DOTA 2 – 7.22c Patch Notes

DOTA 2 – 7.22c Patch Notes

ITEMS

RING OF BASILIUS
  • Bonus damage increased from +7 to +8

HEROES

AXE
  • Base movement speed increased by 10

BATRIDER

FLAMING LASSO
  • Flaming Lasso cooldown increased from 100/80/60 to 100/90/80

BLOODSEEKER
  • Base armor increased by 1

BRISTLEBACK
  • Base damage increased by 3

CHAOS KNIGHT

CHAOS BOLT
  • Chaos Bolt manacost reduced from 140 to 110/120/130/140

CHEN

DIVINE FAVOR
  • Divine Favor aura no longer provides +4/8/12/16 damage
  • Divine Favor now has the Recall ability instead of Holy Persuasion with a 60 second cooldown
  • Divine Favor HP regen increased from 1/2/3/4 to 2/3/4/5

HOLY PERSUASION
  • Holy Persuasion now provides +8/16/24/32 bonus damage to the converted creep

PENITENCE
  • Penitence manacost increased from 70 to 70/80/90/100
TALENTS
  • Level 10 Talent reduced from +35% XP Gain to +30%
  • Level 15 Talent changed from +10 Divine Favor Damage to +20 Holy Persuasion Damage
  • Level 15 Talent changed from +7 Armor to -30s Divine Favor Cooldown

CLINKZ
TALENTS
  • Level 10 Talent changed from +5 Armor to +8 Agility
  • Level 10 Talent changed from +12% Magic Resistance to +10 Strength
  • Level 15 Talent changed from +15 Strength to -30s Burning Army Cooldown
  • Level 25 Talent increased from +3s Strafe Duration to +4s

CLOCKWERK

BATTERY ASSAULT
  • Battery Assault cooldown reduced from 32/28/24/20 to 24/22/20/18

DARK SEER

SURGE
  • Surge reduced from 30/45/60/75% to 25/40/55/70%
TALENTS
  • Level 20 Talent reduced from +100 Ion Shell Damage to +80

DARK WILLOW
  • Base attack speed increased from 100 to 115

SHADOW REALM
  • Shadow Realm max damage duration reduced from 4 to 3.5 seconds

DAZZLE

BAD JUJU
  • Bad Juju cooldown reduction increased from 20/35/50% to 26/38/50%
TALENTS
  • Level 10 Talent changed from +200 Health to +30% XP Gain

DRAGON KNIGHT
  • Base intelligence increased by 3
TALENTS
  • Level 10 Talent increased from -25% Breathe Fire Damage Reduction to -30%
  • Level 15 Talent increased from +350 Health to +400

ELDER TITAN

ASTRAL SPIRIT
  • Astral Spirit attack damage bonus per hero increased from 15/30/60/80 to 20/40/60/80

ENCHANTRESS

IMPETUS
  • Impetus range increased from 550 to 575 (matching the hero’s attack range)

ENCHANT
  • Enchant cooldown reduced from 22/18/14/10 to 20/16/12/8

ENIGMA
  • Intelligence gain reduced from 3.9 to 3.6

FACELESS VOID

CHRONOSPHERE
  • Chronosphere radius increased from 425 to 450

TIME LOCK
  • Time Lock chance increased from 10/14/18/22% to 12/16/20/24%

HUSKAR

LIFE BREAK
  • Life Break slow increased from 40/50/60% to 60%

INVOKER
  • Base armor increased by 1

IO
  • Attack range reduced from 575 to 500
  • Base armor increased by 1
  • Strength gain increased from 2.5 to 3

TETHER
  • Tether regen reduced from 105/120/135/150% to 90/110/130/150%
  • Tether cancel now has a 0.25s cooldown to prevent accidental uses

SPIRITS
  • Spirits no longer slow
TALENTS
  • Level 10 Talent changed from +20% XP Gain to Spirits Apply Slow

KEEPER OF THE LIGHT

WILL-O-WISP
  • Will-O-Wisp radius increased from 675 to 700

LICH
  • Base intelligence increased by 2

SINISTER GAZE
  • Sinister Gaze cooldown reduced from 30 to 30/28/26/24

CHAIN FROST
  • Chain Frost damage increased from 250/375/500 to 250/400/550
TALENTS
  • Level 25 Talent increased from 50% slow to 60%

LUNA
  • Base health regen increased from 0 to 0.5

MEDUSA
  • Strength gain increased from 1.3 to 1.5

MIRANA
  • Base mana regen increased from 0 to 0.4

STARSTORM
  • Starstorm cast point reduced from 0.5 to 0.4

MORPHLING

WAVEFORM
  • Waveform cooldown increased from 17/15/13/11 to 20/17/14/11
  • Waveform manacost increased from 140/155/160/165 to 150/155/160/165

NECROPHOS
  • Heartstopper heal regen per stack increased from 2/3.5/5/6.5 to 3.5/4.5/5.5/6.5
  • Heartstopper mana regen per stack increased from 3/4/5/6 to 3.5/4.5/5.5/6.5

NYX ASSASSIN
  • Base health regen reduced from 3.25 to 2.5

SPIKED CARAPACE
  • Spiked Carapace duration reduced from 2.25 to 2

PHANTOM LANCER

JUXTAPOSE
  • Juxtapose illusion damage increased from 16% to 18%
TALENTS
  • Level 10 Talent increased from +15% Evasion to +20%

PHOENIX

ICARUS DIVE
  • Icarus Dive cooldown reduced from 36 to 36/34/32/30

FIRE SPIRITS
  • Fire Spirits Release cast point changed from 0.01 to 0

PUCK
  • Base health regen increased from 0 to 0.5
  • Level 25 Dreamcoil talent no longer requires enemies to be in attack range of puck, as long as Puck is within 200 range of the edge of the circle
  • Level 25 Dreamcoil talent attack interval reduced from every 0.6 seconds to every 0.7 seconds
TALENTS
  • Level 10 Talent increased from +5 All Stats to +6
  • Level 10 Talent increased from +125 Cast Range to +150

SAND KING
  • Strength gain reduced from 3.2 to 3
  • Sandstorm manacost increased from 60 to 75

SHADOW SHAMAN
  • Base attack speed reduced from 100 to 90

SKYWRATH MAGE

CONCUSSIVE SHOT
  • Concussive Shot damage increased from 70/140/210/280 to 100/160/220/280
TALENTS
  • Level 10 Talent changed from +8 Intelligence to +30% XP Gain

SLARDAR
  • Base health regen increased from 0 to 0.5

SVEN

STORM HAMMER
  • Storm Hammer stun duration reduced from 1.7/1.8/1.9/2 to 1.4/1.6/1.8/2

WARCRY
  • Warcry manacost increased from 40 to 60

TERRORBLADE
  • Strength gain increased from 1.5 to 1.7

TIMBERSAW
  • Base strength increased by 2
  • Base mana regen increased from 0 to 0.25

TINKER

MARCH OF THE MACHINES
  • March of the Machines manacost reduced from 145/150/165/190 to 130/150/170/190
TALENTS
  • Level 15 Talent changed from +30 Movement Speed to +150 Gold/Min
  • Level 15 Talent increased from +10% Spell Lifesteal to +15%
  • Level 20 Talent increased from +8 March of the Machines to +10

TREANT PROTECTOR
  • Base armor increased by 1

OVERGROWTH
  • Overgrowth duration increased from 3.25/4/4.75 to 3.5/4.25/5

TROLL WARLORD
  • Whirling Axes Melee damage reduced from 75/125/175/225 to 50/100/150/200

TUSK
  • Movement speed increased by 5

UNDERLORD
  • Base armor increased by 1

UNDYING
  • Fixed the +5 Tombstone Attack talent not causing the right amount of health change
  • Fixed Soul Rip not healing Tombstone for the intended amount

SOUL RIP
  • Soul Rip max unit count reduced from 10/12/14/16 to 8/10/12/14
  • Soul Rip Heal/Damage from 18/22/26/30 to 22/26/30/34

VENGEFUL SPIRIT

MAGIC MISSILE
  • Magic Missile cooldown reduced from 10 to 9

WARLOCK

FATAL BONDS
  • Fatal Bonds damage reduced from 13/17/21/25% to 12/16/20/24%
TALENTS
  • Level 10 Talent reduced from +5% Fatal Bonds Damage to +4%

WEAVER

GEMINATE ATTACK
  • Geminate Attack bonus damage from 10/20/30/40 to 10/25/40/55

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