Age after completing the Valencia main quest.
NPC, Background, Sound
- Improved the names and dialogues of the villagers in Dalbeol Village.
- Improved the dialogue of acquiring knowledge of “Donghae Province” from Hyunyong of Chorong Merchant Guild.
UI
- Changed the names of the presets saved in the Crystal Preset to be displayed on the Slot button of the Crystal Preset UI.
- Changed the name of the “See More” button to “Details when checking the Fashion Album in the Pearl Shop (F3).
Notifications improvements during gameplay
- Improved some notifications displayed on the screen as follows:
Black Shrine Notification | ◆ Enable/Disable Black Shrine First Vanquisher Alert in game settings. ◇ Settings - Notification - Black Shrine First Vanquisher Alert |
||
Black Shrine Icon | ◆ Changed the Black Shrine icon effect on the top right corner of the screen to avoid obstruction | ||
Central Market Notification | ◆ Default setting is disabled in settings. | ||
Horse Market/Worker Exchange Notification | ◆ Default setting is disabled in settings. | ||
Adventure Log | ◆ Changed the notification to only show up when there is a character with Lv. 60 or higher within the Family. | ||
Recommended Pearl Item Notification | ◆ Changed the notification to only show up when there is a character with Lv. 60 or higher within the Family. | ||
Login Reward | ◆ Changed the notification to only show up when there is a character with Lv. 60 or higher within the Family. | ||
Set UI Theme | ◆ Changed the default UI theme to Classic, and removed the Set UI theme window for new adventurers. ◆ Changed so that the Set UI theme window will not appear for adventurers who have not set a UI theme. |
||
Black Spirit's Dice Notification | ◆ Removed the Black Spirit’s Dice notification banner. | ||
Challenge and Last Quest Notification | ◆ Removed the login challenge notification and last quest notification upon logging in. | ||
Speech Bubble on the Bottom Right | ◆ Removed the speech bubble on the bottom right. |
Web
- Improved so that the Backspace key now moves the cursor to the previous field and deletes the inputted text in the coupon input field.
- Improved the mouse-over effect of the OpenID button on the launcher's login screen.
- Fixed the issue where recommended games were not being displayed when selecting certain regions on the sign-up page
- Changed so that users are now required to go through SNS account transfer to use OpenID login/service.
Modified or Changed
- Fixed the issue where the voices of certain characters were abnormally set to Deep on the slider settings.
- Fixed the issue where stamina was being restored when changing sub-weapons during the use of stamina-consuming skills.
- Fixed the issue where the scroll position would reset when using the retrieve bag items feature from other characters within the Family.
- Fixed the issue of the world map (M) or chat window transitioning abruptly when quests were activated in certain situations.
- Fixed the issue of non-existent terrain being displayed on the minimap at specific locations in the Vadabin Sea region.
- Fixed so that subtitles displayed during cutscenes no longer extend beyond the game screen and are displayed seamlessly.
- Changed so that party members' activation of the Teleport: Archwizard skill is no longer applied in the following situation:
- While interacting with an NPC.
- While equipped with a fishing rod or a matchlock.
- [Mystic] Fix the issue where the lower part of Dhyana Armor was unnaturally displayed when worn with certain underwear.
- [Maegu] Fixed the issue where Spring Blossom Clothes would unnaturally display during certain situations when dyed.
- [Maegu] Fixed the issue where the summoned Foxspirit would not disappear during conversations with certain NPCs.
- Fixed the issue where the battle with Sangoon during the quest [Sangoon] In Defying the Decree of Ahshi that characters above Lv. 56 can proceed with was not progressing smoothly.
- Fixed the issue where the character would occasionally move to an abnormal location during tutorial.
- Fixed the issue where the character could move to a specific location in Moodle Village, Nampo.
- Fixed the issue where only part of the UI would close when quickly closing the World Map on Gamepad UI mode.
- Fixed the issue where the animation of certain Servile Wraiths during battles with Mudang Wraiths was abnormal.
- Fixed the issue where the animation of Prankkebi displayed in the Pearl Shop (F3) was unnatural.
- Fixed the issue where the English subtitles of the Yeonhwa and Sungmyeong vignette displayed French subtitles.
- Changed the part of Yeonhwa and Sungmyeong vignette.
New Additions and Improvements
Class Changes
- Changed so main and sub-weapon outfits cannot be worn when equipped with a sniper rifle.
※ In future updates, improvements are planned to prevent weapon costumes from being unequipped when equipping sniper rifles, matchlocks, fishing rods, and other similar equipment.
Warrior
Awakening
Flow: Knee Kick
- Fixed the issue where the skill did not display actual Stamina consumed.
Ranger
Succession Ranger has been improved to allow for smoother combos. First, the Prime: Razor Wind skill had a slower attack speed compared to the existing Razor Wind, but it has been improved to give a faster attack speed, allowing for faster damage output. Additionally, the combo after the Squall Shot has been improved to allow for more diverse skill usage in combos.
Main Weapon, Succession
Succession: Feathers of Lemoria
- Added +10% Critical Hit Rate to the skill's Spirit Arrows.
Squall Shot, Prime: Ultimate: Blasting Gust
- Improved to now combo into Prime: Ultimate: Blasting Gust after Squall Shot with LMB.
Squall Shot
- Improved to now combo seamlessly into Extreme: Charging Wind and Blasting Gust.
Prime: Nature's Tremble
- Added a “recover 70 HP on hits” effect.
- Improved to transition more smoothly into other skills.
Prime: Regeneration
- Improved to transition more smoothly into the following skills:
- Blasting Gust, Prime: Tearing Arrow, Extreme: Charging Wind, Prime: Nature's Tremble
Prime: Razor Wind
- Increased the skill's firing speed.
Prime: Extreme Charging Wind
- Fixed the issue where the skill did not restore Stamina upon use.
Evasive Explosion Shot
- Fixed the issue where the skill would display a falling animation while in mid-air in certain situations.
Twisting Wind
- Improved to transition more smoothly into other skills.
- Improved so that the skill can be comboed seamlessly from Prime: Ultimate: Blasting Gust during its cooldown.
Awakening
Nature's Tremble
- Fixed the issue where the skill would not combo smoothly into other skills.
Extreme Charging Wind
- Fixed the issue where stamina was consumed when comboing the skill after another skill with your kamasylven sword.
Berserker
We have fixed the Smack Down and Undertaker combo to no longer activate abnormally. As a result, there is a delay between the two skills, but the Grapple effect has become stronger. The Rock Smash has also been updated to allow for immediate use after a failed Smack Down attempt, and the timing of the two skills has been improved to activate simultaneously. Furthermore, Rooting, the Awakening skill, has been improved to allow for combo continuation with the Blasting after a successful Grapple.
Main Weapon
Undertaker
- Changed so that when you activate the skill after Smack Down, a single hit of Smack Down will be applied before activating the skill.
Rock Smash
- The skill has been changed as follows:
-
- Can now be activated with SHIFT + E
-
- Can now be activated after Smack Down
Awakening
Blasting
- Improved to combo more smoothly into Rooting after attack 2.
Rooting
- Improved to be activated via Quick Slot with your main weapon.
- Changed to be activated with SHIFT + E with your main weapon when Rock Smash is on cooldown.
Mystic
Awakening Mystic has been improved to address the low utility of Sea Burial in comparison to other skills such as the Rising Dragon and Wave Orb, and the cumbersome conditions of Dragon Strike and Raging Wind during combos. The core of Awakening Mystic, Wave Orb, has been improved to be comboed from various other skills, allowing for more diverse combos.
Awakening
Wave Orb
- Improved to transition more smoothly when comboing from Spiral Torpedo or Gushing Waters.
Dragon Strike
- Reduced the skill's Stamina consumption.
-
- Required Stamina: 250 → 100
Raging Wind
- Reduced the skill's cooldown from 13 to 6 seconds.
Hurricane Sweep
- Removed the DP -10 for 10 sec on hit effect.
-
- Changed to apply the skill's effect to all spin and jump spin kicks, even when starting from a low kick using ↓ + F.
Sea Burial
- Added the DP +15 for 10 sec effect to the skill.
Flow: Sea Burial
- Added an additional 2 hits to the skill.
Rising Dragon, Sea Burial
- Fixed an issue where the skills did not properly display the Accuracy Rate of the Sea Dragon effect.
- Changed the Accuracy Rate for Rising Dragon I-IV:
-
- Accuracy Rate +5/7/9/10% → +10/12/14/15%
- Changed the Accuracy Rate for Sea Burial I-III:
-
- Accuracy Rate +10/11/12% → 13/14/15%
Black Spirit: Rising Dragon
- Fixed the issue where the Critical Hit Rate of the final hit of the skill was being applied at 100% against monsters.
Gushing Waters
- Fixed the issue where the skill was intermittently not comboing after Black Spirit: Spiral Torpedo.
- Changed skill damage as follows:
Skill Name | Before | After |
Tidal Burst I~IV | Attack damage 469/584/696/1128% x 4, max 3 hits PvP Damage Reduction -55/58.5/61.5/74% |
Attack damage 704/876/1044/1286% x 4, max 3 hits PvP Damage Reduction -70/72.3/74.3/77.2% |
Rapid Stream I~IV | Attack damage 372/467/544/743% x 4, max 3 hits PvP Damage Reduction -66.5/66.5/66.5/72% |
Attack damage 558/701/816/953% x 4, max 3 hits PvP Damage Reduction -77.7/77.7/77.7/78.2% |
Wave Orb I~III | Attack damage 1001/1213/1442% x 8 PvP Damage Reduction -68.3% Sea Dragon attack damage 1001/1213/1442% x 6 Sea Dragon PvP Damage Reduction -55.5% |
Attack damage 1151/1395/1658% x 8 PvP Damage Reduction -72.4% Sea Dragon attack damage 1151/1395/1658% x 6 Sea Dragon PvP Damage Reduction -68.7% |
Rising Dragon I~IV | Attack damage 681/893/1020/1337% x 7 PvP Damage Reduction -61% Sea Dragon attack damage 681/893/1020/1337% x 5 Sea Dragon PvP Damage Reduction -55.5% |
Attack damage 919/1206/1377/1805% x 7 PvP Damage Reduction -71.1% Sea Dragon attack damage 919/1206/1377/1805% x 5 Sea Dragon PvP Damage Reduction -67% |
Hurricane Sweep | Attack damage 1005% x 5, max 3 hits PvP Damage Reduction -69.6% |
Attack damage 1153% x 5, max 3 hits PvP Damage Reduction -73.5% |
Woosa
Awakening
Yangban Step
- Fixed the issue where the skill's Invincible against monsters effect would occassionally not be applied with your awakening weapon equipped
Maegu
Today’s patch has adjusted the overall PvE damage of the Succession Maegu. While maintaining the wide range of AoE and combos that the Succession Maegu currently has, the intent is to allow for damage that is inversely proportional to those strengths. The damage of the Prime skill has been reduced, but the advantages of Maegu’s ranged attack and stability have been maintained as much as possible. We sincerely apologize to all adventurers who enjoy playing Succession Maegu, as well as to all adventurers in general. We understand that there have been concerns regarding the adjustments made to Succession Maegu, and we apologize for any delays in addressing them. Moving forward, we will strive to make prompt decisions and take action on important matters like this.
Main Weapon, Succession
- Reduced the damage of all Prime skills and Absolute: Ghost Bomb by 12.8%.
- In response to the decrease in skill damage, the PvP Damage Reduction Rate has been adjusted to maintain the same PvP damage as before.
Contents
Old Moon Furniture Workshop in Illya Island
- Added Old Moon Furniture Workshop to Iliya Island 1-1.
- You can purchase housing with Contribution Points in town to use the Old Moon Furniture Workshop.
Old Moon Furniture Workshop Available in | |||
Grána Eilton Calpheon Valencia City Keplan Port Epheria Heidel Iliya Island |
- You can craft the following items at the Old Moon Furniture Workshop on Iliya Island.
※ Note that when placing furniture crafted at the Old Moon Furniture Workshop, the same furniture effects will apply as before, but the Interior Points Set Effect will not apply.
Level 1 | |||
Coral Drawers Coral Magic Jar Rare Coral Pottery Pottery with Clam Coral Kettle Pottery with Coral Cup with Blue Coral |
Coral Shine White Conch Wall Pot Coral Shine Blue Shell Pot Coral Shine Sand Conch Pot Coral Shine White Conch Wall Pot Coral Shine Blue Shell Wall Pot Coral Shine Star Shell Wall Pot |
||
Level 2 | |||
Coral Wardrobe Coral Table Coral Chair1 Coral Sofa Coral Dish Coral Comb Rack |
Coral Candle Stand Exotic Coral Carpet Wave Coral Carpet Coral Pattern Carpet Bandless Coral Carpet Coral Star Ornament |
Coral Shelf Blue Coral Wall Striped Coral Wall White Coral Wall Yellow Starfish Wall Blue Ocean Wall |
Prairie Green Coral Floor Daybreak Blue Coral Floor Breezy White Coral Floor Great Sands Coral Floor Manos Blue Coral Floor |
Level 3 | |||
Coral Dining Table Coral Chair2 Coral Bookshelf Coral Bed Coral Sink Coral Fish Tank |
Coral Basket Coral Harp Coral Stand Lamp Coral Wall Candle Stand Coral Chandelier Coral Mirror |
- You can purchase the Furniture Crafting Permit, which is required for crafting furniture, for 10 million Silver each at the NPC shop located at the following location:
Town & NPC | |||
Sealus in Velia Lebyos in Heidel Lylina in Calpheon Verosi in Altinova Vatputa in Valencia City Talishia in Grána Siemo in Duvencrune Kesharu in O’draxxia Vatu in Eilton |
- The crafting notes have been updated to include the furniture that can be crafted at the Old Moon Furniture Workshop.
Item
Panokseon: Haemo Gears
- Added the feature to purchase the following Panokseon equipment at the Crow Coin shop:
Item |
Crow Coins
|
||
Panokseon: Haemo’s Cannon |
10,000 | ||
Panokseon: Haemo’s Sail |
10,000 | ||
Panokseon: Haemo’s Figurehead |
10,000 | ||
Panokseon: Haemo’s Plating |
10,000 |
* Panokseon: Haemo’s equipment can be enhanced with the same materials as Carrack: Toro’s gears.
- Solar Black Stone, Lunar Black Stone
Solar Black Stone |
Lunar Black Stone |
||
Fiery Black Stone x10
Starlight Crystal x1
Heating (L) |
Frosted Black Stone x10
Starlight Crystal x1
Heating (L) |
* Starlight Crystals can be purchased at the Crow Coin shop for 100 Crow Coins.
- Added information about the Panokseon equipment enhancement to the descriptions of Solar Black Stone and Lunar Black Stone.
- Added information to the description of Tuvala Ore that it can be exchanged in Moodle Village, Dalbeol Village, and Byeot County.
- Added information about falling to the descriptions of the following traps:
- Flame Trap and Venom Trap
- Changed the name of the guild item Ancient Contract: Mirumok Watcher for clarity.
- Ancient Contract: Mirumok Watcher → [Guild] Ancient Contract: Mirumok Watcher
Monster
- Changed so that [Honey-licking] Bears will now return to their original location when they move out of a certain range.
Quest & Knowledge
- Added a clip to the quest objective of [Balenos] Black Desert and Black Stones that tells the story of Black Stones and Black Desert.
- Added a video to the conversation with Ottavio Ferre in the Velia Cathedral that tells the story of [Sermon] Black Stones and the Black Desert.
- Changed the quest acceptance method of The Friendly Astrologist, Adonna Rioblanc, from random to selected.
- However, the part where you can check a new fortune three days after completing the [Crossroad] Adonna's Fortune Telling quest remains the same.
- Improved the acceptance method so that you can accept any quest even if you have already completed a randomly accepted quest.
* Adonna's Fortune Telling quest can also be checked in the Quest List - Suggested - [ADV Support] Arcana of Fate.
- Changed the NPC to complete the [Bonus] Cooking for Velian Sailors quest from Islin Bartali to Liana.
- Changed so that now you can see the character spraying water on Mr. Byeon during the [Sangoon] Musty Mr. Byeon quest.
- Changed so that now you can see the character fishing with a fishing rod in some quests, including the [Mudang Wraith] Blessed Waterfall of Mount Taebaek.
Land of the Morning Light Story
- New stories have arrived in the Land of the Morning Light.
Story | Summary | ||
[Tale]Bridge of Hostility | There are stories about the tyranny of Cheongsan Institute in Hamlet and rumors that Yeori is looking for someone. - Lv. 56 or higher |
||
[Tale] Honorable Choi's Third Daughter | There is a storyteller in Dalbeol Tavern who is talking about a strange rumor that has been circulating in the village recently. - Lv. 56 or higher, complete the [Songakshi] White Garment |
||
[Tale] Between Tragedy and Comedy | "They say no news is good news, but it's all lies!" Old Lady Sooni fell into worries after hearing her daughter's story. - Lv. 56 or higher, complete the [LoML] Yeonhwa and Dolswe |
||
[Tale] One-eyed Physiognomist | Wandering merchant Dukgoo in Dalbeol Village is selling rumors about a famous physiognomist. - Lv. 56 or higher, have the knowledge of Tale of the Geuseunsae |
||
[Tale] Pee-pants Hullabaloo | Every morning, the children of Nopsae Pass’ Byeot County are scolded by Minsoo’s mother for some reason. - Lv. 56 or higher |
||
[Tale] Gourd-tastic Event | Chief Sangyoon of Dalbeol Village is looking for someone to deliver medicine to Heungbu. - Lv. 56 or higher, have the knowledge of Tale of the Gumiho |
||
[Tale] Stone Statue | In Turtle Island in Nopsae Pass, the cries of a woman looking for her missing husband continue endlessly. - Lv. 56 or higher |
Storybook Quest
- Added a storybook where you can revisit the vignette of stories that took place in the Land of the Morning Light.
- Morning Light Storybook: Donghae Province I-III
- When you acquire the knowledge obtained by completing each story, the story will be recorded in the storybook.
Morning Light Storybook: Donghae Province I | |||
Dokkebi of Our Land The Legend of Beombawi The Legend of Haeshin When Maehwa Flowers Blossom The Pond Where the Deity Dwells One-eyed Physiognomist |
Morning Light Storybook: Donghae Province II | |||
Camellia Flowers The Bored Old Man and the Lumpkebi Honorable Choi's Third Daughter Lost Half, Baeklang Enlightenment in Exile The Living Painting |
Morning Light Storybook: Donghae Province III | |||
Bridge of Hostility Pee-pants Hullabaloo Gourd-tastic Event Stone Statue Between Tragedy and Comedy (Between Tragedy and Comedy knowledge requried) Thirteen Years of Letters (This story does not come with vignette.) |
Node & Conquest War
- Changed the part of Node War area in the Bashim Base.
- Due to the change, if a fort is located in the changed area, it will be demolished with separate guidance to the guild (alliance).
- Fixed an issue where the staff member of the guild in the Conquest War and Node War could not recover the elephant at the Elephant Nursery.
NPC, Background, Sound
- Chief Sangyoon of the apothecary in Dalbeol Village, Land of the Morning Light, has started to collect the overflowing energy of travelers and put it into bottles.
- Interact with Sangyoon and consume your Energy to obtain Energy potions (Small, Medium, Large, Extra Large).
- Liana, Dalishain, and Ludowig have arrived in Dalbeol Village, Land of the Morning Light.
- Dalishain: Near Chief Sangyoon of Dalbeol Village.
- Liana: Near the furniture dealer Youngchil.
- Ludowig: Near Little Auntie Jumsoon of Dalbeol Village.
- Improved the dialogue of some villagers in Land of the Morning Light to sound more natural.
UI
- Improved how the Worker List orders the workers when you are starting a new task by prioritizing the following:
- Workers in towns/cities that are connected to the production node.
- Shorter work times.
- Fixed an issue where the worker's task completion message was displayed during the Land of the Morning Light cutscene.
- Modified the related UI to be displayed naturally when the character dies during the Black Shrine or cutscenes.
- Improved the guild login reward UI to allow adventurers who are not members of a guild to view the rewards they can receive when they join a guild.
- Improved the Daily Special button effect located on the left side of the mini-map to not interfere with the player’s field of view.
System
- Changed the loading image.
Web
- Improved the approval cancellation and refund notification message on the Acoin refund/request history page.
- Fixed an issue where the forum post editing function was abnormally displayed in certain situations.
- Improved the message displayed when there is no community activity from other users.
- Fixed an issue where the region-specific recommended game list was not working on the launcher sign-up page.
- Changed the recommended Black Desert service area and recommended games displayed in some areas.
- Improved the mobile touch keyboard for easier input.
- Modified the board description message of the sub-forums under the Tips & Guide category to be displayed according to the language category.
Translation
- Changed and unified the following terms in English:
-
- Vigor of Taebaek → Essence of Taebaek
Modified or Changed
- Fixed the issue where the character’s appearance was intermittently not displayed when entering a cutscene in certain situations.
- Fixed the issue where the icons for Tiger Hide and Viola were not displayed properly in the Crafting Notes.
- Fixed the issue where the navigation for quests with multiple objectives was not working properly while in Crop Mode.
- [Warrior, Berserker] Fixed the issue where the appearance of the Red Robe Helmet and Cozy Fleece Hat overlapped when equipped together.
- [Witch, Mystic] Fixed the issue where parts of the Trilby Hat were not visible when equipped.
- [Archer] Fixed the issue where the weapon and Nouverikant Armor visually overlapped.
- [Woosa, Maegu, Drakania] Fixed the issue where the dyes on Blanchard Gloves were not applied when wearing them with certain armors.
- [Maegu] Fixed the issue where certain parts appeared awkward when wearing Mookhyang Armor and Blanchard Gloves together.
- [Maegu, Woosa] Fixed the issue where some parts of the skirt looked unnatural when wearing Lucien Blanc Outfit.
- Fixed the issue where the helmet visibility setting was not applied in cutscenes and combat scenes that play at the start of a boss blitz in the Black Shrine.
- Fixed the issue where character movement was not smooth at specific locations in Beombawi Valley.
- Fixed the issue where the stairs at Cheongsan Institute looked unnatural in a specific graphics setting.
- Fixed the issue where terrain was not being displayed at specific locations in the Nopsae Sea.
- Fixed the issue where terrain looked unnatural in certain locations at the Atumach area when viewed from a distance.
- Fixed the issue where item information remained on the screen when entering a cutscene while checking the item information.
- Fixed the issue where certain transformation scroll items could be used in the Red Battlefield.
- Changed the settings in the Pearl Shop with game pad UI to display the HOT category first for new/returning Adventurers when they enter for the first time.
- Fixed the issue where the wrong message appeared when using the following event items:
- [Event] Deokman’s First to Ninth Sack
- [Event] Vell/Garmoth's Roaring Bundle
- The following changes were made to the World Map (M):
- Fixed the issue where the Imoogi altar in Beombawi Valley was not being displayed on the map.
- Fixed the issue where the Adventurer’s Guide could not be opened through the ? button and other means.
- Fixed the issue where the Adventurer’s Board could not be closed with the ESC key.
- Fixed the issue where some objects in the outskirts of Valencia City appeared abnormal.
- Fixed the issue where the game shut down abnormally in certain situations.
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