League of Legends – 9.14 Patch Notes | Anti-Shielding Champions

League of Legends – 9.14 Patch Notes | Anti-Shielding Champions

Patch Highlights

Teamfight Tactics Patch Notes

9.14 also marks the first patch with official TFT patch notes! From now on, you can expect TFT patch notes almost every week on their own separate page. This first official patch week we have a whole host of changes. First, Twisted Fate is warping in to the Convergence for all your piracy and spell-slinging needs. Then, get ready to start climbing because the ranked Beta Season is coming and as they say, “RNG is a ladder.” Finally, items and gold will now drop from NPC rounds on a more consistent basis.

Looking for the full Teamfight Tactics patch notes? Take this magical journey!

Anti-Shielding Champions

Blitzcrank

R now destroys shields on enemies before dealing damage and silencing.

R – Static Field

NEW E.M.P. Static Field now removes shields on enemies before its other effects (damage and silence)

Renekton

Empowered W now breaks shields on targets before dealing damage and stunning.

W – Ruthless Predator

NEW BREAKING GLASS ANGRILY Destroys existing shields on targets when empowered with 50 Fury before its existing effects (damage and stun)

Anti-Healing Champions

Katarina

R healing reduction increased.

R – Death Lotus

I NEED MORE BANDAGES40% healing reduction  60% healing reduction

Kled

Q pull now applies healing reduction.

Q – Bear Trap on a Rope

NEW BEETS ARE FOR BEARS Pulling in an enemy reduces all healing on them by 60% for 5 seconds

Flat Damage Reduction Champions

Fizz

Passive reduces all sources of damage.

Passive – Nimble Fighter

DAMAGE REDUCTION 4/6/8/10/12/14 (levels 1/4/7/10/13/16) against basic attacks  4 (+0.01 ability power) against all sources of damage(maximum of 50% reduction)

Leona

W reduces damage by a flat amount; armor decreased; magic resist decreased. R no longer empowers basic attacks.

W – Eclipse

NEW FLAT DAMAGE REDUCTION Eclipse now grants 8/12/16/20/24 pre-mitigation damage reduction (maximum of 50% reduction)
ARMOR 25/35/45/55/65  20/25/30/35/40
MAGIC RESIST 20/30/40/50/60  20/25/30/35/40

R – Solar Flare

REMOVED INCAND ESCENCE Leona no longer gains empowered basic attacks after casting Solar Flare

True Sight Champions

Karma

W now provides true sight on rooted targets.

W – Focused Resolve/Renewal

NEW I SEE YOU Focused Resolve/Renewal now reveals successfully rooted targets for the duration of the root as well

LeBlanc

E now provides true sight on rooted targets.

E – Ethereal Chains

NEW NOW I SEE YOU Ethereal Chains now reveals successfully rooted targets for the duration of the root as well

Morgana

R now provides true sight on stunned targets.

R – Soul Shackles

NEW ALL-SEEING EYE Soul Shackles now reveals successfully stunned targets for the duration of the root as well

Anti-Mobility Champions

Ahri

E now cancels in-progress dashes; bonus damage duration decreased.

E – Charm

NEW STOP IN THE NAME OF LOVE Charm now cancels in-progress dashes
BONUS DAMAGE DURATION 5 seconds  3 seconds

Cassiopeia

W minimum cast range removed; maximum cast range decreased; cooldown increased early and decreased late. E healing increased; now reduced when poisoning minions and small monsters; cost flattened. Ability casts now buffer.

General

NEW BUFFERING Cassiopeia can now buffer her ability casts

Base Stats

HEALTH 537  575
HEALTH GROWTH 87  90
MANA 418  350
MANA GROWTH 31.5  40
ARMOR 25  20

W – Miasma

REMOVED MINIMUM CAST RANGE Cassiopeia no longer has a minimum cast range on Miasma
MAXIMUM CAST RANGE 800  700
COOLDOWN 18/17.5/17/16.5/16 seconds  24/21/18/15/12 seconds

E – Twin Fang

NEW BASICALLY RAT POISON Cassiopeia heals for 75% less when she poisons minions and small monsters
HEAL 5-22 (based on level) (+0.1 ability power)  13/16/19/22/25% of her ability power
COST 40/45/50/55/60 mana  50 mana at all ranks

Poppy

W bonus movement speed increased; bonus movement speed duration decreased; grounds and slows dashing enemies.

W – Steadfast Presence

NEW CRASH-INTO HELLO If Poppy stops an enemy from dashing or casting a movement ability, she grounds and slows them by 25% for 2 seconds
MOVEMENT SPEED DURATION 2.5 seconds  2 seconds
BONUS MOVEMENT SPEED 30%  35%

Champion Balance

Aatrox

Base health regen growth increased. R no longer revives Aatrox; amplified self-healing increased; cooldown decreased.

Base Stats

HEALTH REGEN GROWTH 0.75  1

R – World Ender

REMOVED MORTAL Aatrox no longer earns a Revive through kills
AMPLIFIED SELF-HEALING 40/55/70%  50/60/70%
COOLDOWN 140/120/100 seconds  120/100/80 seconds

Akali

W cooldown flattened; energy restore flattened; duration extension removed; stealth type changed. Q AP ratio increased. E damage increased. R cooldown increased.

Base Stats

MAGIC RESIST 32.1  37
HEALTH GROWT85  95

Q – Five Point Strike

RATIO 0.5 ability power  0.6 ability power

W – Twilight Shroud

STEALTH TYPE Obscurity  Invisibility (Akali is now fully revealed by True Sight effects, rather than only her outline)
COOLDOWN 25/22/19/16/13 seconds  20 seconds at all ranks
ENERGY RESTORE 40/50/60/70/80  80 at all ranks
REMOVED DURATION EXTENSION Twilight Shroud’s duration no longer extends if Akali breaks invisibility by basic attacking or using abilities

E – Shuriken Flip

SHURIKEN DAMAGE 70/105/140/175/210 (+0.7 bonus attack damage) 40/70/100/130/160 (+0.35 total attack damage)
NEW SHURIKEN AP RATIO 0.5 ability power
DASH DAMAGE 50/80/110/140/170 (+0.7 bonus attack damage) 40/70/100/130/160 (+0.35 total attack damage)
NEW DASH AP RATIO 0.5 ability power

R – Perfect Execution

COOLDOWN 100/85/70 seconds  120/110/100 seconds

Alistar

Base mana and mana growth increased.

Base Stats

MANA 278.84  350
MANA GROWTH 38  40

Aurelion Sol

Q max stun duration and radius growth per second increased. E max movement speed now scales with level.

Q – Starsurge

MAXIMUM STUN DURATION 1.65/1.8/1.95/2.1/2.25 seconds after traveling for 5 seconds  2.2/2.4/2.6/2.8/3 seconds after traveling for 5 seconds (minimum stun duration still 0.55/0.6/0.65/0.7/0.75/0.8 seconds))
STAR RADIUS GROWTH Increased by 33%

E – Comet of Legend

MAXIMUM BONUS MOVEMENT SPEED 25/30/35/40/45%  25-45% (levels 1-18)

Bard

Base health increased; health regen decreased. E travel speed increased; ally bonus speed flattened.

Base Stats

HEALTH 535  575
HEALTH REGE 7.5  5.5

E – Magical Journey

TRAVEL SPEED 800  900
ALLY BONUS SPEED 10/20/30/40/50%  33% at all ranks

Diana

Passive and R bugfixes. Q arc speed decreased. W cost bugfixed.

Passive – Moonsilver Blade

BUG FIX Will no longer occasionally do unintended additional damage to turrets

Q – Crescent Strike

INNER ARC SPEED 2100  1900
OUTER ARC SPEED 2300  2100

W – Pale Cascade

COST 40/55/60/65/70 mana  40/55/70/85/100 mana

R – Lunar Rush

BUG FIX Lunar Rush can no longer be reset twice when a reset was timed with a new application of Moonlight

Galio

Passive cooldown reduction removed; cooldown decreased; damage increased. Q cooldown and damage increased; cost decreased late. W now interruptible by CC and restricts Flash during channel; self-slow decreased.

Base Stats

MANA GROWTH 20  40

Passive – Colossal Smash

REMOVED COOLDOWN REDUCTION Colossal Smash’s cooldown is no longer reduced every time Galio hits a unique enemy champion with an ability
COOLDOWN 8 seconds  5 seconds
DAMAGE 12-80 (levels 1-18) (+1.0 total attack damage) (+0.5 ability power) (+0.4 bonus magic resist)  15-160 (levels 1-18) (+1.0 total attack damage) (+0.5 ability power) (+0.6 bonus magic resist)

Q – Winds of War

COOLDOWN 10/9.5/9/8.5/8 seconds  14/13/12/11/10 seconds
GUST DAMAGE 70/105/140/175/210  80/115/150/185/220
COST 80/90/100/110/120 mana  80/85/90/95/100 mana

W – Shield of Durand

NEW GROUNDED Galio cannot Flash while channeling Shield of Durand
NEW WHY’D YOU STOP ME Shield of Durand can now be interrupted by all the usual CC effects that interrupt channels
SELF-SLOW 30%  15%

Jhin

W cooldown decreased; root duration increased.

W – Deadly Flourish

COOLDOWN 14 seconds  12 seconds
ROOT DURATION 0.75/1/1.25/1.5/1.75 seconds  1/1.25/1.5/1.75/2 seconds

Lux

Q cooldown increased early, decreased late; cost flattened. W double shield on return removed; shield ratio increased; shield duration decreased. R cooldown reset removed; cooldown decreased late; ratio increased.

Q – Light Binding

COOLDOWN 10 seconds  13/12/11/10/9 seconds
COST 40/45/50/55/60 mana  50 mana at all ranks

W – Prismatic Barrier

RETURNING SHIELD Double outgoing shield  Same as outgoing shield (returning shield still stacks with the outgoing shield)
SHIELD RATIO 0.2 ability power  0.3 ability power
MAXIMUM SHIELD 150/195/240/285/330 (+0.6 ability power) 100/130/160/190/220 (+0.6 ability power)
SHIELD DURATION 3 seconds  2.5 seconds

R – Final Spark

REMOVED COOLDOWN REFUND No longer refunds a percentage of its maximum cooldown when hitting at least one enemy champion that dies within 1.75 seconds
COOLDOWN 80/65/50 seconds  80/60/40 seconds
RATIO 0.75 ability power  1.0 ability power

Malphite

Q slow increased, slow duration decreased. W empowers basic attacks on cast and cleaves in a cone; cost increased and scales with rank. VFX and QoL updates.

Visual Updates

SHINE AND POLISH New VFX for all abilities and skins
MOUNTAIN OUT OF A MOLEHILL Malphite is slightly smaller at the start of the game
NEW MOUNTAIN MAN Malphite’s size now increases with his armor, capping around 850 armor

Passive – Granite Shield

NEW MOHS SCALE Shield regeneration VFX added

Q – Seismic Shard

ROLLING STONE SImproved cast animation for most skins
THE ROCK IS COOKING Malphite now spawns his rock ~100 units in front of him rather than at his center point
SLOW 14/17/20/23/26%  15/20/25/30/35%
SLOW DURATION 4 seconds  3 seconds

NEW W – Thunderclap

EMPOWERED BASIC ATTACK Malphite’s next basic attack within 6 seconds gains 50 increased range and deals 20/35/50/65/80 (+0.2 ability power) (+0.15 armor) bonus physical damage
ROCKY ROAD CONE For the next 5 seconds after casting, Malphite’s basic attacks cleave enemies in a cone in front of him, dealing 10/20/30/40/50 (+0.2 ability power) (+0.1 armor) physical damage to enemies hit
COST 25 mana at all ranks  30/35/40/45/50 mana

Mordekaiser

Passive base damage decreased. E magic penetration decreased late.

Passive – Darkness Rise

BASE DAMAGE 8-25 (levels 1-18)  5-15 (levels 1-18)
BUG FIX No longer activates on Mordekaiser’s corpse if it procs via Death’s Grasp hitting 3 enemies after Mordekaiser dies

E – Death’s Grasp

MAGIC PENETRATION 5/10/15/20/25%  5/7.5/10/12.5/15%

Nidalee

Cougar E base magic damage increased.

E – Swipe

BASE DAMAGE 70/130/190/250  80/140/200/260

Pyke

E now stuns non-champions. R deals reduced damage to surviving enemies; now grants Pyke additional “Your Cut” gold as well.

E – Phantom Undertow

NEW DANNY PHANTOM Phantom Undertow now stuns non-champions, but deals no damage to them

R – Death From Below

NEW SURVIVOR Deals 50% reduced damage to enemies that survive Death from Below
SPLIT BOUNTY When Pyke kills an enemy with Death from Below, the last assisting ally  the last assisting ally and Pyke are granted “Your Cut”
FIRST MATE When Pyke assists on a kill following Death from Below, he receives 1 “Your Cut”  2 “Your Cut”
NEW ICON Death from Below’s icon now shows next to Pyke’s health bar when it can be cast for free

Ryze

Base health regen and health regen growth increased. Q and E bugfixes.

Base Stats

HEALTH REGEN 7  8
HEALTH REGEN GROWTH 0.55  0.8

Q – Overload

BUGFIX 1 Overload no longer cancels Ryze’s movement when spammed during its cast time
BUGFIX 2 Overload no longer bounces back to its original target if Spell Flux is applied to it during other bounces

E – Spell Flux

BUGFIX 3 Now correctly triggers Manaflow Band when it bounces to a champion
BUGFIX 4 Spell Flux no longer bounces back to its original target off of other targets that have Flux on them

Singed

Q recast timer increased; brighter ability icon when toggled on in the spell bar.

Q – Poison Trail

RECAST TIMER 0 seconds  0.5 seconds
INDICATOR When toggled on, Poison Trail’s icon will be highlighted more brightly

Swain

Soul Fragments restore mana and permanently increase Swain’s max HP. Q pierces through minions; no longer pierces through champions killed. R1 drains all nearby enemies. R2 damage tied to R1 health drained; no longer modified by Soul Fragments; now castable immediately.

Base Stats

HEALTH GROWTH 90  85
ATTACK RANGE 550  525

Passive – Ravenous Flock

REMOVED STORING SOUL FRAGMENTS Swain can no longer store up to 5 Soul Fragments in reserve, empowering Demonflare
NEW SOUL EATER Swain permanently stores Soul Fragments, increasing his maximum health by 5 per Soul Fragment
NEW SOUL DRINKER Collecting a Soul Fragment restores 4/5.5/7% of Swain’s mana

Q – Death’s Hand

REMOVED MEGA DRAIN Killing a target no longer restores 3% of Swain’s maximum mana
NEW THUNDERBOLT Bolts now always continues through minions, but stop on impact with enemy champions
COOLDOWN 7.5/6.25/5/3.75/2.5 seconds  10/8.5/7/5.5/4 seconds
RANGE 725  625
ANGLE BETWEEN BOLTS 8  10

R – Demonic Ascension

COST 0 mana  100 mana
BONUS HEALTH 150/275/400  125/200/275 (+5 per Soul Fragment)
MINION AND MONSTER HEALING REDUCTION 80%  90%
NEWGIGA DRAIN Swain drains all enemy units within range, including invisible units

R – Demonflare

REMOVED SECOND CAST HEALTH THRESHOLD Swain no longer needs to restore 125/300/450 health to cast Demonflare and can cast it immediately
DEMON FLARE DAMAGE 45/60/75 (+0.21 ability power) magic damage per Soul Fragment to all nearby enemies  75% of the health Swain has drained during Demonic Ascension in magic damage, up to a cap
NEW DEMONFLARE MINIMUM DAMAGE 100/150/200 (+0.5 ability power)
NEW DEMONFLARE MAXIMUM DAMAGE 200/300/400 (+1.0 ability power)

Sylas

Passive damage vs minions less reduced. Q detonation damage increased. E shield granted on first cast; no longer blocks non-magic damage but blocks all magic damage for a duration; cooldown flattened; second cast stun duration decreased. R cast range decreased, recast window decreased, cooldown increased, AD->AP ratio conversion decreased.

Passive – Petricite Burst

DAMAGE REDUCTION ON MINIONS 70%  50%

Q – Chain Lash

DETONATION DAMAGE 40/60/80/100/120 (+0.4 ability power) 45/70/95/120/145 (+0.6 ability power)

E – Abscond/Abduct

NEWABSCOND SHIELD Now shields himself against all magic damage for 2 seconds on first cast
COOLDOWN 18/17/16/15/14 seconds  14 seconds at all ranks
ABDUCT STUN DURATION 0.5 seconds  0.35 seconds

R – Hijack

CAST RANGE 1050  950
HIJACKED ULTIMATE HOLD DURATION 120 seconds  90 seconds
COOLDOWN 85/50/15 seconds  100/80/60 seconds
AP RATIO CONVERSION 0.5 ability power to 1.0 bonus attack damage, 0.7 ability power to 1.0 total attack damage  0.4 ability power to 1.0 bonus attack damage, 0.6 ability power to 1.0 total attack damage

Tahm Kench

Passive damage health scaling increased; stacks no longer increase ability damage; abilities no longer apply stacks. Q no longer has a melee-range arc; stun now consumes all stacks. W1 Nearsight on enemies removed. W2 stun on enemies removed. E stores less Grey Health but heals for a higher percent; cooldown reduced but starts on shield expiration.

Passive – An Acquired Taste

REMOVED FILET O’ FISHAbilities no longer deal bonus magic damage based on passive stacks
REMOVED NO FOODAbilities no longer apply An Acquired Taste stacks
ON-HIT DAMAGE 1.5% Tahn Kench’s maximum health per stack  2.5% Tahm Kench’s maximum health at any number of stacks

Q – Tongue Lash

COOLDOWN 8/7/6/5/4 seconds  8/7.5/7/6.5/6 seconds
REMOVED MELEE HITBOX No longer hits enemies in a wide arc in front of Tahm Kench on cast
NEW FISHING WITH ELECTRICITY Stunning an enemy with Tongue Lash consumes all stacks of An Acquired Taste
SLOW 50/55/60/65/70%  30/35/40/45/50%
SLOW DURATION 2 seconds  3 seconds
STUN DURATION 1.5 seconds  2 seconds

W – Devour/Regurgitate

REMOVED ANGLERFISH’S LIGHT Enemies are no longer nearsighted while Devoured
REMOVED GROSS Enemies are no longer stunned for 0.25 seconds after they’re Regurgitated
DAMAGE RATIO 9/10/11/12/13% of target’s maximum health  11% of target’s maximum health
MAXIMUM MONSTER DAMAGE 400/450/500/550/600  500
NEW FISH ARE FRIENDS AND FOOD Tahm Kench can now Devour and Regurgitate Blue Sentinel and Red Brambleback

E – Thick Skin

GREY HEALTH 80/85/90/95/100% of the damage Tahm Kench takes 45/50/55/60/65% of the damage Tahm Kench takes
GREY HEALTH HEAL 20/25/30/35/40% of Grey Health  75% of Grey Health at all ranks
COOLDOWN 6 seconds starting on cast  3 seconds when Thick Skin’s shield expires or is broken

Urgot

W recast timer decreased.

W – Purge

RECAST TIMER 1 seconds  0.5 seconds

Yuumi

Passive shield decreased; mana restore removed. Q empowered damage decreased; cost increased. E missing HP scaling increased; cost decreased.

Passive – Bop ‘n’ Block

SHIELD 80-300 (levels 1-18)  50-300 (levels 1-18)
REMOVED MANA RESTORE Yuumi no longer restores mana when she hits an enemy with an empowered basic attack

Q – Prowling Projectile

EMPOWERED DAMAGE 60/105/150/195/240/285 (+0.6 ability power) 50/95/140/185/230/275 (+0.65 ability power)
COST 60/65/70/75/80/85 mana  75/80/85/90/95/100 mana

E – Zoomies!

BASE HEAL SCALING Up to +100%  +130% based on target’s missing health(healing from AP ratio still scales up to +300% based on target’s missing health)
COST 60/70/80/90/100 mana  30/40/50/60/70 mana

Ranged Top Laners

A handful of ranged top laners are the dominant picks in professional play because of a combination of their status as a safe early pick in the draft order and their potential to heavily punish unfavorable match-ups in the early game.

Kennen, Neeko, and Jayce all have the following attributes that give them this flexibility and dominance: exceptional (normally enhanced) basic attacks and powerful (and often low cooldown) disengage abilities. With these changes, we’re attempting to push these champions’ harass power down for the first few levels in exchange for scaling. The expectation is this will lower frustration for the average player, as well as lower pro pick priority.

Jayce

Attack damage decreased; attack damage growth increased. Q base damage decreased early, increased late; damage ratio increased.

Base Stats

ATTACK DAMAGE 58  54
ATTACK DAMAGE GROWTH 3.5  4.25

Q – Shock Blast

DAMAGE 70/115/160/205/250/295 (+1.0 bonus attack damage) 55/105/155/205/255/305 (+1.2 bonus attack damage)

Kennen

Attack damage and attack speed decreased; attack damage growth increased. E bonus attack speed increased.

Base Stats

ATTACK DAMAGE 50.544  48
ATTACK DAMAGE GROWTH 3.3  3.75
ATTACK SPEED 0.69  0.625

E – Lightning Rush

BONUS ATTACK SPEED 30/40/50/60/70%  40/50/60/70/80%

Neeko

Attack damage and attack speed decreased; attack damage growth and attack speed growth increased. Passive no longer breaks when Neeko basic attacks enemy champions. W passive movement speed decreased.

Base Stats

ATTACK DAMAGE 52  48
ATTACK DAMAGE GROWTH 2  2.5
ATTACK SPEED 0.645  0.625
ATTACK SPEED GROWTH 2.5%  3%

Passive – Inherent Glamour

GUESS WHO?Neeko no longer loses her disguise when basic attacking enemy champions

W – Shapesplitter

PASSIVE BONUS MOVEMENT SPEED 20/25/30/35/40% 10/15/20/25/30%

ARAM Balance Changes

9.14 Nerfs

CORKI +5% damage dealt & -5% damage taken  -5% damage taken
ILLAOI Unchanged  -5% damage dealt & +5% damage taken
JARVAN IV +5% damage dealt & -5% damage taken  -5% damage taken
KLED +5% damage dealt & -5% damage taken  -5% damage taken
NAMIUnchanged  +5% damage taken
TRYNDAMERE +10% damage dealt & -10% damage taken  +5% damage dealt & -5% damage taken
URGOT Unchanged  -5% damage dealt
VOLIBEAR Unchanged  +5% damage taken

9.14 Buffs

AKALI+ 18% damage dealt & -8% damage taken  +18% damage dealt & -12% damage taken
ALISTAR+ 5% damage taken  Unchanged
JAYCE Unchanged  +5% damage dealt
QIYANA Unchanged  +12% damage dealt & -10% damage taken
SYLAS Unchanged  +5% damage dealt
SYNDRA Unchanged  +5% damage dealt
TALON -5% damage taken  +5% damage dealt & -5% damage taken
TRUNDLE +5% damage taken  Unchanged
YUUMIU nchanged  +5% damage dealt

Death Recap

The new Death Recap is now live! This new and improved version includes damage type breakdowns, fight duration, and CC duration. Clicking the Recap will allow you to expand and see additional details on damage sources. We still have some more improvements planned for the future, so stay tuned. In the meantime, get in the game and see it for yourself!

Show [Allied] Chat

We’ve added a new option under Settings>Interface>Chat that will now allow you to mute your allies’ chats. There is now a separate checkbox for “Show [Allied] Chat” next to the already existing “Show [All] Chat”. Both settings will be checked by default, but players can now uncheck both to mute both enemies’ and teammates’ chats permanently, or until they’re turned back on. However, unchecking both will not mute the pre- and post-game chat, but we’ve heard your requests and are considering including those in the future!

Bugfixes

  • Qiyana’s W – Terrashape passive now procs correctly with Liandry’s Torment
  • Galio’s E – Justice Punch no longer remains in the realm it was cast in when entering/existing Mordekaiser’s R – Realm of Death
  • Corki’s Passive – Hextech Munitions‘s The Package no longer spawns only in Mordekaiser’s R – Realm of Death if Corki was banished there at the time of its spawn
  • Rammus’ Q – Powerball and Lucian’s R – The Culling can no longer be interrupted by CC effects while under the effects of Edge of Night, Banshee’s Veil, or Morgana’s E – Black Shield
  • Vision Score now properly updates on the vision Trinket’s tooltip

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