Passive now heals for less against minions. Q damage to minions reduced and flattened.
Passive – Deathbringer Stance
HEAL Heals for bonus physical damage dealt to anything ⇒ Heals for 25% of the damage dealt when stabbing a minion (healing vs. other targets unchanged)
Q – The Darkin Blade
DAMAGE TO MINIONS 50-100% (levels 1-18) ⇒ 40% at all levels
R cooldown increased early. R1 stun removed. R2 base maximum damage decreased early.
R – Perfect Execution
REMOVEDR1 STUN Akali no longer stuns her enemies for 0.5 seconds
R2 MAXIMUM DAMAGE 255/450/645 (+0.9 ability power) ⇒ 195/420/645 (+0.9 ability power)
COOLDOWN 120/110/100 seconds ⇒ 160/130/100 seconds
E now grants decaying movement speed; damage reduction decreased; cooldown increased.
E – Molten Shield
NEW MOVEMENT SPEED Annie gains 25% + 1.5% per level decaying bonus movement speed over a 1.5 second duration
DAMAGE REDUCTION 16/22/28/34/40% ⇒ 10/13/16/19/22%
COOLDOWN 10 seconds at all ranks ⇒ 15 seconds at all ranks
Base attack damage increased.
ATTACK DAMAGE 60 ⇒ 62
W cost decreased; stun duration increased.
W – Parallel Convergence
COST 50/55/60/65/70 mana ⇒ 30/35/40/45/50 mana
STUN DURATION 1.75 seconds ⇒ 2.25 seconds
R empowered damage amplifier and max empowered damage increased.
R – Last Caress
EMPOWERED DAMAGE AMPLIFIER 100% against enemies below 30% of their maximum health ⇒ 140% against enemies below 30% of their maximum health
EMPOWERED DAMAGE 250/500/750 (+1.5 ability power) ⇒ 300/600/900 (+1.8 ability power)
Base attack damage increased.
ATTACK DAMAGE 57 ⇒ 59
E bonus attack speed decreased later.
E – Supercharge
BONUS ATTACK SPEED 40/50/60/70/80% ⇒ 40/45/50/55/60%
E base passive damage increased.
E – Starfire Spellblade
BASE PASSIVE DAMAGE 10/15/20/25/30 ⇒ 15/20/25/30/35
Base health and attack damage increased. R damage increased.
HEALTH 570.8 ⇒ 575
ATTACK DAMAGE 69.2 ⇒ 70
R – Dragon’s Rage
DAMAGE 150/375/600 ⇒ 175/400/625
E slow increased early.
E – Make It Rain
SLOW 28/36/44/52/60% ⇒ 40/45/50/55/60%
Nunu & Willump
Base stats decreased. E slow now scales.
HEALTH GROWTH 90 ⇒ 82
ARMOR GROWTH 3.5 ⇒ 3
MANA 283.56 ⇒ 280
MANA REGEN 7.44 ⇒ 7
E – Snowball Barrage
SLOW 50% ⇒ 30/35/40/45/50%
Q and W quality-of-life changes. R mushroom adjustments with more charges and infinite bounce.
Q – Blinding Dart
THAT GREEN LIGHT, I WANT IT Blinded targets will now see a green light around their screen when they are affected by Teemo’s Q
W – Move Quick
DID YOU SCREENSHOT Move Quick’s ability icon will now have a bar above it to show its active duration
R – Noxious Trap
EAT ME Mushrooms will now trigger more responsively, especially on enemies dashing through them quickly
SCUTTLE AWAY Rift Scuttler no longer triggers mushrooms when it’s not in combat
LEAP FROG Mushrooms can now bounce once off of each other ⇒ infinitely off of each
MAX CHARGES 3 mushrooms at once at all ranks ⇒ 3/4/5 mushrooms at once
W now properly grants bonus attack speed against Blood Hunted enemies.
W – Blood Hunt
BUGFIX Warwick now properly gains bonus attack speed against all Blood Hunted enemies
Base armor decreased. R cooldown increased.
ARMOR 28 ⇒ 25
R – Featherstorm
COOLDOWN 140/125/110 seconds ⇒ 160/145/130 seconds
Passive damage increased.
Passive – More Sparkles!
52/60/68/76/84/94/104/114/124 ⇒ 16/20/24/28/32/36/42/48/54/
ENABLE SCREEN SHAKE On by default, but turning it off will remove the screen shake caused by things like Pulsefire Ezreal’s recall or Ornn’s ultimate.
VISUAL SLIDER SAllows players to control the Color Level, Gamma, Brightness, and Contrast of games. These options will change the overall appearance of the game except for the UI, allowing you to either diminish or highlight visual differences in-game quickly